My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Zappies Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Zappies Wizard Barbarian Hut Dark Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Dark Prince
Giant Snowball
Minion Horde Zappies Skeleton Army
Zap
Minion Horde Zappies Skeleton Army Dark Prince
Barbarian Barrel
Valkyrie Zappies Wizard Barbarian Hut Skeleton Army Dark Prince Executioner
The Log
Zappies Barbarian Hut Skeleton Army Dark Prince
Earthquake
Zappies Barbarian Hut Skeleton Army
Arrows
Minion Horde Zappies Skeleton Army
Royal Delivery
Minion Horde Valkyrie Zappies Wizard Skeleton Army Dark Prince Executioner
Fireball
Minion Horde Zappies Wizard Barbarian Hut Skeleton Army Executioner
Poison
Minion Horde Zappies Wizard Barbarian Hut Skeleton Army Executioner
Lightning
Valkyrie Wizard Barbarian Hut Dark Prince Executioner
Rocket
Minion Horde Valkyrie Wizard Barbarian Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Dark Prince Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Dark Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Valkyrie Zappies Dark Prince Minion Horde Wizard Executioner Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Valkyrie Zappies Dark Prince

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Barbarian Hut Dark Prince
Valkyrie
Zappies Wizard Barbarian Hut Dark Prince Executioner
Zappies
Valkyrie Dark Prince
Wizard
Valkyrie Dark Prince
Barbarian Hut
Minion Horde Valkyrie Dark Prince
Skeleton Army
Dark Prince
Minion Horde Valkyrie Zappies Wizard Barbarian Hut Executioner
Executioner
Valkyrie Dark Prince

Defense Synergies 0 10

Minion Horde
Barbarian Hut
Valkyrie
Zappies Wizard Executioner
Zappies
Valkyrie Skeleton Army
Wizard
Valkyrie Skeleton Army Dark Prince
Barbarian Hut
Minion Horde Skeleton Army
Skeleton Army
Zappies Wizard Barbarian Hut Executioner
Dark Prince
Wizard Executioner
Executioner
Valkyrie Skeleton Army Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Minion Horde Valkyrie Zappies Wizard Executioner
Minion Horde Barbarian Hut Skeleton Army Valkyrie Zappies Dark Prince Executioner
Minion Horde Barbarian Hut Skeleton Army Valkyrie Zappies Dark Prince Executioner
Minion Horde Barbarian Hut Skeleton Army Valkyrie Zappies Dark Prince
Valkyrie Skeleton Army Dark Prince
Skeleton Army Valkyrie Zappies Dark Prince Executioner
Minion Horde Zappies Wizard Barbarian Hut Executioner
Barbarian Hut Valkyrie
Minion Horde Zappies Barbarian Hut Skeleton Army
Skeleton Army Minion Horde Valkyrie Zappies Dark Prince
Minion Horde Valkyrie Skeleton Army Executioner Zappies Wizard Dark Prince
Minion Horde Executioner Zappies Wizard Barbarian Hut
Minion Horde Barbarian Hut Skeleton Army Valkyrie Zappies Wizard Dark Prince
Valkyrie Wizard Barbarian Hut Skeleton Army Executioner Minion Horde Zappies Dark Prince
Barbarian Hut Skeleton Army Minion Horde Zappies
Minion Horde Barbarian Hut Skeleton Army Zappies
Minion Horde Wizard Barbarian Hut Valkyrie Zappies Skeleton Army Dark Prince Executioner
Valkyrie Minion Horde Zappies Wizard Barbarian Hut Skeleton Army Dark Prince Executioner
Valkyrie Wizard Executioner Zappies Barbarian Hut Dark Prince
Barbarian Hut Zappies
Valkyrie Wizard Skeleton Army Dark Prince Minion Horde Zappies Executioner
Zappies Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Skeleton Army Zappies Dark Prince
Valkyrie Wizard Executioner
Zappies Skeleton Army Minion Horde Valkyrie Barbarian Hut Dark Prince
Valkyrie Skeleton Army Dark Prince Minion Horde Zappies Barbarian Hut
Barbarian Hut Minion Horde Valkyrie Zappies Skeleton Army Dark Prince Executioner
Wizard Executioner Minion Horde Zappies
Skeleton Army Dark Prince Minion Horde Valkyrie Zappies Barbarian Hut
Minion Horde Valkyrie Zappies Barbarian Hut Skeleton Army Dark Prince
Minion Horde Valkyrie Zappies Barbarian Hut Skeleton Army Dark Prince
Minion Horde Zappies Barbarian Hut Skeleton Army
Minion Horde Valkyrie Zappies Dark Prince
Skeleton Army Valkyrie Dark Prince
Skeleton Army Dark Prince Minion Horde Valkyrie Zappies Wizard Barbarian Hut Executioner
Wizard Minion Horde Valkyrie Zappies Barbarian Hut Skeleton Army Executioner
Zappies Skeleton Army Minion Horde Valkyrie Barbarian Hut Dark Prince Executioner
Valkyrie Executioner Minion Horde Zappies Wizard Barbarian Hut Dark Prince
Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Barbarian Hut
Executioner
Minion Horde Barbarian Hut
Valkyrie Barbarian Hut Dark Prince
Wizard Executioner Minion Horde Valkyrie Dark Prince
Wizard Executioner Minion Horde
Minion Horde Wizard Executioner
Wizard Barbarian Hut Executioner
Wizard
Minion Horde
Minion Horde Valkyrie Wizard Dark Prince
Wizard Executioner
Barbarian Hut Executioner
Minion Horde
Barbarian Hut
Minion Horde Wizard Barbarian Hut Executioner
Minion Horde Wizard Barbarian Hut Executioner
Minion Horde
Wizard Dark Prince Executioner
Valkyrie Wizard
Minion Horde
Wizard
Minion Horde Barbarian Hut
Valkyrie Wizard Dark Prince Executioner
Minion Horde
Wizard Executioner
Wizard
Minion Horde Wizard Executioner
Minion Horde Zappies Wizard
Minion Horde
Minion Horde Wizard
Minion Horde Zappies
Minion Horde
Wizard
Minion Horde Zappies Barbarian Hut Skeleton Army Dark Prince
Zappies Wizard Executioner
Minion Horde Valkyrie Wizard Dark Prince Executioner
Wizard Executioner
Minion Horde Dark Prince Executioner
Minion Horde Zappies
Zappies Executioner
Dark Prince Executioner
Wizard

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