My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Balloon Inferno Dragon Ram Rider Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarian Barrel Balloon Ram Rider Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Ram Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon Ram Rider Mighty Miner
Giant Snowball
Goblins Balloon Inferno Dragon Ram Rider Mighty Miner
Zap
Goblins Balloon Inferno Dragon Ram Rider Mighty Miner
Barbarian Barrel
Goblins Tesla
The Log
Goblins Ram Rider
Earthquake
Tesla
Arrows
Goblins
Royal Delivery
Goblins Balloon Inferno Dragon Ram Rider
Fireball
Tesla Balloon Inferno Dragon Ram Rider Mighty Miner
Poison
Balloon
Lightning
Tesla Balloon Inferno Dragon Ram Rider Mighty Miner
Rocket
Balloon Inferno Dragon Ram Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mega Knight Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Tesla Inferno Dragon Mighty Miner Balloon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Barbarian Barrel Tesla Inferno Dragon

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Tesla
Barbarian Barrel
Balloon Ram Rider Mega Knight
Balloon
Barbarian Barrel Mega Knight
Inferno Dragon
Mega Knight
Ram Rider
Barbarian Barrel Mega Knight
Mega Knight
Inferno Dragon Barbarian Barrel Balloon Ram Rider
Mighty Miner

Defense Synergies 0 6

Goblins
Tesla Barbarian Barrel
Tesla
Goblins Barbarian Barrel Inferno Dragon
Barbarian Barrel
Goblins Tesla Mega Knight
Balloon
Inferno Dragon
Tesla Mega Knight
Ram Rider
Mega Knight
Barbarian Barrel Inferno Dragon
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Barbarian Barrel Ram Rider
Inferno Dragon Goblins Tesla Ram Rider Mega Knight
Tesla Ram Rider Mega Knight Goblins Inferno Dragon
Tesla Inferno Dragon Goblins Ram Rider Mega Knight
Barbarian Barrel Mega Knight
Barbarian Barrel Goblins Tesla Mega Knight
Tesla Inferno Dragon Ram Rider
Tesla Barbarian Barrel Ram Rider Mega Knight
Tesla Inferno Dragon Mighty Miner Goblins
Goblins Tesla Barbarian Barrel Mega Knight
Goblins Tesla Barbarian Barrel Ram Rider Mega Knight
Tesla Inferno Dragon Ram Rider
Tesla Mega Knight Ram Rider
Mega Knight Goblins Tesla Barbarian Barrel
Inferno Dragon Tesla Ram Rider Mega Knight
Tesla Inferno Dragon Ram Rider Mega Knight
Tesla Mega Knight Goblins
Tesla Mega Knight Goblins Barbarian Barrel Ram Rider
Barbarian Barrel Tesla Inferno Dragon Ram Rider Mega Knight
Tesla Inferno Dragon Ram Rider
Mega Knight Goblins Tesla Barbarian Barrel
Tesla Inferno Dragon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Tesla Barbarian Barrel
Tesla Barbarian Barrel Inferno Dragon Mega Knight
Mega Knight Goblins Ram Rider
Mega Knight Tesla Barbarian Barrel Ram Rider
Tesla Inferno Dragon Ram Rider Mega Knight Mighty Miner
Tesla Ram Rider
Goblins Tesla Ram Rider
Mega Knight Mighty Miner Tesla Inferno Dragon
Mega Knight Goblins Barbarian Barrel Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Mega Knight Tesla
Mega Knight
Mega Knight Tesla Ram Rider
Tesla Mega Knight
Tesla Goblins Barbarian Barrel Inferno Dragon Mighty Miner
Mega Knight Tesla Barbarian Barrel Inferno Dragon Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel Ram Rider
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Mega Knight
Ram Rider
Barbarian Barrel Ram Rider
Ram Rider
Goblins
Barbarian Barrel Ram Rider
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Mega Knight
Barbarian Barrel
Barbarian Barrel Mega Knight
Barbarian Barrel Mega Knight
Mega Knight
Barbarian Barrel
Barbarian Barrel Mega Knight
Inferno Dragon
Barbarian Barrel Ram Rider
Ram Rider Mega Knight
Barbarian Barrel
Mega Knight
Mighty Miner Mega Knight
Barbarian Barrel
Ram Rider
Barbarian Barrel
Mega Knight
Mega Knight
Barbarian Barrel Mega Knight
Inferno Dragon
Mega Knight

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