My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Recruits Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Royal Hogs Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Royal Recruits Royal Hogs Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Royal Hogs Wall Breakers
Giant Snowball
Goblin Gang Royal Recruits Royal Hogs Wall Breakers Little Prince
Zap
Goblin Gang Royal Hogs Wall Breakers Little Prince
Barbarian Barrel
Goblin Gang Rascals Royal Recruits Royal Hogs Wall Breakers Little Prince
The Log
Goblin Gang Rascals Royal Recruits Royal Hogs Wall Breakers Little Prince
Earthquake
Goblin Gang Royal Hogs
Arrows
Goblin Gang Rascals Royal Recruits Royal Hogs Wall Breakers Little Prince
Royal Delivery
Goblin Gang Rascals Royal Recruits Royal Hogs Wall Breakers Mother Witch Little Prince
Fireball
Goblin Gang Rascals Royal Hogs Wall Breakers Mother Witch Little Prince
Poison
Goblin Gang Rascals Royal Recruits Royal Hogs Mother Witch Little Prince
Lightning
Mother Witch Little Prince
Rocket
Rascals Royal Hogs Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Gang Little Prince Mother Witch Rascals Royal Hogs Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Goblin Gang Little Prince Mother Witch

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Recruits Royal Hogs
Rascals
Wall Breakers
Royal Recruits
Goblin Gang Royal Hogs Wall Breakers
Royal Hogs
Mother Witch Goblin Gang Royal Recruits Lightning Little Prince
Wall Breakers
Rascals Royal Recruits
Lightning
Royal Hogs
Mother Witch
Royal Hogs
Little Prince
Royal Hogs

Defense Synergies 0 3

Goblin Gang
Rascals Royal Recruits
Rascals
Goblin Gang Mother Witch
Royal Recruits
Goblin Gang
Royal Hogs
Wall Breakers
Lightning
Mother Witch
Rascals
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits
Goblin Gang Rascals Royal Recruits
Goblin Gang Rascals Royal Recruits Lightning
Royal Recruits Goblin Gang Rascals
Lightning Royal Recruits
Goblin Gang Rascals Mother Witch
Lightning Goblin Gang Rascals Little Prince
Lightning Rascals Royal Recruits
Goblin Gang Rascals Royal Recruits
Goblin Gang Rascals Royal Recruits Little Prince
Goblin Gang Mother Witch Rascals Royal Recruits
Goblin Gang Rascals
Royal Recruits Goblin Gang Rascals Lightning
Goblin Gang Rascals Royal Recruits
Royal Recruits Goblin Gang Rascals
Goblin Gang Rascals Royal Recruits Lightning
Goblin Gang Rascals Royal Recruits
Goblin Gang Rascals Royal Recruits Little Prince
Rascals Royal Recruits Mother Witch Little Prince
Royal Recruits
Goblin Gang Rascals Royal Recruits Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Royal Recruits
Goblin Gang Lightning
Goblin Gang Royal Recruits Rascals Lightning
Goblin Gang Royal Recruits Lightning Rascals
Royal Recruits Goblin Gang Rascals
Mother Witch Goblin Gang Rascals
Goblin Gang Rascals Royal Recruits Lightning
Rascals Royal Recruits
Royal Recruits Lightning
Royal Recruits Goblin Gang
Rascals Royal Recruits
Royal Recruits Lightning
Rascals Royal Recruits Lightning Goblin Gang
Royal Recruits Rascals
Goblin Gang Rascals Royal Recruits Lightning Little Prince
Rascals Royal Recruits Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rascals Royal Recruits
Lightning
Lightning Rascals Royal Recruits
Mother Witch
Lightning
Lightning
Lightning Goblin Gang
Lightning Royal Recruits
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Royal Recruits
Lightning
Lightning
Lightning
Lightning Mother Witch Little Prince
Lightning
Lightning
Lightning
Lightning Royal Recruits
Mother Witch Little Prince
Lightning
Lightning
Lightning
Lightning Mother Witch Little Prince
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Goblin Gang Royal Recruits
Lightning
Lightning Goblin Gang Rascals
Lightning
Lightning
Royal Recruits
Goblin Gang Rascals Royal Recruits Lightning
Lightning
Lightning Royal Recruits Little Prince
Lightning

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