My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Inferno Tower Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Ram Rider Sparky Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Ram Rider Sparky
Giant Snowball
Minion Horde Furnace Ram Rider
Zap
Minion Horde Furnace Inferno Tower Ram Rider Sparky
Barbarian Barrel
Furnace Inferno Tower Sparky
The Log
Furnace Ram Rider Sparky
Earthquake
Furnace Inferno Tower
Arrows
Minion Horde Furnace
Royal Delivery
Minion Horde Ram Rider Sparky
Fireball
Minion Horde Furnace Inferno Tower Ram Rider Sparky
Poison
Minion Horde Furnace Inferno Tower Sparky
Lightning
Furnace Inferno Tower Ram Rider Sparky Monk
Rocket
Minion Horde Furnace Inferno Tower Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Furnace Minion Horde Inferno Tower Ram Rider Monk Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mirror Furnace Minion Horde Inferno Tower

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Mirror Sparky
Furnace
Mirror Ram Rider Sparky
Inferno Tower
Mirror
Minion Horde Furnace Ram Rider Sparky
Ram Rider
Furnace Mirror Mega Knight
Sparky
Minion Horde Furnace Mirror
Mega Knight
Minion Horde Ram Rider
Monk

Defense Synergies 2 6

Minion Horde
Mirror Inferno Tower Sparky
Furnace
Mirror
Inferno Tower
Minion Horde Mirror Mega Knight
Mirror
Minion Horde Furnace Inferno Tower Sparky Mega Knight
Ram Rider
Sparky
Minion Horde Mirror
Mega Knight
Inferno Tower Mirror
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Inferno Tower Ram Rider Sparky
Minion Horde Inferno Tower Sparky Furnace Ram Rider Mega Knight Monk
Minion Horde Furnace Inferno Tower Ram Rider Sparky Mega Knight
Minion Horde Inferno Tower Sparky Furnace Ram Rider Mega Knight Monk
Sparky Mega Knight Monk
Furnace Mega Knight
Minion Horde Furnace Inferno Tower Ram Rider
Inferno Tower Ram Rider Sparky Mega Knight Monk
Minion Horde Inferno Tower Sparky Furnace
Minion Horde Inferno Tower Sparky Mega Knight
Minion Horde Furnace Ram Rider Mega Knight
Minion Horde Inferno Tower Furnace Ram Rider
Minion Horde Furnace Inferno Tower Sparky Mega Knight Ram Rider
Sparky Mega Knight Minion Horde Furnace
Inferno Tower Sparky Minion Horde Furnace Ram Rider Mega Knight
Minion Horde Inferno Tower Monk Furnace Ram Rider Sparky Mega Knight
Minion Horde Sparky Mega Knight Furnace Inferno Tower
Mega Knight Minion Horde Furnace Ram Rider
Furnace Ram Rider Mega Knight
Sparky Inferno Tower Ram Rider
Mega Knight Minion Horde Furnace Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Inferno Tower Sparky
Mega Knight Monk
Mega Knight Minion Horde Furnace Inferno Tower Ram Rider Sparky
Mega Knight Minion Horde Inferno Tower Ram Rider Sparky Monk
Inferno Tower Minion Horde Ram Rider Sparky Mega Knight
Furnace Minion Horde Ram Rider Monk
Sparky Minion Horde Furnace Inferno Tower Ram Rider
Inferno Tower Mega Knight Minion Horde Sparky
Minion Horde Mega Knight Inferno Tower Sparky Monk
Inferno Tower Minion Horde Sparky
Mega Knight Minion Horde Inferno Tower Sparky
Mega Knight Monk
Mega Knight Minion Horde Inferno Tower Ram Rider Sparky
Minion Horde Furnace Sparky Mega Knight
Inferno Tower Sparky Minion Horde Furnace Monk
Mega Knight Minion Horde Inferno Tower Sparky
Furnace Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Sparky Monk
Monk Ram Rider
Minion Horde Sparky
Sparky
Minion Horde Furnace Sparky Mega Knight
Minion Horde Furnace Ram Rider Monk
Minion Horde Furnace Sparky
Ram Rider
Monk Ram Rider
Minion Horde Sparky
Monk Minion Horde Ram Rider Sparky
Monk
Sparky
Minion Horde Monk
Furnace Sparky
Minion Horde Furnace Sparky
Minion Horde Furnace Sparky Mega Knight
Monk Sparky
Minion Horde Sparky
Sparky Mega Knight Monk
Mega Knight Monk
Minion Horde Sparky Mega Knight Monk
Sparky Monk
Minion Horde Monk
Furnace Sparky Mega Knight
Minion Horde
Ram Rider Sparky Monk
Ram Rider Sparky Mega Knight Monk
Sparky
Minion Horde Furnace Sparky
Minion Horde
Minion Horde Sparky
Minion Horde Sparky Mega Knight
Minion Horde Sparky Monk
Minion Horde Sparky Mega Knight
Sparky Monk
Minion Horde
Ram Rider Monk
Minion Horde Sparky Mega Knight
Monk Sparky
Minion Horde Sparky Mega Knight
Minion Horde Sparky
Sparky Mega Knight Monk

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