My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Witch P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Witch
Zap
Minions Firecracker Witch
Barbarian Barrel
Ice Spirit Knight Firecracker Witch Electro Wizard
The Log
Ice Spirit Firecracker Witch
Earthquake
Firecracker Witch
Arrows
Ice Spirit Minions Firecracker Witch
Royal Delivery
Ice Spirit Knight Minions Firecracker Witch P.E.K.K.A Electro Wizard
Fireball
Minions Firecracker Witch Electro Wizard
Poison
Minions Firecracker Witch Electro Wizard
Lightning
Knight Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Minions Firecracker Electro Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Minions

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Minions P.E.K.K.A Firecracker Witch
Arrows
P.E.K.K.A Knight
Knight
Ice Spirit Minions Firecracker Arrows Witch Electro Wizard
Minions
Ice Spirit Knight Firecracker P.E.K.K.A
Firecracker
Knight Ice Spirit Minions P.E.K.K.A
Witch
Ice Spirit Knight P.E.K.K.A
P.E.K.K.A
Ice Spirit Arrows Electro Wizard Minions Firecracker Witch
Electro Wizard
P.E.K.K.A Knight

Defense Synergies 3 16

Ice Spirit
Knight Minions Firecracker Witch P.E.K.K.A Electro Wizard
Arrows
Knight P.E.K.K.A
Knight
Minions Firecracker Electro Wizard Ice Spirit Arrows Witch
Minions
Knight Ice Spirit Firecracker P.E.K.K.A Electro Wizard
Firecracker
Knight Ice Spirit Minions P.E.K.K.A Electro Wizard
Witch
Ice Spirit Knight Electro Wizard
P.E.K.K.A
Ice Spirit Arrows Minions Firecracker Electro Wizard
Electro Wizard
Knight Ice Spirit Minions Firecracker Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Electro Wizard
P.E.K.K.A Ice Spirit Knight Minions Firecracker Witch Electro Wizard
Witch P.E.K.K.A Knight Minions Electro Wizard
Witch P.E.K.K.A Knight Minions Firecracker Electro Wizard
Arrows Firecracker P.E.K.K.A
Arrows Minions Firecracker Electro Wizard
Minions Electro Wizard Ice Spirit Arrows Firecracker Witch
Arrows P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Minions
Knight Ice Spirit Firecracker Electro Wizard
Minions Witch Electro Wizard Arrows Knight Firecracker
Arrows Minions Firecracker Witch Electro Wizard
P.E.K.K.A Ice Spirit Knight Minions Witch Electro Wizard
Ice Spirit Arrows Minions Firecracker Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Electro Wizard
Ice Spirit P.E.K.K.A Electro Wizard
Arrows Knight Minions Firecracker Witch P.E.K.K.A Electro Wizard
Ice Spirit Arrows Knight Minions Firecracker Witch Electro Wizard
Arrows Witch Ice Spirit Knight Minions Firecracker Electro Wizard
P.E.K.K.A Electro Wizard
Arrows Knight Minions Firecracker Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Witch P.E.K.K.A Electro Wizard
Electro Wizard Arrows Knight Firecracker
P.E.K.K.A Ice Spirit Knight Minions Witch Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight Witch
Arrows Firecracker Ice Spirit Minions Witch Electro Wizard
P.E.K.K.A Knight Minions Witch Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Ice Spirit Knight Minions Firecracker Witch
Witch P.E.K.K.A
P.E.K.K.A Knight Minions Witch
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Knight Witch
Firecracker Witch
Witch Electro Wizard Ice Spirit Knight Minions Firecracker P.E.K.K.A
Arrows Minions Firecracker Witch P.E.K.K.A Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Knight Firecracker
Arrows Firecracker
Arrows Firecracker Ice Spirit Minions Witch
Arrows Firecracker Witch
Arrows Ice Spirit Firecracker
Arrows Firecracker
Minions Electro Wizard
Firecracker Arrows Knight Electro Wizard
Arrows Firecracker
Knight Firecracker
Arrows Minions Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker
Arrows
Minions
Arrows Firecracker Electro Wizard
Arrows Firecracker Witch
Minions
Arrows
Arrows
Arrows Firecracker Ice Spirit Witch
Witch
Arrows Firecracker Witch Electro Wizard
Arrows Witch
Arrows Firecracker
Arrows Firecracker Witch Electro Wizard
Electro Wizard Ice Spirit Minions Firecracker Witch
Arrows
Ice Spirit Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard Ice Spirit Minions Witch
Arrows Firecracker Witch Electro Wizard
Arrows
Knight Firecracker Electro Wizard
Arrows Firecracker
Arrows
Firecracker P.E.K.K.A
Ice Spirit Minions Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard

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