My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Miner
Giant Snowball
Cannon Wall Breakers Witch Miner
Zap
Cannon Firecracker Wall Breakers Witch
Barbarian Barrel
Ice Spirit Cannon Firecracker Wall Breakers Witch
The Log
Ice Spirit Cannon Firecracker Wall Breakers Witch
Earthquake
Cannon Firecracker Witch
Arrows
Ice Spirit Firecracker Wall Breakers Witch
Royal Delivery
Ice Spirit Firecracker Wall Breakers Witch Miner
Fireball
Cannon Firecracker Wall Breakers Witch
Poison
Cannon Firecracker Witch
Lightning
Cannon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers The Log Cannon Firecracker Miner Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Wall Breakers The Log Cannon

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Firecracker Wall Breakers Witch Miner Mega Knight
Cannon
Firecracker
Miner Ice Spirit Wall Breakers Mega Knight
Wall Breakers
Miner Ice Spirit Firecracker The Log Mega Knight
Witch
Ice Spirit Miner Mega Knight
The Log
Wall Breakers Miner Mega Knight
Miner
Firecracker Wall Breakers Ice Spirit Witch The Log Mega Knight
Mega Knight
Ice Spirit Firecracker Wall Breakers Witch The Log Miner

Defense Synergies 2 14

Ice Spirit
Cannon Firecracker Witch The Log Miner Mega Knight
Cannon
The Log Ice Spirit Firecracker Witch
Firecracker
The Log Ice Spirit Cannon Mega Knight
Wall Breakers
Witch
Ice Spirit Cannon The Log Mega Knight
The Log
Cannon Firecracker Ice Spirit Witch Miner Mega Knight
Miner
Ice Spirit The Log Mega Knight
Mega Knight
Ice Spirit Firecracker Witch The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker The Log
Ice Spirit Cannon Firecracker Witch The Log Mega Knight
Cannon Witch Mega Knight
Cannon Witch Firecracker Mega Knight
Firecracker The Log Mega Knight
The Log Cannon Firecracker Mega Knight
Ice Spirit Cannon Firecracker Witch
Cannon The Log Mega Knight
Cannon Witch
Ice Spirit Cannon Firecracker Miner Mega Knight
Witch Cannon Firecracker The Log Mega Knight
Firecracker Witch
Cannon Mega Knight Ice Spirit Witch The Log
Mega Knight Ice Spirit Cannon Firecracker Witch The Log
Cannon Mega Knight
Ice Spirit Cannon The Log Mega Knight
Mega Knight Cannon Firecracker Witch
Ice Spirit Cannon Mega Knight Firecracker Witch The Log
Witch The Log Ice Spirit Cannon Firecracker Mega Knight
Cannon
Mega Knight Cannon Firecracker Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
Firecracker The Log Miner Mega Knight
Mega Knight Ice Spirit Witch The Log
Mega Knight The Log
Cannon Witch Mega Knight
Firecracker Ice Spirit Witch
Witch
Mega Knight
Mega Knight Ice Spirit Firecracker Witch The Log
Witch Cannon
Mega Knight Witch
Mega Knight The Log
Mega Knight Cannon Witch
Cannon Firecracker Witch Mega Knight
Witch Ice Spirit Firecracker The Log
Mega Knight Cannon Firecracker Witch The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Miner
The Log Miner
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Ice Spirit Witch
Firecracker Witch The Log
The Log Ice Spirit Firecracker
The Log Miner Firecracker
Firecracker Miner The Log
Firecracker
Firecracker The Log Miner
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker Witch The Log Miner Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Ice Spirit Witch Mega Knight
Witch
Firecracker The Log Miner Witch
Witch The Log Miner Mega Knight
Miner Firecracker The Log
Firecracker Witch
Ice Spirit Firecracker Witch
The Log Miner Mega Knight
Ice Spirit Firecracker
Mega Knight
Firecracker The Log
Ice Spirit Witch
Firecracker Witch
The Log
Miner Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Ice Spirit Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log Miner Mega Knight
Firecracker Mega Knight

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