My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Witch Giant Skeleton Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Battle Healer Giant Skeleton Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Clone Giant Skeleton Skeleton King
Giant Snowball
Three Musketeers Clone Witch Skeleton King
Zap
Three Musketeers Clone Witch Skeleton King
Barbarian Barrel
Heal Spirit Three Musketeers Clone Witch Giant Skeleton Skeleton King
The Log
Heal Spirit Three Musketeers Clone Witch Giant Skeleton Skeleton King
Earthquake
Clone Witch Skeleton King
Arrows
Heal Spirit Clone Witch Skeleton King
Royal Delivery
Heal Spirit Battle Healer Three Musketeers Clone Witch Giant Skeleton Skeleton King
Fireball
Battle Healer Three Musketeers Clone Witch Skeleton King
Poison
Battle Healer Three Musketeers Clone Witch Skeleton King
Lightning
Battle Healer Three Musketeers Witch Skeleton King
Rocket
Battle Healer Three Musketeers Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Battle Healer Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Heal Spirit Clone Battle Healer Skeleton King Witch Giant Skeleton Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Heal Spirit Clone Battle Healer

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Battle Healer Three Musketeers Witch Giant Skeleton
Battle Healer
Heal Spirit Three Musketeers Mirror Witch Giant Skeleton
Three Musketeers
Heal Spirit Battle Healer Mirror Clone
Mirror
Battle Healer Three Musketeers Giant Skeleton
Clone
Giant Skeleton Three Musketeers Witch
Witch
Heal Spirit Battle Healer Clone Giant Skeleton Skeleton King
Giant Skeleton
Clone Heal Spirit Battle Healer Mirror Witch
Skeleton King
Witch

Defense Synergies 1 3

Heal Spirit
Battle Healer
Mirror Witch Giant Skeleton
Three Musketeers
Mirror
Battle Healer
Clone
Witch
Battle Healer Giant Skeleton
Giant Skeleton
Battle Healer Witch
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Battle Healer Three Musketeers Witch
Three Musketeers Witch Giant Skeleton
Three Musketeers Witch Skeleton King
Battle Healer Giant Skeleton
Three Musketeers Witch
Battle Healer Giant Skeleton
Three Musketeers Witch Skeleton King
Battle Healer Giant Skeleton
Witch Giant Skeleton Skeleton King
Three Musketeers Witch
Battle Healer Three Musketeers Witch Giant Skeleton
Three Musketeers Witch Skeleton King
Three Musketeers Skeleton King
Three Musketeers
Three Musketeers Witch
Battle Healer Three Musketeers Witch
Witch Battle Healer Giant Skeleton
Three Musketeers
Battle Healer Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Witch Giant Skeleton
Battle Healer
Giant Skeleton Battle Healer Witch
Giant Skeleton Battle Healer
Giant Skeleton Battle Healer Three Musketeers Witch
Three Musketeers Witch
Battle Healer Witch Giant Skeleton
Giant Skeleton Battle Healer
Giant Skeleton Witch
Witch Three Musketeers
Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Three Musketeers Witch Skeleton King
Three Musketeers Witch
Witch Battle Healer Three Musketeers Giant Skeleton Skeleton King
Battle Healer Witch Giant Skeleton Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Giant Skeleton
Giant Skeleton
Witch
Witch
Three Musketeers
Three Musketeers
Three Musketeers Witch
Three Musketeers
Three Musketeers
Three Musketeers
Witch
Giant Skeleton
Witch
Witch
Witch
Witch
Witch
Witch
Giant Skeleton
Witch
Three Musketeers Witch
Three Musketeers
Skeleton King
Giant Skeleton
Three Musketeers
Witch Giant Skeleton Skeleton King
Witch
Witch Giant Skeleton

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: