My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Wizard Night Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Wizard Balloon Night Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Night Witch
Giant Snowball
Dart Goblin Balloon Night Witch Little Prince
Zap
Dart Goblin Balloon Night Witch Little Prince
Barbarian Barrel
Dart Goblin Wizard Night Witch Little Prince
The Log
Dart Goblin Little Prince
Earthquake
Arrows
Dart Goblin Night Witch Little Prince
Royal Delivery
Dart Goblin Wizard Balloon Night Witch Little Prince
Fireball
Dart Goblin Wizard Balloon Night Witch Little Prince
Poison
Dart Goblin Wizard Balloon Night Witch Little Prince
Lightning
Ice Golem Wizard Balloon Night Witch Little Prince
Rocket
Wizard Balloon Night Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Wizard Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Freeze Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Dart Goblin Little Prince Freeze Night Witch Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Dart Goblin Little Prince

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Balloon Dart Goblin
Dart Goblin
Ice Golem Balloon The Log
Wizard
Balloon
Freeze
Balloon
Balloon
Ice Golem Freeze Dart Goblin Wizard The Log Little Prince
The Log
Dart Goblin Balloon Little Prince
Night Witch
Little Prince
Balloon The Log

Defense Synergies 1 10

Ice Golem
Night Witch Dart Goblin Wizard The Log Little Prince
Dart Goblin
Ice Golem The Log Night Witch
Wizard
Ice Golem Freeze The Log
Freeze
Wizard
Balloon
The Log
Ice Golem Dart Goblin Wizard Night Witch Little Prince
Night Witch
Ice Golem Dart Goblin The Log
Little Prince
Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Dart Goblin Wizard The Log
Dart Goblin The Log Night Witch
Dart Goblin Freeze Night Witch
Night Witch Dart Goblin
The Log
Freeze The Log Dart Goblin Night Witch
Dart Goblin Wizard Freeze Night Witch Little Prince
Ice Golem Dart Goblin The Log
Night Witch
Ice Golem Dart Goblin Night Witch Little Prince
Dart Goblin Ice Golem Wizard Freeze The Log Night Witch
Dart Goblin Wizard Night Witch
Night Witch Wizard Freeze The Log
Wizard Dart Goblin Freeze The Log Night Witch
Freeze The Log
Wizard Night Witch
Dart Goblin Wizard The Log Night Witch Little Prince
Wizard Freeze The Log Ice Golem Dart Goblin Little Prince
Dart Goblin
Wizard Dart Goblin The Log Night Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem
Ice Golem Wizard The Log
Ice Golem The Log
Ice Golem The Log Night Witch
Night Witch
Wizard Ice Golem Dart Goblin Freeze
Ice Golem Dart Goblin Night Witch
Freeze Ice Golem The Log
Dart Goblin
Dart Goblin
The Log
Ice Golem Wizard Night Witch
Wizard Dart Goblin
Ice Golem Dart Goblin Freeze The Log Night Witch Little Prince
Ice Golem Dart Goblin Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Freeze The Log
Dart Goblin The Log
Dart Goblin The Log
Ice Golem Dart Goblin Freeze The Log
Wizard The Log
Wizard Ice Golem Dart Goblin Freeze
Dart Goblin Wizard The Log
The Log Ice Golem Dart Goblin Wizard Freeze
The Log Dart Goblin Wizard
Night Witch
Dart Goblin Wizard The Log
Dart Goblin Wizard
Ice Golem Dart Goblin The Log
Dart Goblin Freeze
Ice Golem Dart Goblin The Log
Dart Goblin Wizard The Log
Dart Goblin Wizard The Log
Freeze
Night Witch
Dart Goblin Wizard The Log
Dart Goblin Wizard The Log Little Prince
The Log Night Witch
Wizard
The Log
The Log
Ice Golem Freeze The Log Wizard Little Prince
The Log Dart Goblin Wizard
Wizard The Log
Dart Goblin The Log
Ice Golem Dart Goblin Wizard Night Witch Little Prince
Dart Goblin Wizard Freeze
Night Witch
Dart Goblin Wizard The Log Night Witch
Freeze
Wizard The Log
Dart Goblin Freeze Night Witch
Dart Goblin Wizard
Freeze
The Log
Dart Goblin Wizard
The Log Ice Golem Dart Goblin Wizard
Dart Goblin
Dart Goblin Freeze The Log
Dart Goblin
Dart Goblin Freeze The Log Little Prince

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