My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Electro Giant Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde
Giant Snowball
Goblins Bomber Minion Horde
Zap
Goblins Bomber Minion Horde Inferno Tower
Barbarian Barrel
Goblins Bomber Inferno Tower Ice Wizard Electro Wizard
The Log
Goblins Bomber
Earthquake
Bomber Inferno Tower
Arrows
Goblins Bomber Minion Horde
Royal Delivery
Goblins Bomber Minion Horde Ice Wizard Electro Wizard
Fireball
Bomber Minion Horde Inferno Tower Ice Wizard Electro Wizard
Poison
Bomber Minion Horde Inferno Tower Ice Wizard Electro Wizard
Lightning
Inferno Tower Ice Wizard Electro Wizard
Rocket
Minion Horde Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Electro Giant Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Arrows Ice Wizard Electro Wizard Minion Horde Inferno Tower Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Arrows Ice Wizard

Attack Synergies 0 0

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bomber
Arrows
Minion Horde
Inferno Tower
Electro Giant
Ice Wizard
Electro Wizard

Defense Synergies 1 13

Goblins
Bomber Minion Horde Inferno Tower Ice Wizard Electro Wizard
Bomber
Goblins Electro Giant Electro Wizard
Arrows
Inferno Tower Ice Wizard
Minion Horde
Goblins Inferno Tower Ice Wizard
Inferno Tower
Electro Wizard Goblins Arrows Minion Horde Ice Wizard
Electro Giant
Bomber Ice Wizard
Ice Wizard
Goblins Arrows Minion Horde Inferno Tower Electro Giant
Electro Wizard
Inferno Tower Goblins Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Inferno Tower Electro Wizard
Minion Horde Inferno Tower Goblins Ice Wizard Electro Wizard
Minion Horde Inferno Tower Goblins Bomber Ice Wizard Electro Wizard
Minion Horde Inferno Tower Goblins Ice Wizard Electro Wizard
Bomber Arrows
Arrows Goblins Bomber Ice Wizard Electro Wizard
Minion Horde Inferno Tower Electro Wizard Arrows Ice Wizard
Arrows Inferno Tower Electro Giant Electro Wizard
Minion Horde Inferno Tower Goblins Ice Wizard
Goblins Bomber Minion Horde Inferno Tower Ice Wizard Electro Wizard
Goblins Minion Horde Ice Wizard Electro Wizard Bomber Arrows Electro Giant
Arrows Minion Horde Inferno Tower Ice Wizard Electro Wizard
Minion Horde Inferno Tower Bomber Ice Wizard Electro Wizard
Bomber Goblins Arrows Minion Horde Electro Wizard
Inferno Tower Minion Horde Electro Wizard
Minion Horde Inferno Tower Electro Giant Electro Wizard
Minion Horde Goblins Bomber Arrows Inferno Tower Electro Wizard
Arrows Goblins Bomber Minion Horde Ice Wizard Electro Wizard
Arrows Bomber Ice Wizard Electro Wizard
Inferno Tower Electro Wizard
Bomber Goblins Arrows Minion Horde Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Inferno Tower Electro Giant Electro Wizard
Electro Wizard Bomber Arrows
Goblins Minion Horde Inferno Tower Electro Wizard
Minion Horde Inferno Tower Electro Wizard
Inferno Tower Minion Horde
Arrows Electro Giant Minion Horde Ice Wizard Electro Wizard
Goblins Minion Horde Inferno Tower Ice Wizard Electro Wizard
Inferno Tower Minion Horde
Minion Horde Electro Wizard Goblins Inferno Tower
Inferno Tower Minion Horde
Minion Horde Inferno Tower
Arrows Electro Giant Electro Wizard
Minion Horde Inferno Tower
Bomber Minion Horde Electro Giant
Inferno Tower Electro Giant Electro Wizard Goblins Bomber Minion Horde
Arrows Bomber Minion Horde Inferno Tower Electro Giant Ice Wizard Electro Wizard
Bomber Arrows Inferno Tower Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Ice Wizard Electro Wizard
Arrows Minion Horde
Arrows
Bomber Arrows Minion Horde
Arrows Electro Giant Minion Horde Ice Wizard
Bomber Arrows Minion Horde
Arrows Ice Wizard
Arrows
Goblins Minion Horde Electro Wizard
Arrows Minion Horde Electro Wizard
Arrows
Arrows Minion Horde
Arrows
Bomber Arrows Minion Horde
Arrows Minion Horde
Arrows
Bomber Minion Horde
Bomber Arrows Electro Wizard
Bomber Arrows Electro Giant
Minion Horde
Arrows
Arrows Minion Horde
Arrows Electro Giant Bomber Ice Wizard
Minion Horde
Arrows Ice Wizard Electro Wizard
Arrows
Arrows
Arrows Minion Horde Electro Giant Ice Wizard Electro Wizard
Electro Wizard Minion Horde Electro Giant
Minion Horde
Bomber Arrows Minion Horde
Arrows Minion Horde Electro Wizard
Minion Horde
Arrows
Minion Horde Electro Wizard
Arrows Ice Wizard Electro Wizard
Arrows
Minion Horde Electro Wizard
Arrows Bomber
Arrows Electro Giant
Minion Horde
Electro Giant Minion Horde Electro Wizard
Electro Wizard
Electro Giant Electro Wizard

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