My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Royal Recruits Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Royal Recruits Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Minion Horde Royal Giant Royal Recruits Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Royal Recruits
Giant Snowball
Minion Horde Royal Recruits Lumberjack
Zap
Firecracker Mortar Minion Horde Royal Giant
Barbarian Barrel
Firecracker Mortar Royal Recruits Bomb Tower Lumberjack
The Log
Firecracker Royal Giant Royal Recruits Lumberjack
Earthquake
Firecracker Mortar Bomb Tower
Arrows
Firecracker Minion Horde Royal Recruits
Royal Delivery
Firecracker Minion Horde Royal Recruits Lumberjack
Fireball
Firecracker Mortar Minion Horde Bomb Tower Lumberjack
Poison
Firecracker Mortar Minion Horde Royal Recruits Bomb Tower
Lightning
Mortar Bomb Tower Lumberjack
Rocket
Mortar Minion Horde Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Fireball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Mortar Fireball Bomb Tower Lumberjack Minion Horde Royal Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Mortar Fireball Bomb Tower

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Mortar Royal Recruits Lumberjack
Mortar
Royal Giant Firecracker Fireball
Minion Horde
Royal Giant Lumberjack
Royal Giant
Firecracker Mortar Fireball Minion Horde Lumberjack
Royal Recruits
Firecracker Lumberjack
Fireball
Royal Giant Mortar
Bomb Tower
Lumberjack
Firecracker Minion Horde Royal Giant Royal Recruits

Defense Synergies 0 8

Firecracker
Mortar Royal Recruits Bomb Tower Lumberjack
Mortar
Firecracker Fireball Lumberjack
Minion Horde
Royal Giant
Royal Recruits
Firecracker
Fireball
Mortar Bomb Tower Lumberjack
Bomb Tower
Firecracker Fireball
Lumberjack
Firecracker Mortar Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Minion Horde Royal Recruits Fireball
Minion Horde Bomb Tower Lumberjack Firecracker Mortar Royal Recruits
Mortar Minion Horde Bomb Tower Lumberjack Royal Recruits
Minion Horde Royal Recruits Bomb Tower Lumberjack Firecracker Mortar
Firecracker Royal Recruits Fireball Bomb Tower Lumberjack
Fireball Firecracker Bomb Tower Lumberjack
Minion Horde Firecracker Mortar Fireball Bomb Tower
Royal Recruits Fireball Bomb Tower
Minion Horde Mortar Royal Recruits Bomb Tower Lumberjack
Firecracker Minion Horde Royal Recruits Lumberjack
Minion Horde Firecracker Royal Recruits Fireball Bomb Tower Lumberjack
Minion Horde Firecracker Fireball
Mortar Minion Horde Royal Recruits Bomb Tower Lumberjack Fireball
Fireball Bomb Tower Firecracker Mortar Minion Horde Royal Recruits Lumberjack
Royal Recruits Mortar Minion Horde Bomb Tower Lumberjack
Minion Horde Bomb Tower Mortar Royal Recruits Fireball Lumberjack
Minion Horde Bomb Tower Firecracker Mortar Royal Recruits Fireball Lumberjack
Mortar Fireball Bomb Tower Firecracker Minion Horde Royal Recruits Lumberjack
Mortar Bomb Tower Firecracker Royal Recruits Fireball Lumberjack
Mortar Royal Recruits Bomb Tower Lumberjack
Royal Recruits Firecracker Minion Horde Fireball Bomb Tower Lumberjack
Mortar Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Fireball
Fireball Firecracker Mortar Bomb Tower Lumberjack
Royal Recruits Lumberjack Minion Horde Bomb Tower
Royal Recruits Lumberjack Minion Horde Fireball
Royal Recruits Minion Horde Lumberjack
Firecracker Fireball Minion Horde Bomb Tower
Royal Recruits Minion Horde Fireball Bomb Tower Lumberjack
Minion Horde Royal Recruits Bomb Tower Lumberjack
Minion Horde Royal Recruits Firecracker Mortar Fireball Bomb Tower
Royal Recruits Minion Horde
Minion Horde Royal Recruits Bomb Tower Lumberjack
Royal Recruits Fireball
Royal Recruits Minion Horde Fireball Bomb Tower Lumberjack
Royal Recruits Firecracker Minion Horde Fireball Bomb Tower
Royal Recruits Firecracker Mortar Minion Horde Fireball Bomb Tower Lumberjack
Firecracker Minion Horde Royal Recruits Fireball Bomb Tower
Mortar Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Mortar Minion Horde Royal Recruits
Firecracker Mortar Fireball
Minion Horde Fireball
Firecracker Royal Recruits Fireball
Fireball Firecracker Mortar Minion Horde
Firecracker Fireball Minion Horde
Firecracker Mortar Minion Horde
Fireball Firecracker
Fireball Firecracker Mortar
Minion Horde Fireball Lumberjack
Firecracker Mortar Minion Horde Royal Recruits Fireball
Fireball Firecracker
Firecracker Mortar Fireball
Firecracker Mortar Minion Horde Fireball
Firecracker Mortar Fireball
Firecracker Mortar Minion Horde Fireball
Firecracker Mortar Minion Horde Royal Recruits Fireball
Mortar Fireball
Minion Horde
Firecracker Mortar Fireball
Firecracker Mortar Fireball
Minion Horde Fireball
Fireball
Mortar Minion Horde Royal Recruits Fireball
Firecracker Mortar Fireball
Minion Horde
Firecracker Mortar Fireball
Fireball Mortar
Fireball Firecracker Mortar
Firecracker Minion Horde Fireball
Firecracker Minion Horde Fireball
Minion Horde Fireball
Mortar Minion Horde Fireball
Firecracker Minion Horde Fireball
Minion Horde
Firecracker Fireball
Minion Horde Royal Recruits Fireball
Fireball Firecracker
Fireball
Fireball Firecracker Minion Horde Lumberjack
Firecracker Mortar Fireball
Fireball
Firecracker Minion Horde Royal Recruits
Firecracker Minion Horde Royal Recruits Fireball
Firecracker Fireball
Firecracker Mortar Royal Recruits Fireball
Fireball Firecracker Mortar

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