My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Hunter Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Barbarian Hut Hunter Witch Electro Dragon Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Mighty Miner
Giant Snowball
Goblin Gang Goblin Hut Witch Electro Dragon Mighty Miner
Zap
Goblin Gang Goblin Hut Witch Mighty Miner
Barbarian Barrel
Goblin Gang Goblin Hut Barbarian Hut Hunter Witch
The Log
Goblin Gang Goblin Hut Barbarian Hut Hunter Witch
Earthquake
Goblin Gang Goblin Hut Barbarian Hut Witch
Arrows
Goblin Gang Goblin Hut Witch
Royal Delivery
Goblin Gang Goblin Hut Hunter Witch Electro Dragon
Fireball
Goblin Gang Goblin Hut Barbarian Hut Hunter Witch Electro Dragon Mighty Miner
Poison
Goblin Gang Goblin Hut Barbarian Hut Hunter Witch Electro Dragon
Lightning
Goblin Hut Barbarian Hut Hunter Witch Electro Dragon Mighty Miner
Rocket
Goblin Hut Barbarian Hut Hunter Witch Electro Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Fireball Hunter Mighty Miner Goblin Hut Witch Electro Dragon Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Fireball Hunter Mighty Miner

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Hut Barbarian Hut
Fireball
Goblin Hut
Goblin Gang Barbarian Hut
Barbarian Hut
Goblin Gang Goblin Hut Hunter Electro Dragon
Hunter
Barbarian Hut
Witch
Electro Dragon
Barbarian Hut
Mighty Miner

Defense Synergies 0 9

Goblin Gang
Goblin Hut Barbarian Hut
Fireball
Goblin Hut Barbarian Hut
Goblin Hut
Goblin Gang Fireball Barbarian Hut Hunter
Barbarian Hut
Goblin Gang Fireball Goblin Hut Hunter Electro Dragon
Hunter
Goblin Hut Barbarian Hut
Witch
Electro Dragon
Electro Dragon
Barbarian Hut Witch
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Goblin Hut Electro Dragon
Barbarian Hut Hunter Goblin Gang Goblin Hut Witch Electro Dragon
Goblin Gang Goblin Hut Barbarian Hut Hunter Witch Electro Dragon
Goblin Hut Barbarian Hut Hunter Witch Goblin Gang Electro Dragon
Fireball
Goblin Gang Fireball Hunter Electro Dragon
Hunter Goblin Gang Fireball Goblin Hut Barbarian Hut Witch Electro Dragon
Barbarian Hut Fireball Electro Dragon
Barbarian Hut Hunter Witch Mighty Miner Goblin Gang Goblin Hut
Goblin Gang Hunter
Goblin Gang Witch Fireball Goblin Hut Hunter Electro Dragon
Hunter Goblin Gang Fireball Goblin Hut Barbarian Hut Witch Electro Dragon
Goblin Hut Barbarian Hut Hunter Goblin Gang Fireball Witch Electro Dragon
Fireball Barbarian Hut Goblin Gang Goblin Hut Hunter Witch Electro Dragon
Barbarian Hut Goblin Gang Goblin Hut Hunter
Barbarian Hut Goblin Gang Fireball Goblin Hut Hunter
Barbarian Hut Goblin Gang Fireball Goblin Hut Hunter Witch Electro Dragon
Fireball Goblin Gang Goblin Hut Barbarian Hut Hunter Witch Electro Dragon
Hunter Witch Fireball Goblin Hut Barbarian Hut Electro Dragon
Barbarian Hut Goblin Hut Hunter
Goblin Gang Fireball Hunter Witch Electro Dragon
Hunter Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Hut Fireball Goblin Hut Witch
Fireball Goblin Gang Hunter Electro Dragon
Goblin Gang Goblin Hut Barbarian Hut Hunter Witch Electro Dragon
Goblin Gang Hunter Fireball Barbarian Hut
Barbarian Hut Goblin Gang Goblin Hut Hunter Witch Mighty Miner
Fireball Goblin Gang Goblin Hut Hunter Witch Electro Dragon
Goblin Gang Fireball Goblin Hut Barbarian Hut Hunter Witch
Mighty Miner Barbarian Hut Hunter
Electro Dragon Fireball Goblin Hut Barbarian Hut Witch
Witch Goblin Gang Goblin Hut Barbarian Hut
Goblin Hut Hunter Witch Electro Dragon
Fireball
Goblin Gang Fireball Barbarian Hut Hunter Witch
Fireball Barbarian Hut Witch Electro Dragon
Goblin Gang Goblin Hut Witch Electro Dragon Fireball Barbarian Hut Hunter Mighty Miner
Fireball Goblin Hut Barbarian Hut Hunter Witch Electro Dragon Mighty Miner
Fireball Goblin Hut Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut Electro Dragon
Fireball Electro Dragon
Fireball Goblin Hut Barbarian Hut Electro Dragon
Fireball Barbarian Hut
Fireball
Fireball Hunter Witch Electro Dragon
Witch
Fireball Barbarian Hut Hunter Electro Dragon
Fireball Electro Dragon
Goblin Gang Fireball Electro Dragon
Fireball Electro Dragon
Fireball Electro Dragon
Fireball Goblin Hut Barbarian Hut Hunter
Fireball Electro Dragon
Fireball Goblin Hut Barbarian Hut
Fireball Goblin Hut Barbarian Hut Hunter Witch Electro Dragon
Fireball Goblin Hut Barbarian Hut Electro Dragon
Fireball
Fireball Hunter Electro Dragon
Fireball Witch Electro Dragon
Fireball
Fireball
Fireball Barbarian Hut Electro Dragon
Fireball Hunter Witch Electro Dragon
Witch
Fireball Hunter Witch Electro Dragon
Fireball Witch Electro Dragon
Fireball
Fireball Hunter Witch Electro Dragon
Electro Dragon Fireball Goblin Hut Witch
Fireball
Fireball Hunter Electro Dragon
Fireball Electro Dragon
Mighty Miner
Fireball
Goblin Gang Fireball Goblin Hut Barbarian Hut Witch Electro Dragon
Fireball Hunter Witch Electro Dragon
Fireball
Fireball Goblin Gang Hunter Electro Dragon
Fireball Electro Dragon
Fireball
Electro Dragon
Electro Dragon Goblin Gang Fireball Witch
Fireball Witch Electro Dragon
Electro Dragon Fireball Witch
Fireball Electro Dragon

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