My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Demolisher Executioner Giant Skeleton Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Skeleton Army Giant Skeleton Ram Rider
Giant Snowball
Goblin Gang Skeleton Army Ram Rider
Zap
Goblin Gang Skeleton Army Ram Rider
Barbarian Barrel
Goblin Gang Valkyrie Skeleton Army Executioner Giant Skeleton
The Log
Goblin Gang Goblin Demolisher Skeleton Army Giant Skeleton Ram Rider
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Goblin Gang Valkyrie Goblin Demolisher Skeleton Army Executioner Giant Skeleton Ram Rider
Fireball
Goblin Gang Skeleton Army Executioner Ram Rider
Poison
Goblin Gang Skeleton Army Executioner
Lightning
Valkyrie Executioner Ram Rider Goblinstein
Rocket
Valkyrie Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Goblin Demolisher Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Demolisher Skeleton Army Executioner Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Valkyrie Goblin Demolisher Executioner Ram Rider Goblinstein Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Skeleton Army Valkyrie Goblin Demolisher

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Giant Skeleton
Valkyrie
Goblin Gang Goblin Demolisher Executioner Giant Skeleton Ram Rider
Goblin Demolisher
Valkyrie Giant Skeleton Ram Rider
Skeleton Army
Executioner
Valkyrie
Giant Skeleton
Goblin Gang Valkyrie Goblin Demolisher
Ram Rider
Valkyrie Goblin Demolisher
Goblinstein

Defense Synergies 0 7

Goblin Gang
Valkyrie Skeleton Army Giant Skeleton
Valkyrie
Goblin Gang Executioner
Goblin Demolisher
Skeleton Army
Goblin Gang Executioner Giant Skeleton
Executioner
Valkyrie Skeleton Army Giant Skeleton
Giant Skeleton
Goblin Gang Skeleton Army Executioner
Ram Rider
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Demolisher Executioner Ram Rider
Skeleton Army Goblin Gang Valkyrie Executioner Ram Rider
Goblin Gang Skeleton Army Ram Rider Valkyrie Executioner Giant Skeleton
Skeleton Army Goblin Gang Valkyrie Ram Rider
Valkyrie Goblin Demolisher Skeleton Army Giant Skeleton
Goblin Gang Skeleton Army Valkyrie Goblin Demolisher Executioner
Ram Rider Goblin Gang Executioner
Valkyrie Giant Skeleton Ram Rider
Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Valkyrie Giant Skeleton
Goblin Gang Valkyrie Skeleton Army Executioner Goblin Demolisher Giant Skeleton Ram Rider
Executioner Goblin Gang Ram Rider
Skeleton Army Goblin Gang Valkyrie Giant Skeleton Ram Rider
Valkyrie Skeleton Army Executioner Goblin Gang Goblin Demolisher
Skeleton Army Goblin Gang Ram Rider
Skeleton Army Goblin Gang Ram Rider
Goblin Gang Valkyrie Skeleton Army Executioner
Valkyrie Goblin Gang Goblin Demolisher Skeleton Army Executioner Ram Rider
Valkyrie Executioner Goblin Demolisher Giant Skeleton Ram Rider
Ram Rider
Goblin Gang Valkyrie Goblin Demolisher Skeleton Army Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Giant Skeleton
Goblin Gang Valkyrie Executioner
Goblin Gang Skeleton Army Giant Skeleton Valkyrie Ram Rider
Goblin Gang Valkyrie Skeleton Army Giant Skeleton Ram Rider
Giant Skeleton Goblin Gang Valkyrie Skeleton Army Executioner Ram Rider
Executioner Goblin Gang Goblin Demolisher Ram Rider
Goblin Gang Skeleton Army Valkyrie Giant Skeleton Ram Rider
Giant Skeleton Valkyrie Skeleton Army
Giant Skeleton Valkyrie Skeleton Army
Goblin Gang Skeleton Army
Valkyrie Giant Skeleton
Skeleton Army Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Goblin Gang Valkyrie Executioner Ram Rider
Valkyrie Goblin Demolisher Skeleton Army Executioner
Goblin Gang Skeleton Army Valkyrie Executioner Giant Skeleton
Valkyrie Executioner Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Executioner Ram Rider
Giant Skeleton
Valkyrie Giant Skeleton
Executioner Valkyrie Goblin Demolisher
Executioner Ram Rider
Goblin Demolisher Executioner
Goblin Demolisher Executioner Ram Rider
Ram Rider
Goblin Gang
Valkyrie Ram Rider
Executioner
Executioner
Goblin Demolisher Executioner
Goblin Demolisher Executioner
Goblin Demolisher Executioner
Valkyrie Goblin Demolisher
Giant Skeleton
Goblin Demolisher Valkyrie Executioner
Executioner Ram Rider
Ram Rider
Executioner
Giant Skeleton
Goblin Gang Skeleton Army
Executioner Ram Rider
Goblin Gang Valkyrie Executioner
Executioner
Giant Skeleton
Executioner
Goblin Gang Giant Skeleton
Executioner
Executioner Giant Skeleton

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