My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Goblins Bats Hog Rider
Zap
Goblins Bats Firecracker
Barbarian Barrel
Goblins Firecracker Valkyrie
The Log
Goblins Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Goblins Bats Firecracker
Royal Delivery
Goblins Bats Firecracker Mini P.E.K.K.A Valkyrie Hog Rider
Fireball
Firecracker Hog Rider
Poison
Bats Firecracker
Lightning
Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats The Log Firecracker Fireball Mini P.E.K.K.A Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats The Log Firecracker

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie
Bats
Valkyrie Hog Rider Firecracker Mini P.E.K.K.A
Firecracker
Hog Rider Bats Mini P.E.K.K.A Valkyrie
Fireball
Hog Rider The Log
Mini P.E.K.K.A
Bats Firecracker Valkyrie Hog Rider The Log
Valkyrie
Bats Hog Rider Goblins Firecracker Mini P.E.K.K.A
Hog Rider
Goblins Bats Firecracker Fireball Valkyrie The Log Mini P.E.K.K.A
The Log
Hog Rider Fireball Mini P.E.K.K.A

Defense Synergies 4 11

Goblins
Firecracker The Log
Bats
Firecracker Mini P.E.K.K.A Valkyrie The Log
Firecracker
Valkyrie The Log Goblins Bats Mini P.E.K.K.A
Fireball
The Log Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
The Log Bats Firecracker Fireball Valkyrie
Valkyrie
Firecracker Bats Fireball Mini P.E.K.K.A The Log
Hog Rider
The Log
Firecracker Fireball Mini P.E.K.K.A Goblins Bats Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie The Log
Mini P.E.K.K.A Goblins Bats Firecracker Valkyrie The Log
Mini P.E.K.K.A Goblins Bats Valkyrie
Mini P.E.K.K.A Goblins Bats Firecracker Valkyrie
Firecracker Fireball Mini P.E.K.K.A Valkyrie The Log
Fireball The Log Goblins Bats Firecracker Valkyrie
Bats Firecracker Fireball
Fireball Valkyrie The Log
Mini P.E.K.K.A Goblins
Goblins Firecracker Mini P.E.K.K.A Valkyrie
Goblins Bats Valkyrie Firecracker Fireball The Log
Bats Firecracker Fireball
Mini P.E.K.K.A Bats Fireball Valkyrie The Log
Fireball Valkyrie Goblins Bats Firecracker Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Goblins Bats Firecracker Fireball Mini P.E.K.K.A Valkyrie
Fireball Goblins Bats Firecracker Valkyrie The Log
Valkyrie The Log Bats Firecracker Fireball
Mini P.E.K.K.A
Valkyrie Goblins Bats Firecracker Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Goblins Fireball
Fireball Firecracker Mini P.E.K.K.A Valkyrie The Log
Goblins Bats Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Bats Fireball The Log
Mini P.E.K.K.A Valkyrie
Firecracker Fireball Bats
Mini P.E.K.K.A Goblins Bats Fireball Valkyrie
Mini P.E.K.K.A Valkyrie
Goblins Bats Firecracker Fireball Mini P.E.K.K.A Valkyrie The Log
Bats Mini P.E.K.K.A Valkyrie
Fireball Valkyrie The Log
Mini P.E.K.K.A Fireball Valkyrie
Firecracker Fireball Valkyrie
Goblins Bats Firecracker Fireball Mini P.E.K.K.A Valkyrie The Log
Bats Valkyrie Firecracker Fireball Mini P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball Valkyrie The Log
Fireball Firecracker Valkyrie The Log
Firecracker Fireball Bats
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Goblins Bats Fireball Mini P.E.K.K.A
Firecracker Fireball Valkyrie The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Bats Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A The Log
Firecracker Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Valkyrie
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Bats Firecracker Fireball
Bats Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Bats Fireball
Fireball Firecracker
The Log Fireball
Fireball Firecracker Mini P.E.K.K.A Valkyrie
The Log Firecracker Fireball
Fireball
Firecracker
Bats Firecracker Fireball The Log
Firecracker Bats Fireball
Firecracker Fireball The Log
Fireball Firecracker

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