My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

4 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Dragon P.E.K.K.A Princess Magic Archer Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Electro Dragon Princess
Zap
Firecracker Princess Sparky
Barbarian Barrel
Firecracker Valkyrie Princess Magic Archer Sparky
The Log
Firecracker Princess Sparky
Earthquake
Firecracker
Arrows
Firecracker Princess
Royal Delivery
Firecracker Valkyrie Electro Dragon P.E.K.K.A Princess Magic Archer Sparky
Fireball
Firecracker Electro Dragon Princess Magic Archer Sparky
Poison
Firecracker Electro Dragon Princess Magic Archer Sparky
Lightning
Valkyrie Electro Dragon Magic Archer Sparky
Rocket
Valkyrie Electro Dragon Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Dragon Princess Magic Archer Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Princess Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Princess Valkyrie Magic Archer Electro Dragon Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Princess Valkyrie Magic Archer

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie P.E.K.K.A Princess Sparky Mega Knight
Valkyrie
Firecracker Electro Dragon P.E.K.K.A Magic Archer Sparky
Electro Dragon
Valkyrie P.E.K.K.A Magic Archer Sparky Mega Knight
P.E.K.K.A
Magic Archer Firecracker Valkyrie Electro Dragon Princess
Princess
Firecracker P.E.K.K.A Sparky Mega Knight
Magic Archer
P.E.K.K.A Valkyrie Electro Dragon Mega Knight
Sparky
Firecracker Valkyrie Electro Dragon Princess
Mega Knight
Firecracker Electro Dragon Princess Magic Archer

Defense Synergies 1 12

Firecracker
Valkyrie Electro Dragon P.E.K.K.A Princess Mega Knight
Valkyrie
Firecracker Electro Dragon P.E.K.K.A Princess Magic Archer Sparky
Electro Dragon
Firecracker Valkyrie
P.E.K.K.A
Firecracker Valkyrie Princess
Princess
Firecracker Valkyrie P.E.K.K.A Mega Knight
Magic Archer
Valkyrie Mega Knight
Sparky
Valkyrie
Mega Knight
Firecracker Princess Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Electro Dragon Magic Archer Sparky
P.E.K.K.A Sparky Firecracker Valkyrie Electro Dragon Mega Knight
P.E.K.K.A Sparky Mega Knight Valkyrie Electro Dragon
P.E.K.K.A Sparky Firecracker Valkyrie Electro Dragon Mega Knight
Firecracker Valkyrie P.E.K.K.A Princess Sparky Mega Knight
Firecracker Valkyrie Electro Dragon Magic Archer Mega Knight
Firecracker Electro Dragon Princess Magic Archer
Valkyrie Electro Dragon P.E.K.K.A Magic Archer Sparky Mega Knight
P.E.K.K.A Sparky Princess
Firecracker Valkyrie Sparky Mega Knight
Valkyrie Firecracker Electro Dragon Princess Magic Archer Mega Knight
Firecracker Electro Dragon Princess Magic Archer
P.E.K.K.A Sparky Mega Knight Valkyrie Electro Dragon
Valkyrie Sparky Mega Knight Firecracker Electro Dragon P.E.K.K.A Princess Magic Archer
P.E.K.K.A Sparky Mega Knight
P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Firecracker Valkyrie Electro Dragon P.E.K.K.A
Mega Knight Firecracker Valkyrie Electro Dragon Magic Archer
Valkyrie Firecracker Electro Dragon Princess Magic Archer Mega Knight
P.E.K.K.A Sparky
Valkyrie Mega Knight Firecracker Electro Dragon P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight P.E.K.K.A Sparky
Firecracker Valkyrie Electro Dragon Magic Archer Mega Knight
P.E.K.K.A Mega Knight Valkyrie Electro Dragon Sparky
Valkyrie P.E.K.K.A Mega Knight Sparky
P.E.K.K.A Valkyrie Sparky Mega Knight
Firecracker Electro Dragon Princess Magic Archer
P.E.K.K.A Sparky Valkyrie
P.E.K.K.A Mega Knight Valkyrie Sparky
Electro Dragon P.E.K.K.A Mega Knight Firecracker Valkyrie Magic Archer Sparky
P.E.K.K.A Sparky
P.E.K.K.A Mega Knight Valkyrie Electro Dragon Sparky
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Valkyrie Sparky
Firecracker Valkyrie Electro Dragon Princess Magic Archer Sparky Mega Knight
Electro Dragon Sparky Firecracker Valkyrie P.E.K.K.A Magic Archer
Valkyrie Mega Knight Firecracker Electro Dragon P.E.K.K.A Princess Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Firecracker Valkyrie Electro Dragon Sparky
Firecracker Electro Dragon Princess Magic Archer
Electro Dragon Magic Archer Sparky
Firecracker Valkyrie Sparky
Firecracker Valkyrie Magic Archer Sparky Mega Knight
Firecracker Electro Dragon Princess Magic Archer
Firecracker Princess Magic Archer Sparky
Firecracker Electro Dragon Princess Magic Archer
Firecracker Electro Dragon
Electro Dragon Sparky
Firecracker Valkyrie Electro Dragon Princess Magic Archer Sparky
Firecracker Electro Dragon Princess Magic Archer
Firecracker Princess Magic Archer Sparky
Firecracker Electro Dragon Princess Magic Archer
Princess Firecracker Magic Archer Sparky
Firecracker Electro Dragon Princess Magic Archer Sparky
Magic Archer Firecracker Electro Dragon Princess Sparky Mega Knight
Sparky
Sparky
Firecracker Electro Dragon Princess Magic Archer Sparky Mega Knight
Firecracker Valkyrie Electro Dragon Princess Magic Archer Mega Knight
Magic Archer Sparky Mega Knight
Princess
Sparky
Electro Dragon
Firecracker Valkyrie Electro Dragon Princess Magic Archer Sparky Mega Knight
Firecracker Electro Dragon Princess Magic Archer Sparky
Electro Dragon Princess Magic Archer Sparky Mega Knight
Firecracker Magic Archer Sparky
Firecracker Electro Dragon Princess Magic Archer Sparky
Electro Dragon Firecracker
Sparky
Electro Dragon Magic Archer Sparky Mega Knight
Firecracker Electro Dragon Princess Magic Archer Sparky
P.E.K.K.A Sparky Mega Knight
Firecracker Princess Magic Archer Sparky
Electro Dragon Princess Magic Archer
Firecracker Electro Dragon Princess Magic Archer
Firecracker Valkyrie Electro Dragon Princess Magic Archer Sparky Mega Knight
Firecracker Electro Dragon Princess Magic Archer
Sparky
Firecracker Electro Dragon P.E.K.K.A Sparky Mega Knight
Electro Dragon Firecracker Princess Magic Archer Sparky
Firecracker Electro Dragon Princess Magic Archer
Electro Dragon Firecracker Princess Magic Archer Sparky Mega Knight
P.E.K.K.A Sparky
Firecracker Electro Dragon Sparky Mega Knight

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