My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Elixir Golem Musketeer Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Elixir Golem Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Hog Rider
Giant Snowball
Goblins Spear Goblins Musketeer Hog Rider
Zap
Goblins Spear Goblins Firecracker
Barbarian Barrel
Goblins Spear Goblins Firecracker Elixir Golem Musketeer Wizard
The Log
Goblins Spear Goblins Firecracker Elixir Golem Musketeer Hog Rider
Earthquake
Spear Goblins Firecracker Elixir Golem Hog Rider
Arrows
Goblins Spear Goblins Firecracker
Royal Delivery
Goblins Spear Goblins Firecracker Elixir Golem Musketeer Hog Rider Wizard
Fireball
Firecracker Elixir Golem Musketeer Hog Rider Wizard
Poison
Spear Goblins Firecracker Elixir Golem Musketeer Wizard
Lightning
Musketeer Wizard
Rocket
Musketeer Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Firecracker Elixir Golem Musketeer Hog Rider Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Firecracker Elixir Golem

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Spear Goblins
Hog Rider Firecracker Elixir Golem Mega Knight
Firecracker
Elixir Golem Hog Rider Spear Goblins Mega Knight
Elixir Golem
Firecracker Spear Goblins Musketeer Hog Rider Wizard
Musketeer
Hog Rider Elixir Golem Mega Knight
Hog Rider
Goblins Spear Goblins Firecracker Musketeer Elixir Golem Wizard Mega Knight
Wizard
Elixir Golem Hog Rider Mega Knight
Mega Knight
Spear Goblins Firecracker Musketeer Hog Rider Wizard

Defense Synergies 0 10

Goblins
Firecracker Musketeer Wizard
Spear Goblins
Firecracker Musketeer Mega Knight
Firecracker
Goblins Spear Goblins Musketeer Mega Knight
Elixir Golem
Musketeer
Goblins Spear Goblins Firecracker Mega Knight
Hog Rider
Wizard
Goblins Mega Knight
Mega Knight
Spear Goblins Firecracker Musketeer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Musketeer Wizard
Goblins Firecracker Musketeer Mega Knight
Mega Knight Goblins Musketeer
Goblins Firecracker Musketeer Mega Knight
Firecracker Mega Knight
Goblins Spear Goblins Firecracker Musketeer Mega Knight
Musketeer Spear Goblins Firecracker Wizard
Musketeer Mega Knight
Goblins Musketeer
Goblins Spear Goblins Firecracker Musketeer Mega Knight
Goblins Spear Goblins Firecracker Musketeer Wizard Mega Knight
Musketeer Spear Goblins Firecracker Wizard
Mega Knight Musketeer Wizard
Wizard Mega Knight Goblins Firecracker
Mega Knight
Mega Knight
Wizard Mega Knight Goblins Firecracker Musketeer
Mega Knight Goblins Spear Goblins Firecracker Musketeer Wizard
Wizard Spear Goblins Firecracker Musketeer Mega Knight
Musketeer
Wizard Mega Knight Goblins Spear Goblins Firecracker Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Spear Goblins
Firecracker Musketeer Wizard Mega Knight
Mega Knight Goblins Spear Goblins Musketeer
Mega Knight Musketeer
Musketeer Mega Knight
Firecracker Wizard Musketeer
Goblins Spear Goblins Musketeer
Mega Knight
Mega Knight Goblins Spear Goblins Firecracker
Musketeer
Mega Knight Musketeer
Mega Knight
Mega Knight Wizard
Wizard Firecracker Musketeer Mega Knight
Goblins Spear Goblins Firecracker Musketeer
Mega Knight Firecracker Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer
Wizard Firecracker Mega Knight
Firecracker Wizard Spear Goblins Musketeer
Firecracker Musketeer Wizard
Firecracker Wizard
Firecracker Wizard
Goblins Musketeer
Firecracker Musketeer Wizard
Firecracker Musketeer Wizard
Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer
Spear Goblins Firecracker Musketeer Wizard
Firecracker Musketeer Wizard Mega Knight
Firecracker Musketeer Wizard Mega Knight
Firecracker Wizard Mega Knight
Musketeer Mega Knight
Wizard
Musketeer
Musketeer
Firecracker Wizard Mega Knight
Firecracker Musketeer Wizard
Musketeer Wizard Mega Knight
Firecracker Musketeer
Firecracker Musketeer Wizard
Firecracker Musketeer Wizard
Musketeer Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Spear Goblins Musketeer
Firecracker Musketeer Wizard
Firecracker Musketeer Wizard Mega Knight
Firecracker Musketeer Wizard
Firecracker Musketeer Mega Knight
Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer Mega Knight
Firecracker Wizard Mega Knight

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