My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Dark Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Barbarian Barrel Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit
Giant Snowball
Goblins
Zap
Goblins Firecracker Mortar Dark Prince Bandit
Barbarian Barrel
Goblins Firecracker Mortar Wizard Dark Prince Bandit
The Log
Goblins Firecracker Dark Prince Bandit
Earthquake
Firecracker Mortar
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker Wizard Dark Prince Bandit
Fireball
Firecracker Mortar Wizard Bandit
Poison
Firecracker Mortar Wizard
Lightning
Mortar Wizard Dark Prince Bandit
Rocket
Mortar Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Wizard Barbarian Barrel Dark Prince Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Firecracker Bandit Mortar Dark Prince Freeze Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Barbarian Barrel Firecracker Bandit

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Firecracker
Mortar Barbarian Barrel Dark Prince Bandit
Mortar
Firecracker Barbarian Barrel Dark Prince Bandit
Wizard
Dark Prince Bandit
Barbarian Barrel
Firecracker Mortar Dark Prince Bandit
Dark Prince
Firecracker Mortar Wizard Barbarian Barrel Bandit
Freeze
Bandit
Firecracker Mortar Wizard Barbarian Barrel Dark Prince

Defense Synergies 0 20

Goblins
Firecracker Mortar Wizard Barbarian Barrel Freeze Bandit
Firecracker
Goblins Mortar Barbarian Barrel Dark Prince Bandit
Mortar
Goblins Firecracker Wizard Barbarian Barrel Bandit
Wizard
Goblins Mortar Barbarian Barrel Dark Prince Freeze Bandit
Barbarian Barrel
Goblins Firecracker Mortar Wizard Dark Prince Bandit
Dark Prince
Firecracker Wizard Barbarian Barrel Bandit
Freeze
Goblins Wizard
Bandit
Goblins Firecracker Mortar Wizard Barbarian Barrel Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Wizard Barbarian Barrel
Goblins Firecracker Mortar Dark Prince Bandit
Mortar Goblins Dark Prince Freeze Bandit
Goblins Firecracker Mortar Dark Prince Bandit
Firecracker Barbarian Barrel Dark Prince
Barbarian Barrel Freeze Goblins Firecracker Dark Prince Bandit
Firecracker Mortar Wizard Freeze
Barbarian Barrel Bandit
Goblins Mortar
Goblins Firecracker Barbarian Barrel Dark Prince Bandit
Goblins Firecracker Wizard Barbarian Barrel Dark Prince Freeze Bandit
Firecracker Wizard
Mortar Wizard Dark Prince Freeze Bandit
Wizard Goblins Firecracker Mortar Barbarian Barrel Dark Prince Freeze
Mortar Bandit
Mortar Freeze Bandit
Wizard Goblins Firecracker Mortar Dark Prince
Mortar Goblins Firecracker Wizard Barbarian Barrel Dark Prince Bandit
Mortar Wizard Barbarian Barrel Freeze Firecracker Dark Prince Bandit
Mortar
Wizard Dark Prince Goblins Firecracker Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel Dark Prince Bandit
Bandit Firecracker Mortar Wizard Barbarian Barrel
Bandit Goblins Dark Prince
Dark Prince Barbarian Barrel Bandit
Dark Prince Bandit
Firecracker Wizard Freeze
Dark Prince Goblins Bandit
Dark Prince
Freeze Goblins Firecracker Mortar Barbarian Barrel Dark Prince Bandit
Dark Prince
Dark Prince
Dark Prince Wizard Bandit
Wizard Firecracker
Goblins Firecracker Mortar Barbarian Barrel Dark Prince Freeze
Firecracker Wizard Barbarian Barrel Dark Prince Freeze
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Barbarian Barrel Freeze Bandit
Firecracker Mortar Barbarian Barrel Bandit
Barbarian Barrel Bandit
Firecracker Barbarian Barrel Dark Prince Freeze
Wizard Firecracker Mortar Barbarian Barrel Dark Prince
Firecracker Wizard Freeze
Firecracker Mortar Wizard
Firecracker Wizard Barbarian Barrel Freeze
Firecracker Mortar Wizard Bandit
Goblins
Firecracker Mortar Wizard Barbarian Barrel Dark Prince Bandit
Firecracker Wizard
Firecracker Mortar Barbarian Barrel Bandit
Firecracker Mortar Barbarian Barrel Freeze Bandit
Firecracker Mortar Barbarian Barrel
Firecracker Mortar Wizard Barbarian Barrel Bandit
Firecracker Mortar Wizard Barbarian Barrel Bandit
Mortar Barbarian Barrel Freeze
Firecracker Mortar Wizard Barbarian Barrel Dark Prince Bandit
Firecracker Mortar Wizard Barbarian Barrel
Wizard
Mortar Barbarian Barrel
Firecracker Freeze Mortar Wizard Barbarian Barrel Dark Prince
Firecracker Mortar Wizard Barbarian Barrel Bandit
Mortar Wizard Bandit
Firecracker Mortar Barbarian Barrel Bandit
Firecracker Wizard
Firecracker Wizard Freeze
Mortar Wizard Bandit
Firecracker Freeze
Firecracker Wizard
Barbarian Barrel Dark Prince Freeze Bandit
Firecracker Wizard
Freeze
Barbarian Barrel
Firecracker Wizard Dark Prince
Firecracker Mortar Wizard
Firecracker Dark Prince
Firecracker Freeze
Firecracker
Firecracker Mortar Barbarian Barrel Dark Prince Freeze Bandit

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