My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Valkyrie Giant Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Giant
Giant Snowball
Goblins Bomber Archers Goblin Hut
Zap
Goblins Bomber Archers Goblin Hut
Barbarian Barrel
Goblins Bomber Archers Valkyrie Goblin Hut
The Log
Goblins Bomber Archers Goblin Hut
Earthquake
Bomber Archers Goblin Hut
Arrows
Goblins Bomber Archers Goblin Hut
Royal Delivery
Goblins Bomber Archers Valkyrie Goblin Hut
Fireball
Bomber Archers Goblin Hut
Poison
Bomber Archers Goblin Hut
Lightning
Valkyrie Goblin Hut
Rocket
Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Archers Arrows Fireball Valkyrie Giant Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Archers Arrows

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Valkyrie Giant
Bomber
Giant Valkyrie
Archers
Valkyrie Goblins Arrows Giant Goblin Hut
Arrows
Fireball Giant Archers
Fireball
Arrows Giant
Valkyrie
Archers Goblins Bomber Giant Goblin Hut
Giant
Bomber Arrows Goblins Archers Fireball Valkyrie Goblin Hut
Goblin Hut
Archers Valkyrie Giant

Defense Synergies 1 10

Goblins
Bomber Archers
Bomber
Goblins Valkyrie
Archers
Valkyrie Goblins Goblin Hut
Arrows
Fireball Valkyrie Goblin Hut
Fireball
Arrows Valkyrie Goblin Hut
Valkyrie
Archers Bomber Arrows Fireball Goblin Hut
Giant
Goblin Hut
Archers Arrows Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Valkyrie Goblin Hut
Goblins Valkyrie Goblin Hut
Goblin Hut Goblins Bomber Archers Valkyrie
Goblin Hut Goblins Valkyrie
Bomber Arrows Fireball Valkyrie
Arrows Fireball Goblins Bomber Archers Valkyrie
Archers Arrows Fireball Goblin Hut
Arrows Fireball Valkyrie
Goblins Goblin Hut
Goblins Bomber Archers Valkyrie
Goblins Archers Valkyrie Bomber Arrows Fireball Goblin Hut
Arrows Archers Fireball Goblin Hut
Goblin Hut Bomber Fireball Valkyrie
Bomber Fireball Valkyrie Goblins Arrows Goblin Hut
Goblin Hut
Fireball Goblin Hut
Goblins Bomber Arrows Fireball Valkyrie Goblin Hut
Arrows Fireball Valkyrie Goblins Bomber Archers Goblin Hut
Arrows Valkyrie Bomber Archers Fireball Goblin Hut
Goblin Hut
Bomber Valkyrie Goblins Archers Arrows Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Archers Fireball Goblin Hut
Fireball Bomber Archers Arrows Valkyrie
Goblins Valkyrie Goblin Hut
Valkyrie Fireball
Valkyrie Goblin Hut
Arrows Fireball Archers Goblin Hut
Goblins Archers Fireball Valkyrie Goblin Hut
Valkyrie
Goblins Fireball Valkyrie Goblin Hut
Goblin Hut
Valkyrie Goblin Hut
Arrows Fireball Valkyrie
Fireball Valkyrie
Bomber Archers Fireball Valkyrie
Goblin Hut Goblins Bomber Archers Fireball Valkyrie
Arrows Valkyrie Bomber Archers Fireball Goblin Hut
Bomber Arrows Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball Goblin Hut
Arrows Fireball Valkyrie
Bomber Fireball Arrows Valkyrie
Arrows Fireball
Bomber Archers Arrows
Arrows Fireball
Arrows Fireball
Goblins Fireball
Arrows Fireball Valkyrie
Fireball Archers Arrows
Fireball Goblin Hut
Arrows Fireball
Arrows Fireball Goblin Hut
Bomber Arrows Fireball Goblin Hut
Arrows Fireball Goblin Hut
Arrows Fireball
Bomber
Bomber Archers Arrows Fireball
Bomber Arrows Fireball Valkyrie
Fireball
Arrows Fireball
Arrows Fireball
Arrows Bomber Fireball Valkyrie
Arrows Fireball
Fireball Arrows
Fireball Arrows
Archers Arrows Fireball
Fireball Goblin Hut
Fireball
Bomber Arrows Fireball
Arrows Fireball
Arrows Fireball
Archers Fireball Goblin Hut
Fireball Archers Arrows
Arrows Fireball
Fireball Valkyrie
Arrows Bomber Fireball
Arrows Fireball
Fireball
Fireball
Fireball
Fireball

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