My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Hut Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Dart Goblin Hog Rider Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant
Giant Snowball
Goblins Dart Goblin Hog Rider Goblin Hut Princess
Zap
Goblins Dart Goblin Goblin Hut Princess
Barbarian Barrel
Goblins Dart Goblin Goblin Hut Wizard Princess
The Log
Goblins Dart Goblin Hog Rider Goblin Hut Princess
Earthquake
Hog Rider Goblin Hut
Arrows
Goblins Dart Goblin Goblin Hut Princess
Royal Delivery
Goblins Dart Goblin Hog Rider Goblin Hut Wizard Princess
Fireball
Dart Goblin Hog Rider Goblin Hut Wizard Princess
Poison
Dart Goblin Goblin Hut Wizard Princess
Lightning
Goblin Hut Wizard
Rocket
Hog Rider Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Dart Goblin Princess Hog Rider Giant Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Dart Goblin Princess

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Giant
Dart Goblin
Hog Rider Giant The Log Princess
Hog Rider
Goblins The Log Dart Goblin Giant Goblin Hut Wizard Princess
Giant
Goblins Dart Goblin Hog Rider Goblin Hut Wizard The Log Princess
Goblin Hut
Hog Rider Giant The Log
Wizard
Hog Rider Giant
The Log
Hog Rider Dart Goblin Giant Goblin Hut Princess
Princess
Dart Goblin Hog Rider Giant The Log

Defense Synergies 0 10

Goblins
Dart Goblin Wizard The Log Princess
Dart Goblin
Goblins Goblin Hut The Log Princess
Hog Rider
Giant
Goblin Hut
Dart Goblin Wizard
Wizard
Goblins Goblin Hut The Log
The Log
Goblins Dart Goblin Wizard Princess
Princess
Goblins Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Hut Wizard The Log
Goblins Dart Goblin Goblin Hut The Log
Goblin Hut Goblins Dart Goblin
Goblin Hut Goblins Dart Goblin
The Log Princess
The Log Goblins Dart Goblin
Dart Goblin Goblin Hut Wizard Princess
Dart Goblin The Log
Goblins Goblin Hut Princess
Goblins Dart Goblin
Goblins Dart Goblin Goblin Hut Wizard The Log Princess
Dart Goblin Goblin Hut Wizard Princess
Goblin Hut Wizard The Log
Wizard Goblins Dart Goblin Goblin Hut The Log Princess
Goblin Hut
Goblin Hut The Log
Wizard Goblins Goblin Hut
Goblins Dart Goblin Goblin Hut Wizard The Log
Wizard The Log Dart Goblin Goblin Hut Princess
Dart Goblin Goblin Hut
Wizard Goblins Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Goblin Hut
Wizard The Log
Goblins Goblin Hut The Log
The Log
Goblin Hut
Wizard Dart Goblin Goblin Hut Princess
Goblins Dart Goblin Goblin Hut
Goblins Goblin Hut The Log
Dart Goblin Goblin Hut
Dart Goblin Goblin Hut
The Log
Wizard
Wizard Dart Goblin Princess
Goblin Hut Goblins Dart Goblin The Log
Dart Goblin Goblin Hut Wizard The Log Princess
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin The Log
Dart Goblin The Log Princess
Dart Goblin Goblin Hut The Log
Dart Goblin The Log
Wizard The Log
Wizard Dart Goblin Princess
Dart Goblin Wizard The Log Princess
The Log Dart Goblin Wizard Princess
The Log Dart Goblin Wizard
Goblins
Dart Goblin Wizard The Log Princess
Dart Goblin Wizard Princess
Dart Goblin Goblin Hut The Log Princess
Dart Goblin Princess
Princess Dart Goblin Goblin Hut The Log
Dart Goblin Goblin Hut Wizard The Log Princess
Dart Goblin Goblin Hut Wizard The Log Princess
Dart Goblin Wizard The Log Princess
Dart Goblin Wizard The Log Princess
The Log
Wizard Princess
The Log
The Log
The Log Wizard Princess
The Log Dart Goblin Wizard Princess
Wizard The Log Princess
Dart Goblin The Log
Dart Goblin Wizard Princess
Dart Goblin Goblin Hut Wizard
Dart Goblin Wizard The Log
Princess
Wizard The Log Princess
Dart Goblin Goblin Hut Princess
Dart Goblin Wizard Princess
The Log
Dart Goblin Wizard Princess
The Log Dart Goblin Wizard Princess
Dart Goblin
Dart Goblin The Log Princess
Dart Goblin Princess
Dart Goblin The Log Princess
Dart Goblin Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: