My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Tombstone Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Royal Recruits Tombstone Prince Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Prince
Giant Snowball
Royal Recruits Tombstone
Zap
Firecracker Tombstone Prince
Barbarian Barrel
Firecracker Tesla Royal Recruits Tombstone Bomb Tower Electro Wizard Magic Archer
The Log
Firecracker Royal Recruits Tombstone Prince
Earthquake
Firecracker Tesla Tombstone Bomb Tower
Arrows
Firecracker Royal Recruits Tombstone
Royal Delivery
Firecracker Royal Recruits Prince Electro Wizard Magic Archer
Fireball
Firecracker Tesla Tombstone Bomb Tower Electro Wizard Magic Archer
Poison
Firecracker Royal Recruits Tombstone Bomb Tower Electro Wizard Magic Archer
Lightning
Tesla Tombstone Bomb Tower Prince Electro Wizard Magic Archer
Rocket
Bomb Tower Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tombstone Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tombstone Tesla Bomb Tower Electro Wizard Magic Archer Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Tombstone Tesla Bomb Tower

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Recruits Prince
Tesla
Royal Recruits
Firecracker Electro Wizard Magic Archer
Tombstone
Bomb Tower
Prince
Firecracker Electro Wizard Magic Archer
Electro Wizard
Royal Recruits Prince Magic Archer
Magic Archer
Royal Recruits Prince Electro Wizard

Defense Synergies 0 18

Firecracker
Tesla Royal Recruits Tombstone Bomb Tower Prince Electro Wizard
Tesla
Firecracker Prince Electro Wizard Magic Archer
Royal Recruits
Firecracker Tombstone
Tombstone
Firecracker Royal Recruits Prince Electro Wizard Magic Archer
Bomb Tower
Firecracker Electro Wizard Magic Archer
Prince
Firecracker Tesla Tombstone Electro Wizard Magic Archer
Electro Wizard
Firecracker Tesla Tombstone Bomb Tower Prince Magic Archer
Magic Archer
Tesla Tombstone Bomb Tower Prince Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Royal Recruits Tombstone Electro Wizard Magic Archer
Bomb Tower Firecracker Tesla Royal Recruits Tombstone Prince Electro Wizard
Tesla Bomb Tower Prince Royal Recruits Tombstone Electro Wizard
Tesla Royal Recruits Bomb Tower Prince Firecracker Tombstone Electro Wizard
Firecracker Royal Recruits Tombstone Bomb Tower Prince
Firecracker Tesla Bomb Tower Electro Wizard Magic Archer
Tesla Electro Wizard Firecracker Tombstone Bomb Tower Magic Archer
Tesla Royal Recruits Bomb Tower Electro Wizard Magic Archer
Tesla Royal Recruits Tombstone Bomb Tower Prince
Firecracker Tesla Royal Recruits Prince Electro Wizard
Electro Wizard Firecracker Tesla Royal Recruits Tombstone Bomb Tower Magic Archer
Tesla Firecracker Electro Wizard Magic Archer
Tesla Royal Recruits Tombstone Bomb Tower Prince Electro Wizard
Bomb Tower Firecracker Tesla Royal Recruits Tombstone Prince Electro Wizard Magic Archer
Royal Recruits Tesla Tombstone Bomb Tower Prince Electro Wizard
Bomb Tower Tesla Royal Recruits Prince Electro Wizard
Tesla Bomb Tower Firecracker Royal Recruits Tombstone Prince Electro Wizard
Tesla Tombstone Bomb Tower Firecracker Royal Recruits Prince Electro Wizard Magic Archer
Bomb Tower Firecracker Tesla Royal Recruits Tombstone Electro Wizard Magic Archer
Tesla Royal Recruits Bomb Tower Prince Electro Wizard
Royal Recruits Firecracker Tesla Bomb Tower Prince Electro Wizard
Tesla Tombstone Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Tesla Tombstone Prince Electro Wizard
Electro Wizard Firecracker Tesla Bomb Tower Prince Magic Archer
Royal Recruits Tombstone Bomb Tower Prince Electro Wizard
Royal Recruits Prince Tesla Electro Wizard
Royal Recruits Tesla Tombstone Prince
Firecracker Tesla Bomb Tower Electro Wizard Magic Archer
Royal Recruits Prince Tesla Tombstone Bomb Tower Electro Wizard
Tesla Royal Recruits Bomb Tower Prince
Royal Recruits Electro Wizard Firecracker Tombstone Bomb Tower Prince Magic Archer
Royal Recruits Tesla Tombstone
Tesla Royal Recruits Tombstone Bomb Tower Prince
Royal Recruits Prince Electro Wizard
Royal Recruits Prince Tesla Tombstone Bomb Tower
Royal Recruits Firecracker Tesla Bomb Tower Magic Archer
Tesla Royal Recruits Tombstone Electro Wizard Firecracker Bomb Tower Prince Magic Archer
Firecracker Tesla Royal Recruits Bomb Tower Electro Wizard Magic Archer
Tombstone Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Royal Recruits
Firecracker Electro Wizard Magic Archer
Magic Archer
Firecracker Royal Recruits Prince
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker
Prince Electro Wizard
Firecracker Royal Recruits Prince Electro Wizard Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Prince Magic Archer
Firecracker Magic Archer
Magic Archer Firecracker Royal Recruits
Firecracker Prince Electro Wizard Magic Archer
Firecracker Magic Archer
Prince Magic Archer
Prince
Royal Recruits
Firecracker Magic Archer
Firecracker Electro Wizard Magic Archer
Prince Magic Archer
Firecracker Magic Archer
Firecracker Electro Wizard Magic Archer
Electro Wizard Firecracker
Magic Archer
Firecracker Electro Wizard Magic Archer
Prince
Firecracker Magic Archer
Electro Wizard Royal Recruits Tombstone Prince Magic Archer
Firecracker Electro Wizard Magic Archer
Firecracker Prince Electro Wizard Magic Archer
Firecracker Magic Archer
Firecracker Royal Recruits Prince
Firecracker Royal Recruits Electro Wizard Magic Archer
Firecracker Electro Wizard Magic Archer
Firecracker Royal Recruits Prince Electro Wizard Magic Archer
Prince
Firecracker

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