My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Dart Goblin Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton King
Giant Snowball
Goblins Goblin Gang Dart Goblin Goblin Barrel Skeleton King
Zap
Goblins Goblin Gang Dart Goblin Goblin Barrel Skeleton King
Barbarian Barrel
Goblins Goblin Gang Dart Goblin Bomb Tower Goblin Barrel Skeleton King
The Log
Goblins Goblin Gang Dart Goblin Goblin Barrel Skeleton King
Earthquake
Goblin Gang Bomb Tower Goblin Barrel Skeleton King
Arrows
Goblins Goblin Gang Dart Goblin Goblin Barrel Skeleton King
Royal Delivery
Goblins Goblin Gang Dart Goblin Goblin Barrel Skeleton King
Fireball
Goblin Gang Dart Goblin Bomb Tower Goblin Barrel Skeleton King
Poison
Goblin Gang Dart Goblin Bomb Tower Skeleton King
Lightning
Bomb Tower Skeleton King
Rocket
Bomb Tower Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Rocket The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Goblin Gang Dart Goblin Goblin Barrel Bomb Tower Skeleton King Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Goblin Gang Dart Goblin

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Goblin Gang
Goblin Barrel Dart Goblin Skeleton King
Dart Goblin
Goblin Barrel Goblin Gang The Log Skeleton King
Bomb Tower
Rocket
Goblin Barrel
Goblin Gang Dart Goblin Skeleton King
The Log
Dart Goblin
Skeleton King
Goblin Gang Dart Goblin Goblin Barrel

Defense Synergies 1 8

Goblins
Dart Goblin The Log
Goblin Gang
Dart Goblin Bomb Tower The Log
Dart Goblin
Goblins Goblin Gang Bomb Tower The Log
Bomb Tower
The Log Goblin Gang Dart Goblin
Rocket
The Log
Goblin Barrel
The Log
Bomb Tower Goblins Goblin Gang Dart Goblin Rocket
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Dart Goblin The Log
Bomb Tower Goblins Goblin Gang Dart Goblin The Log
Goblin Gang Bomb Tower Rocket Goblins Dart Goblin
Bomb Tower Goblins Goblin Gang Dart Goblin Skeleton King
Bomb Tower Rocket The Log
Goblin Gang The Log Goblins Dart Goblin Bomb Tower
Dart Goblin Rocket Goblin Gang Bomb Tower
Rocket Dart Goblin Bomb Tower The Log
Goblins Goblin Gang Bomb Tower Skeleton King
Goblin Gang Goblins Dart Goblin
Goblins Goblin Gang Dart Goblin Bomb Tower The Log Skeleton King
Goblin Gang Dart Goblin
Bomb Tower Goblin Gang Rocket The Log
Bomb Tower Rocket Goblins Goblin Gang Dart Goblin The Log Skeleton King
Goblin Gang Bomb Tower Skeleton King
Bomb Tower Rocket Goblin Gang The Log
Bomb Tower Goblins Goblin Gang
Bomb Tower Goblins Goblin Gang Dart Goblin The Log
Bomb Tower The Log Dart Goblin
Dart Goblin Bomb Tower
Goblin Gang Goblins Dart Goblin Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins
Goblin Gang Bomb Tower Rocket The Log
Goblin Gang Goblins Bomb Tower Rocket The Log
Goblin Gang Rocket The Log
Goblin Gang
Rocket Goblin Gang Dart Goblin Bomb Tower
Goblin Gang Rocket Goblins Dart Goblin Bomb Tower
Bomb Tower
Rocket Goblins Bomb Tower The Log
Goblin Gang Dart Goblin
Dart Goblin Bomb Tower
Rocket The Log
Rocket Goblin Gang Bomb Tower Skeleton King
Dart Goblin Bomb Tower
Goblin Gang Goblins Dart Goblin Bomb Tower Rocket The Log Skeleton King
Dart Goblin Bomb Tower The Log Skeleton King
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket The Log
Dart Goblin The Log
Rocket Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket The Log
Dart Goblin Rocket
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Rocket Goblins Goblin Gang
Rocket Dart Goblin The Log
Dart Goblin Rocket
Rocket Dart Goblin The Log
Dart Goblin Rocket
Dart Goblin The Log
Rocket Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket
Rocket
Rocket Dart Goblin The Log
Rocket Dart Goblin The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log
The Log Dart Goblin
The Log
Rocket Dart Goblin The Log
Dart Goblin
Rocket Dart Goblin
Dart Goblin Rocket The Log
Rocket
Rocket The Log
Goblin Gang Dart Goblin Rocket
Rocket Dart Goblin
The Log
Goblin Gang Dart Goblin Rocket
The Log Dart Goblin Skeleton King
Rocket
Dart Goblin
Goblin Gang Dart Goblin Rocket The Log Skeleton King
Dart Goblin Rocket
Dart Goblin Rocket The Log

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