My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Miner
Giant Snowball
Goblins Cannon Musketeer Goblin Drill Miner
Zap
Goblins Cannon Goblin Drill
Barbarian Barrel
Goblins Knight Cannon Musketeer Goblin Drill
The Log
Goblins Cannon Musketeer Goblin Drill
Earthquake
Cannon Goblin Drill
Arrows
Goblins Goblin Drill
Royal Delivery
Goblins Knight Musketeer Goblin Drill Miner
Fireball
Cannon Musketeer Goblin Drill
Poison
Cannon Musketeer Goblin Drill
Lightning
Knight Cannon Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Goblin Drill Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Knight Cannon Miner Musketeer Poison Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Knight Cannon

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Goblin Drill
Knight
Musketeer Poison Goblin Drill The Log Miner
Cannon
Musketeer
Knight The Log Miner
Poison
Miner Knight Goblin Drill The Log
Goblin Drill
Goblins Knight Poison The Log
The Log
Knight Musketeer Poison Goblin Drill Miner
Miner
Goblins Poison Knight Musketeer The Log

Defense Synergies 5 13

Goblins
Knight Cannon Musketeer Poison The Log
Knight
Cannon Musketeer Goblins Poison The Log
Cannon
Knight Musketeer The Log Goblins Poison
Musketeer
Knight Cannon The Log Goblins Goblin Drill Miner
Poison
Goblins Knight Cannon The Log
Goblin Drill
Musketeer The Log
The Log
Cannon Musketeer Goblins Knight Poison Goblin Drill Miner
Miner
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Musketeer The Log
Goblins Knight Cannon Musketeer Goblin Drill The Log
Cannon Goblins Knight Musketeer Goblin Drill
Cannon Goblins Knight Musketeer Goblin Drill
Poison The Log
The Log Goblins Cannon Musketeer
Musketeer Cannon Poison
Cannon Musketeer Poison The Log
Cannon Goblins Musketeer Goblin Drill
Knight Goblins Cannon Musketeer Miner
Goblins Poison Knight Cannon Musketeer Goblin Drill The Log
Musketeer Poison
Cannon Goblin Drill Knight Musketeer The Log
Goblins Cannon Poison Goblin Drill The Log
Knight Cannon Goblin Drill
Cannon Goblin Drill The Log
Goblins Knight Cannon Musketeer Poison Goblin Drill
Cannon Goblins Knight Musketeer Goblin Drill The Log
Poison Goblin Drill The Log Knight Cannon Musketeer
Cannon Musketeer Goblin Drill
Goblins Knight Cannon Musketeer Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins
Poison Knight Musketeer The Log Miner
Goblins Knight Musketeer The Log
Knight Musketeer The Log
Knight Cannon Musketeer Goblin Drill
Poison Musketeer
Goblins Knight Musketeer
Knight
Goblins Knight Poison The Log
Cannon Musketeer Goblin Drill
Knight Musketeer
Poison The Log
Knight Cannon
Cannon Musketeer
Goblins Knight Musketeer Poison Goblin Drill The Log
Poison Cannon Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Musketeer Goblin Drill The Log
Poison Musketeer The Log Miner
Poison Goblin Drill The Log Miner
Knight Musketeer Poison The Log
Poison The Log
Poison Musketeer
Musketeer Poison The Log
Poison The Log
Poison The Log Miner
Goblins Musketeer Poison
Poison Miner Knight Musketeer The Log
Poison Musketeer
Poison Knight Musketeer The Log Miner
Musketeer Poison
Musketeer Poison The Log
Musketeer Poison Goblin Drill The Log
Musketeer Poison The Log
Poison
Musketeer Poison The Log
Poison The Log Miner
Musketeer Poison The Log
Poison
Musketeer The Log
Musketeer Poison Goblin Drill The Log
Poison The Log
Poison The Log Miner Musketeer
Musketeer Poison The Log Miner
Poison Miner Musketeer The Log
Poison Musketeer
Musketeer Poison
Poison Musketeer The Log Miner
Poison
Poison The Log
Musketeer
Poison Musketeer
The Log
Poison Miner Knight Musketeer
The Log Musketeer Poison
Poison
Musketeer
Musketeer Poison The Log
Musketeer Poison
Poison Musketeer The Log Miner

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