My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Executioner P.E.K.K.A Electro Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Dark Prince
Giant Snowball
Guards
Zap
Guards Dark Prince
Barbarian Barrel
Guards Dark Prince Executioner Electro Wizard
The Log
Guards Dark Prince
Earthquake
Guards
Arrows
Guards
Royal Delivery
Battle Healer Guards Dark Prince Executioner P.E.K.K.A Electro Wizard Mother Witch
Fireball
Battle Healer Executioner Electro Wizard Mother Witch
Poison
Battle Healer Guards Executioner Electro Wizard Mother Witch
Lightning
Battle Healer Dark Prince Executioner Electro Wizard Mother Witch
Rocket
Battle Healer Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Guards Dark Prince Executioner P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Void Battle Healer Dark Prince Electro Wizard Mother Witch Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Void Battle Healer Dark Prince

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Healer
Executioner Dark Prince Electro Wizard
Guards
Void
Dark Prince
Battle Healer Executioner Electro Wizard Mother Witch
Executioner
Battle Healer Dark Prince P.E.K.K.A
P.E.K.K.A
Electro Wizard Executioner Mother Witch
Electro Wizard
P.E.K.K.A Battle Healer Dark Prince
Mother Witch
Dark Prince P.E.K.K.A

Defense Synergies 0 11

Battle Healer
Dark Prince Executioner Electro Wizard Mother Witch
Guards
Executioner Electro Wizard Mother Witch
Void
Dark Prince
Battle Healer Executioner Electro Wizard Mother Witch
Executioner
Battle Healer Guards Dark Prince
P.E.K.K.A
Electro Wizard
Electro Wizard
Battle Healer Guards Dark Prince P.E.K.K.A
Mother Witch
Battle Healer Guards Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void Executioner Electro Wizard
P.E.K.K.A Battle Healer Dark Prince Executioner Electro Wizard
P.E.K.K.A Void Dark Prince Executioner Electro Wizard
P.E.K.K.A Guards Dark Prince Electro Wizard
Battle Healer Dark Prince P.E.K.K.A
Guards Dark Prince Executioner Electro Wizard Mother Witch
Electro Wizard Void Executioner
Battle Healer Void P.E.K.K.A Electro Wizard
P.E.K.K.A
Guards Battle Healer Dark Prince Electro Wizard
Guards Executioner Electro Wizard Mother Witch Dark Prince
Executioner Electro Wizard
P.E.K.K.A Battle Healer Guards Dark Prince Electro Wizard
Executioner Guards Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Dark Prince Executioner P.E.K.K.A Electro Wizard
Battle Healer Guards Dark Prince Executioner Electro Wizard
Executioner Battle Healer Guards Dark Prince Electro Wizard Mother Witch
P.E.K.K.A Electro Wizard
Dark Prince Battle Healer Guards Executioner P.E.K.K.A Electro Wizard Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Battle Healer Void Dark Prince P.E.K.K.A Electro Wizard
Void Electro Wizard Battle Healer Executioner
Guards P.E.K.K.A Battle Healer Dark Prince Electro Wizard
Guards Dark Prince P.E.K.K.A Battle Healer Electro Wizard
P.E.K.K.A Battle Healer Guards Dark Prince Executioner
Executioner Mother Witch Electro Wizard
Guards Dark Prince P.E.K.K.A Battle Healer Void Electro Wizard
P.E.K.K.A Battle Healer Dark Prince
Void P.E.K.K.A Electro Wizard Dark Prince
P.E.K.K.A Guards
P.E.K.K.A Guards Dark Prince
P.E.K.K.A Guards Void Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Guards Executioner
Executioner
Guards Electro Wizard Battle Healer Dark Prince Executioner P.E.K.K.A
Executioner Battle Healer Dark Prince P.E.K.K.A Electro Wizard Mother Witch
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Guards
Void Executioner Electro Wizard
Void
Guards Void Dark Prince
Executioner Dark Prince
Executioner Mother Witch
Executioner
Executioner
Void
Guards Void Electro Wizard
Void Dark Prince Electro Wizard
Void Executioner
Void Executioner
Void
Executioner
Executioner
Void Dark Prince Executioner Electro Wizard
Mother Witch
Void
Void
Void
Void
Mother Witch Dark Prince Executioner
Void Executioner Electro Wizard
Void
Void
Executioner Electro Wizard Mother Witch
Electro Wizard Guards Void
Void
Void
Void Electro Wizard
P.E.K.K.A
Electro Wizard Guards Void Dark Prince
Executioner Electro Wizard
Void Dark Prince Executioner Electro Wizard
Executioner
Void
Dark Prince Executioner P.E.K.K.A
Guards Electro Wizard
Void Executioner Electro Wizard
Void Dark Prince Executioner Electro Wizard

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