My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Valkyrie Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon
Giant Snowball
Archers Cannon Balloon
Zap
Archers Cannon Balloon
Barbarian Barrel
Ice Spirit Archers Cannon Valkyrie
The Log
Ice Spirit Archers Cannon Mini P.E.K.K.A
Earthquake
Archers Cannon
Arrows
Ice Spirit Archers
Royal Delivery
Ice Spirit Archers Mini P.E.K.K.A Valkyrie Balloon
Fireball
Archers Cannon Balloon
Poison
Archers Cannon Balloon
Lightning
Cannon Mini P.E.K.K.A Valkyrie Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Valkyrie Rage Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage Archers Cannon Tornado Mini P.E.K.K.A Valkyrie Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Rage Archers Cannon

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Balloon Archers Mini P.E.K.K.A
Archers
Valkyrie Ice Spirit Mini P.E.K.K.A Balloon
Cannon
Mini P.E.K.K.A
Ice Spirit Archers Valkyrie Rage Tornado
Valkyrie
Ice Spirit Archers Balloon Mini P.E.K.K.A Tornado
Rage
Balloon Mini P.E.K.K.A
Tornado
Mini P.E.K.K.A Valkyrie Balloon
Balloon
Ice Spirit Valkyrie Rage Archers Tornado

Defense Synergies 2 12

Ice Spirit
Mini P.E.K.K.A Archers Cannon Valkyrie Tornado
Archers
Valkyrie Ice Spirit Cannon Mini P.E.K.K.A Tornado
Cannon
Ice Spirit Archers Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Ice Spirit Archers Cannon Valkyrie Tornado
Valkyrie
Archers Ice Spirit Cannon Mini P.E.K.K.A Tornado
Rage
Tornado
Ice Spirit Archers Mini P.E.K.K.A Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie
Mini P.E.K.K.A Ice Spirit Cannon Valkyrie
Cannon Mini P.E.K.K.A Tornado Archers Valkyrie
Cannon Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Tornado
Tornado Archers Cannon Valkyrie
Tornado Ice Spirit Archers Cannon
Cannon Valkyrie
Cannon Mini P.E.K.K.A Tornado
Tornado Ice Spirit Archers Cannon Mini P.E.K.K.A Valkyrie
Archers Valkyrie Cannon Tornado
Archers Tornado
Cannon Mini P.E.K.K.A Ice Spirit Valkyrie
Valkyrie Ice Spirit Cannon Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Cannon
Tornado Ice Spirit Cannon Mini P.E.K.K.A
Cannon Mini P.E.K.K.A Valkyrie Tornado
Ice Spirit Cannon Valkyrie Archers Tornado
Valkyrie Tornado Ice Spirit Archers Cannon
Mini P.E.K.K.A Cannon Tornado
Valkyrie Archers Cannon Mini P.E.K.K.A
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Archers
Archers Mini P.E.K.K.A Valkyrie
Ice Spirit Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Tornado
Cannon Mini P.E.K.K.A Valkyrie
Ice Spirit Archers Tornado
Mini P.E.K.K.A Archers Valkyrie
Mini P.E.K.K.A Valkyrie
Ice Spirit Mini P.E.K.K.A Valkyrie Tornado
Cannon
Mini P.E.K.K.A Valkyrie
Valkyrie Tornado
Mini P.E.K.K.A Cannon Valkyrie
Archers Cannon Valkyrie
Ice Spirit Archers Mini P.E.K.K.A Valkyrie Tornado
Valkyrie Archers Cannon Mini P.E.K.K.A
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Tornado
Valkyrie
Valkyrie
Ice Spirit Tornado
Archers Tornado
Ice Spirit Tornado
Tornado
Mini P.E.K.K.A Tornado
Valkyrie Tornado
Archers Tornado
Tornado
Mini P.E.K.K.A
Archers Mini P.E.K.K.A
Valkyrie Tornado
Tornado
Tornado
Tornado Ice Spirit Valkyrie
Tornado
Tornado
Tornado
Archers Tornado
Ice Spirit
Mini P.E.K.K.A
Ice Spirit
Ice Spirit Archers
Archers Tornado
Mini P.E.K.K.A Valkyrie
Tornado
Ice Spirit Tornado
Tornado
Tornado

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