My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Dark Prince Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Dark Prince Miner
Giant Snowball
Flying Machine Hog Rider Skeleton Army Electro Dragon Miner
Zap
Flying Machine Skeleton Army Dark Prince
Barbarian Barrel
Wizard Skeleton Army Dark Prince
The Log
Hog Rider Skeleton Army Dark Prince
Earthquake
Hog Rider Skeleton Army
Arrows
Flying Machine Skeleton Army
Royal Delivery
Flying Machine Hog Rider Wizard Skeleton Army Dark Prince Electro Dragon Miner
Fireball
Flying Machine Hog Rider Wizard Skeleton Army Electro Dragon
Poison
Flying Machine Wizard Skeleton Army Electro Dragon
Lightning
Wizard Dark Prince Electro Dragon
Rocket
Hog Rider Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Flying Machine Hog Rider Dark Prince Wizard Electro Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Miner Flying Machine Hog Rider

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Hog Rider Dark Prince Electro Dragon
Hog Rider
Lightning Flying Machine Wizard Dark Prince
Wizard
Hog Rider Dark Prince Miner
Skeleton Army
Dark Prince
Flying Machine Hog Rider Wizard Lightning Miner
Electro Dragon
Flying Machine Miner
Lightning
Hog Rider Dark Prince
Miner
Wizard Dark Prince Electro Dragon

Defense Synergies 0 7

Flying Machine
Skeleton Army Dark Prince Electro Dragon
Hog Rider
Wizard
Skeleton Army Dark Prince
Skeleton Army
Flying Machine Wizard Electro Dragon
Dark Prince
Flying Machine Wizard Electro Dragon
Electro Dragon
Flying Machine Skeleton Army Dark Prince
Lightning
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Flying Machine Wizard Electro Dragon
Skeleton Army Flying Machine Dark Prince Electro Dragon
Skeleton Army Dark Prince Electro Dragon Lightning
Skeleton Army Dark Prince Electro Dragon
Lightning Skeleton Army Dark Prince
Skeleton Army Flying Machine Dark Prince Electro Dragon
Lightning Flying Machine Wizard Electro Dragon
Lightning Flying Machine Electro Dragon
Skeleton Army
Skeleton Army Dark Prince Miner
Skeleton Army Flying Machine Wizard Dark Prince Electro Dragon
Flying Machine Wizard Electro Dragon
Skeleton Army Flying Machine Wizard Dark Prince Electro Dragon Lightning
Wizard Skeleton Army Dark Prince Electro Dragon
Skeleton Army
Skeleton Army Lightning
Wizard Skeleton Army Dark Prince Electro Dragon
Flying Machine Wizard Skeleton Army Dark Prince Electro Dragon
Wizard Flying Machine Dark Prince Electro Dragon
Wizard Skeleton Army Dark Prince Flying Machine Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Dark Prince
Flying Machine Wizard Electro Dragon Lightning Miner
Skeleton Army Dark Prince Electro Dragon Lightning
Skeleton Army Dark Prince Lightning
Skeleton Army Dark Prince
Wizard Flying Machine Electro Dragon
Skeleton Army Dark Prince Flying Machine Lightning
Skeleton Army Dark Prince
Electro Dragon Lightning Flying Machine Skeleton Army Dark Prince
Skeleton Army
Flying Machine Dark Prince Electro Dragon
Skeleton Army Lightning Dark Prince
Skeleton Army Dark Prince Lightning Wizard
Wizard Flying Machine Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Flying Machine Dark Prince Lightning
Flying Machine Wizard Dark Prince Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Flying Machine Electro Dragon
Flying Machine Electro Dragon Miner
Lightning Flying Machine Electro Dragon Miner
Lightning Flying Machine Dark Prince
Wizard Dark Prince
Wizard Flying Machine Electro Dragon
Flying Machine Wizard
Flying Machine Wizard Electro Dragon Lightning
Miner Flying Machine Wizard Electro Dragon Lightning
Lightning Electro Dragon
Lightning Miner Flying Machine Wizard Dark Prince Electro Dragon
Lightning Flying Machine Wizard Electro Dragon
Flying Machine Lightning Miner
Lightning Flying Machine Electro Dragon
Lightning Flying Machine
Lightning Flying Machine Wizard Electro Dragon
Lightning Flying Machine Wizard Electro Dragon
Lightning
Lightning
Lightning Flying Machine Wizard Dark Prince Electro Dragon
Lightning Flying Machine Wizard Electro Dragon Miner
Lightning
Lightning Wizard
Lightning
Lightning Flying Machine Electro Dragon
Wizard Dark Prince Electro Dragon
Miner Flying Machine Wizard Electro Dragon Lightning
Lightning Flying Machine Wizard Electro Dragon Miner
Lightning Miner
Lightning Flying Machine Wizard Electro Dragon
Electro Dragon Lightning Flying Machine Wizard
Lightning
Lightning Wizard Electro Dragon Miner
Lightning Electro Dragon
Wizard Lightning
Lightning Flying Machine Skeleton Army Dark Prince Electro Dragon
Lightning Flying Machine Wizard Electro Dragon
Lightning Miner Flying Machine Wizard Dark Prince Electro Dragon
Flying Machine Wizard Electro Dragon Lightning
Lightning
Flying Machine Dark Prince Electro Dragon
Electro Dragon Flying Machine Lightning
Flying Machine Electro Dragon Lightning
Electro Dragon Lightning Flying Machine Dark Prince Miner
Lightning Wizard Electro Dragon

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