My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Giant Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Valkyrie Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Balloon
Giant Snowball
Goblins Archers Balloon
Zap
Goblins Archers Balloon
Barbarian Barrel
Goblins Archers Valkyrie Wizard
The Log
Goblins Archers Mini P.E.K.K.A
Earthquake
Archers
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Mini P.E.K.K.A Valkyrie Wizard Balloon
Fireball
Archers Wizard Balloon
Poison
Archers Wizard Balloon
Lightning
Mini P.E.K.K.A Valkyrie Wizard Balloon
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Arrows Mini P.E.K.K.A Valkyrie Giant Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Archers Arrows Mini P.E.K.K.A

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Valkyrie Giant
Archers
Valkyrie Goblins Arrows Mini P.E.K.K.A Giant Balloon
Arrows
Giant Balloon Archers Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Archers Arrows Valkyrie Wizard
Valkyrie
Archers Balloon Goblins Mini P.E.K.K.A Giant Wizard
Giant
Arrows Mini P.E.K.K.A Goblins Archers Valkyrie Wizard Balloon
Wizard
Mini P.E.K.K.A Valkyrie Giant Balloon
Balloon
Arrows Valkyrie Archers Giant Wizard

Defense Synergies 1 8

Goblins
Archers Wizard
Archers
Valkyrie Goblins Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Archers Arrows Valkyrie Wizard
Valkyrie
Archers Arrows Mini P.E.K.K.A Wizard
Giant
Wizard
Goblins Mini P.E.K.K.A Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Mini P.E.K.K.A Goblins Valkyrie
Mini P.E.K.K.A Goblins Archers Valkyrie
Mini P.E.K.K.A Goblins Valkyrie
Arrows Mini P.E.K.K.A Valkyrie
Arrows Goblins Archers Valkyrie
Archers Arrows Wizard
Arrows Valkyrie
Mini P.E.K.K.A Goblins
Goblins Archers Mini P.E.K.K.A Valkyrie
Goblins Archers Valkyrie Arrows Wizard
Arrows Archers Wizard
Mini P.E.K.K.A Valkyrie Wizard
Valkyrie Wizard Goblins Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A
Wizard Goblins Arrows Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Goblins Archers Wizard
Arrows Valkyrie Wizard Archers
Mini P.E.K.K.A
Valkyrie Wizard Goblins Archers Arrows Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Goblins Archers
Archers Arrows Mini P.E.K.K.A Valkyrie Wizard
Goblins Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Arrows Wizard Archers
Mini P.E.K.K.A Goblins Archers Valkyrie
Mini P.E.K.K.A Valkyrie
Goblins Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Arrows Valkyrie
Mini P.E.K.K.A Valkyrie Wizard
Wizard Archers Valkyrie
Goblins Archers Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Archers Mini P.E.K.K.A Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard
Archers Arrows Wizard
Arrows Wizard
Arrows Wizard
Goblins Mini P.E.K.K.A
Arrows Valkyrie Wizard
Archers Arrows Wizard
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Valkyrie Wizard
Arrows Wizard
Arrows Wizard
Arrows
Archers Arrows Wizard
Wizard
Mini P.E.K.K.A
Arrows Wizard
Arrows
Arrows Wizard
Archers
Archers Arrows Wizard
Arrows
Mini P.E.K.K.A Valkyrie Wizard
Arrows Wizard
Arrows
Wizard

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