My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Dark Prince
Giant Snowball
Goblins Minions Goblin Barrel
Zap
Goblins Minions Goblin Barrel Dark Prince
Barbarian Barrel
Goblins Bomb Tower Goblin Barrel Dark Prince
The Log
Goblins Goblin Barrel Dark Prince
Earthquake
Bomb Tower Goblin Barrel
Arrows
Goblins Minions Goblin Barrel
Royal Delivery
Goblins Minions Goblin Barrel Dark Prince
Fireball
Minions Bomb Tower Goblin Barrel
Poison
Minions Bomb Tower
Lightning
Ice Golem Bomb Tower Dark Prince
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Bomb Tower Dark Prince Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Dark Prince Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem The Log Minions Goblin Barrel Bomb Tower Dark Prince Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem The Log Minions

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem
Minions
Ice Golem Dark Prince
Ice Golem
Goblin Barrel Goblins Minions
Bomb Tower
Goblin Barrel
Ice Golem Dark Prince
Dark Prince
Goblin Barrel Minions
Freeze
The Log

Defense Synergies 3 8

Goblins
Ice Golem Freeze The Log
Minions
Ice Golem Dark Prince Freeze The Log
Ice Golem
Minions Bomb Tower Goblins The Log
Bomb Tower
Ice Golem The Log
Goblin Barrel
Dark Prince
Minions The Log
Freeze
Goblins Minions
The Log
Bomb Tower Goblins Minions Ice Golem Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Ice Golem The Log
Bomb Tower Goblins Minions Dark Prince The Log
Bomb Tower Goblins Minions Dark Prince Freeze
Bomb Tower Goblins Minions Dark Prince
Bomb Tower Dark Prince The Log
Freeze The Log Goblins Minions Bomb Tower Dark Prince
Minions Bomb Tower Freeze
Ice Golem Bomb Tower The Log
Goblins Minions Bomb Tower
Goblins Ice Golem Dark Prince
Goblins Minions Ice Golem Bomb Tower Dark Prince Freeze The Log
Minions
Bomb Tower Minions Dark Prince Freeze The Log
Bomb Tower Goblins Minions Dark Prince Freeze The Log
Bomb Tower
Bomb Tower Freeze The Log
Bomb Tower Goblins Minions Dark Prince
Bomb Tower Goblins Minions Dark Prince The Log
Bomb Tower Freeze The Log Minions Ice Golem Dark Prince
Bomb Tower
Dark Prince Goblins Minions Bomb Tower The Log
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Ice Golem Dark Prince
Ice Golem Bomb Tower The Log
Goblins Minions Ice Golem Bomb Tower Dark Prince The Log
Dark Prince Ice Golem The Log
Dark Prince
Minions Ice Golem Bomb Tower Freeze
Dark Prince Goblins Minions Ice Golem Bomb Tower
Bomb Tower Dark Prince
Freeze Goblins Minions Ice Golem Bomb Tower Dark Prince The Log
Minions Bomb Tower Dark Prince
Dark Prince The Log
Dark Prince Ice Golem Bomb Tower
Bomb Tower
Goblins Minions Ice Golem Bomb Tower Dark Prince Freeze The Log
Minions Ice Golem Bomb Tower Dark Prince Freeze The Log
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Freeze The Log
The Log
The Log
Ice Golem Dark Prince Freeze The Log
Dark Prince The Log
Minions Ice Golem Freeze
The Log
The Log Ice Golem Freeze
The Log
Goblins Minions
Dark Prince The Log
Ice Golem The Log
Minions Freeze
Ice Golem The Log
The Log
The Log
Freeze
Minions
Dark Prince The Log
The Log
Minions The Log
The Log
The Log
Ice Golem Freeze The Log Dark Prince
The Log
The Log
The Log
Ice Golem
Minions Freeze
The Log
Freeze
The Log
Minions Dark Prince Freeze
Freeze
The Log
Dark Prince
The Log Ice Golem
Dark Prince
Minions Freeze The Log
Dark Prince Freeze The Log

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