My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Miner
Giant Snowball
Wall Breakers Miner
Zap
Firecracker Wall Breakers
Barbarian Barrel
Firecracker Tesla Wall Breakers Royal Ghost
The Log
Firecracker Wall Breakers
Earthquake
Firecracker Tesla
Arrows
Firecracker Wall Breakers
Royal Delivery
Firecracker Wall Breakers P.E.K.K.A Miner Royal Ghost
Fireball
Firecracker Tesla Wall Breakers
Poison
Firecracker
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Miner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Firecracker Tornado Miner Royal Ghost Tesla Fireball P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Firecracker Tornado Miner

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Miner Wall Breakers Tornado P.E.K.K.A
Tesla
Fireball
Tornado Wall Breakers Miner
Wall Breakers
Miner Firecracker Fireball Royal Ghost
Tornado
Fireball P.E.K.K.A Firecracker
P.E.K.K.A
Tornado Firecracker
Miner
Firecracker Wall Breakers Fireball Royal Ghost
Royal Ghost
Wall Breakers Miner

Defense Synergies 2 6

Firecracker
Tesla Tornado P.E.K.K.A
Tesla
Firecracker Fireball Tornado
Fireball
Tornado Tesla Miner
Wall Breakers
Tornado
Fireball P.E.K.K.A Firecracker Tesla
P.E.K.K.A
Tornado Firecracker
Miner
Fireball
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball
P.E.K.K.A Firecracker Tesla
Tesla Tornado P.E.K.K.A
Tesla P.E.K.K.A Firecracker
Firecracker Fireball Tornado P.E.K.K.A
Fireball Tornado Firecracker Tesla Royal Ghost
Tesla Tornado Firecracker Fireball
Tesla Fireball P.E.K.K.A
Tesla P.E.K.K.A Tornado
Tornado Firecracker Tesla Miner Royal Ghost
Firecracker Tesla Fireball Tornado Royal Ghost
Tesla Firecracker Fireball Tornado
Tesla P.E.K.K.A Fireball
Fireball Firecracker Tesla Tornado P.E.K.K.A Royal Ghost
P.E.K.K.A Tesla
Tornado Tesla Fireball P.E.K.K.A
Tesla Firecracker Fireball Tornado P.E.K.K.A
Tesla Fireball Firecracker Tornado Royal Ghost
Tornado Firecracker Tesla Fireball Royal Ghost
P.E.K.K.A Tesla Tornado
Royal Ghost Firecracker Tesla Fireball P.E.K.K.A
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball P.E.K.K.A Royal Ghost
Fireball Firecracker Tesla Miner Royal Ghost
P.E.K.K.A
P.E.K.K.A Tesla Fireball Tornado
P.E.K.K.A Tesla
Firecracker Fireball Tesla Tornado
P.E.K.K.A Tesla Fireball
P.E.K.K.A Tesla
P.E.K.K.A Firecracker Fireball Tornado
P.E.K.K.A Tesla
P.E.K.K.A Tesla
P.E.K.K.A Fireball Tornado
P.E.K.K.A Tesla Fireball
Firecracker Tesla Fireball
Tesla Firecracker Fireball Tornado P.E.K.K.A
Firecracker Tesla Fireball P.E.K.K.A Royal Ghost
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Royal Ghost
Firecracker Fireball Tornado Miner Royal Ghost
Fireball Miner
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Tornado
Firecracker Tornado
Fireball Firecracker Tornado
Fireball Miner Firecracker Tornado
Fireball Tornado
Firecracker Miner Fireball Tornado
Fireball Firecracker Tornado
Firecracker Fireball Miner
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Tornado
Firecracker Fireball
Firecracker Fireball Tornado Miner
Fireball
Fireball Tornado
Tornado
Fireball
Firecracker Tornado Fireball
Firecracker Fireball Miner Tornado Royal Ghost
Fireball Tornado Miner
Fireball Miner Firecracker Tornado
Firecracker Fireball Tornado
Firecracker Fireball
Fireball
Fireball Miner
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Fireball
Fireball Firecracker Tornado
Fireball
Fireball Miner Firecracker
Firecracker Fireball
Fireball Tornado
Firecracker P.E.K.K.A
Firecracker Fireball Tornado
Firecracker Fireball Tornado
Firecracker Fireball Tornado Miner Royal Ghost
P.E.K.K.A
Fireball Firecracker

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