My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Miner
Giant Snowball
Wall Breakers Miner Little Prince
Zap
Firecracker Wall Breakers Little Prince
Barbarian Barrel
Firecracker Tesla Wall Breakers Electro Wizard Little Prince
The Log
Firecracker Wall Breakers Little Prince
Earthquake
Firecracker Tesla
Arrows
Firecracker Wall Breakers Little Prince
Royal Delivery
Firecracker Wall Breakers Miner Electro Wizard Little Prince
Fireball
Firecracker Tesla Wall Breakers Electro Wizard Little Prince
Poison
Firecracker Electro Wizard Little Prince
Lightning
Tesla Electro Wizard Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Firecracker Tornado Miner Little Prince Tesla Fireball Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Firecracker Tornado Miner

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Miner Wall Breakers Tornado
Tesla
Fireball
Tornado Wall Breakers Miner Electro Wizard Little Prince
Wall Breakers
Miner Firecracker Fireball Electro Wizard
Tornado
Fireball Firecracker
Miner
Firecracker Wall Breakers Fireball Electro Wizard
Electro Wizard
Fireball Wall Breakers Miner
Little Prince
Fireball

Defense Synergies 1 13

Firecracker
Tesla Tornado Electro Wizard
Tesla
Firecracker Fireball Tornado Electro Wizard Little Prince
Fireball
Tornado Tesla Miner Electro Wizard Little Prince
Wall Breakers
Tornado
Fireball Firecracker Tesla Electro Wizard Little Prince
Miner
Fireball
Electro Wizard
Firecracker Tesla Fireball Tornado Little Prince
Little Prince
Tesla Fireball Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Electro Wizard
Firecracker Tesla Electro Wizard
Tesla Tornado Electro Wizard
Tesla Firecracker Electro Wizard
Firecracker Fireball Tornado
Fireball Tornado Firecracker Tesla Electro Wizard
Tesla Tornado Electro Wizard Firecracker Fireball Little Prince
Tesla Fireball Electro Wizard
Tesla Tornado
Tornado Firecracker Tesla Miner Electro Wizard Little Prince
Electro Wizard Firecracker Tesla Fireball Tornado
Tesla Firecracker Fireball Tornado Electro Wizard
Tesla Fireball Electro Wizard
Fireball Firecracker Tesla Tornado Electro Wizard
Tesla Electro Wizard
Tornado Tesla Fireball Electro Wizard
Tesla Firecracker Fireball Tornado Electro Wizard
Tesla Fireball Firecracker Tornado Electro Wizard Little Prince
Tornado Firecracker Tesla Fireball Electro Wizard Little Prince
Tesla Tornado Electro Wizard
Firecracker Tesla Fireball Electro Wizard Little Prince
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball Electro Wizard
Fireball Electro Wizard Firecracker Tesla Miner
Electro Wizard
Tesla Fireball Tornado Electro Wizard
Tesla
Firecracker Fireball Tesla Tornado Electro Wizard
Tesla Fireball Electro Wizard
Tesla
Electro Wizard Firecracker Fireball Tornado
Tesla
Tesla
Fireball Tornado Electro Wizard
Tesla Fireball
Firecracker Tesla Fireball
Tesla Electro Wizard Firecracker Fireball Tornado Little Prince
Firecracker Tesla Fireball Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Tornado Miner Electro Wizard
Fireball Miner
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Tornado
Firecracker Tornado
Fireball Firecracker Tornado
Fireball Miner Firecracker Tornado
Fireball Tornado Electro Wizard
Firecracker Miner Fireball Tornado Electro Wizard
Fireball Firecracker Tornado
Firecracker Fireball Miner
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Tornado
Firecracker Fireball Electro Wizard
Firecracker Fireball Tornado Miner Little Prince
Fireball
Fireball Tornado
Tornado
Fireball
Firecracker Tornado Fireball Little Prince
Firecracker Fireball Miner Tornado Electro Wizard
Fireball Tornado Miner
Fireball Miner Firecracker Tornado
Firecracker Fireball Tornado Electro Wizard Little Prince
Electro Wizard Firecracker Fireball
Fireball
Fireball Miner
Firecracker Fireball Electro Wizard
Firecracker Fireball
Electro Wizard Fireball
Fireball Firecracker Tornado Electro Wizard
Fireball
Fireball Miner Firecracker Electro Wizard
Firecracker Fireball
Fireball Tornado
Firecracker
Firecracker Fireball Tornado Electro Wizard
Firecracker Fireball Tornado Electro Wizard
Firecracker Fireball Tornado Miner Electro Wizard Little Prince
Fireball Firecracker

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