My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Cannon Cart P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Cannon Cart P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Cannon Cart
Giant Snowball
Royal Hogs
Zap
Firecracker Royal Hogs Cannon Cart
Barbarian Barrel
Firecracker Tesla Valkyrie Royal Hogs Cannon Cart
The Log
Firecracker Royal Hogs Cannon Cart
Earthquake
Firecracker Tesla Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Valkyrie Royal Hogs Cannon Cart P.E.K.K.A
Fireball
Firecracker Tesla Royal Hogs Cannon Cart
Poison
Firecracker Royal Hogs
Lightning
Tesla Valkyrie Cannon Cart
Rocket
Valkyrie Royal Hogs Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tesla Fireball Valkyrie Royal Hogs Cannon Cart P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Tesla Fireball Valkyrie

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Royal Hogs Cannon Cart P.E.K.K.A Mega Knight
Tesla
Fireball
Royal Hogs Mega Knight
Valkyrie
Cannon Cart Firecracker Royal Hogs P.E.K.K.A
Royal Hogs
Firecracker Fireball Valkyrie Mega Knight
Cannon Cart
Valkyrie Firecracker
P.E.K.K.A
Firecracker Valkyrie
Mega Knight
Firecracker Fireball Royal Hogs

Defense Synergies 1 10

Firecracker
Valkyrie Tesla P.E.K.K.A Mega Knight
Tesla
Firecracker Fireball Valkyrie Cannon Cart
Fireball
Tesla Valkyrie Mega Knight
Valkyrie
Firecracker Tesla Fireball Cannon Cart P.E.K.K.A
Royal Hogs
Cannon Cart
Tesla Valkyrie
P.E.K.K.A
Firecracker Valkyrie
Mega Knight
Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker Tesla Fireball Valkyrie
P.E.K.K.A Firecracker Tesla Valkyrie Cannon Cart Mega Knight
Tesla P.E.K.K.A Mega Knight Valkyrie Cannon Cart
Tesla P.E.K.K.A Firecracker Valkyrie Cannon Cart Mega Knight
Firecracker Fireball Valkyrie P.E.K.K.A Mega Knight
Fireball Firecracker Tesla Valkyrie Cannon Cart Mega Knight
Tesla Firecracker Fireball
Tesla Fireball Valkyrie Cannon Cart P.E.K.K.A Mega Knight
Tesla P.E.K.K.A
Firecracker Tesla Valkyrie Cannon Cart Mega Knight
Valkyrie Firecracker Tesla Fireball Cannon Cart Mega Knight
Tesla Firecracker Fireball
Tesla P.E.K.K.A Mega Knight Fireball Valkyrie Cannon Cart
Fireball Valkyrie Mega Knight Firecracker Tesla Cannon Cart P.E.K.K.A
P.E.K.K.A Tesla Cannon Cart Mega Knight
Tesla Fireball P.E.K.K.A Mega Knight
Tesla Mega Knight Firecracker Fireball Valkyrie Cannon Cart P.E.K.K.A
Tesla Fireball Mega Knight Firecracker Valkyrie Cannon Cart
Valkyrie Firecracker Tesla Fireball Cannon Cart Mega Knight
P.E.K.K.A Tesla Cannon Cart
Valkyrie Mega Knight Firecracker Tesla Fireball Cannon Cart P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Fireball Cannon Cart P.E.K.K.A
Fireball Firecracker Tesla Valkyrie Cannon Cart Mega Knight
P.E.K.K.A Mega Knight Valkyrie Cannon Cart
Valkyrie P.E.K.K.A Mega Knight Tesla Fireball Cannon Cart
P.E.K.K.A Tesla Valkyrie Cannon Cart Mega Knight
Firecracker Fireball Tesla
P.E.K.K.A Tesla Fireball Valkyrie Cannon Cart
P.E.K.K.A Mega Knight Tesla Valkyrie Cannon Cart
P.E.K.K.A Mega Knight Firecracker Fireball Valkyrie Cannon Cart
P.E.K.K.A Tesla
P.E.K.K.A Mega Knight Tesla Valkyrie Cannon Cart
P.E.K.K.A Mega Knight Fireball Valkyrie
Cannon Cart P.E.K.K.A Mega Knight Tesla Fireball Valkyrie
Firecracker Tesla Fireball Valkyrie Cannon Cart Mega Knight
Tesla Firecracker Fireball Valkyrie Cannon Cart P.E.K.K.A
Valkyrie Mega Knight Firecracker Tesla Fireball Cannon Cart P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball Cannon Cart
Cannon Cart Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie Mega Knight
Firecracker Fireball
Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball
Firecracker Fireball Valkyrie Cannon Cart
Fireball Firecracker
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart Mega Knight
Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball Valkyrie Mega Knight
Fireball Mega Knight
Fireball
Fireball Cannon Cart
Firecracker Fireball Valkyrie Mega Knight
Firecracker Fireball
Fireball Mega Knight
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball Mega Knight
Firecracker Fireball
P.E.K.K.A Mega Knight
Firecracker Fireball
Fireball Cannon Cart
Fireball Firecracker
Fireball
Fireball Firecracker Valkyrie Cannon Cart Mega Knight
Firecracker Fireball
Fireball
Firecracker Cannon Cart P.E.K.K.A Mega Knight
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Cannon Cart Mega Knight

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