My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Goblin Cage Valkyrie Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Valkyrie Wall Breakers Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers
Giant Snowball
Goblin Gang Wall Breakers
Zap
Goblin Gang Wall Breakers
Barbarian Barrel
Ice Spirit Goblin Gang Goblin Cage Valkyrie Wall Breakers
The Log
Ice Spirit Goblin Gang Goblin Cage Wall Breakers
Earthquake
Goblin Gang Goblin Cage
Arrows
Ice Spirit Goblin Gang Wall Breakers
Royal Delivery
Ice Spirit Goblin Gang Goblin Cage Valkyrie Wall Breakers
Fireball
Goblin Gang Goblin Cage Wall Breakers
Poison
Goblin Gang Goblin Cage
Lightning
Goblin Cage Valkyrie Archer Queen
Rocket
Valkyrie Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers The Log Goblin Gang Fireball Goblin Cage Valkyrie Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Wall Breakers The Log Goblin Gang

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Cage Valkyrie Wall Breakers
Goblin Gang
Goblin Cage Valkyrie
Fireball
Wall Breakers The Log Archer Queen
Goblin Cage
Ice Spirit Goblin Gang Wall Breakers The Log
Valkyrie
Ice Spirit Wall Breakers Goblin Gang Archer Queen
Wall Breakers
Valkyrie Ice Spirit Fireball Goblin Cage The Log
The Log
Fireball Goblin Cage Wall Breakers
Archer Queen
Fireball Valkyrie

Defense Synergies 4 14

Ice Spirit
Goblin Gang Goblin Cage Fireball Valkyrie The Log Archer Queen
Goblin Gang
Ice Spirit Goblin Cage Valkyrie The Log Archer Queen
Fireball
The Log Ice Spirit Goblin Cage Valkyrie
Goblin Cage
Ice Spirit Goblin Gang Fireball The Log Archer Queen
Valkyrie
Ice Spirit Goblin Gang Fireball The Log Archer Queen
Wall Breakers
The Log
Fireball Archer Queen Ice Spirit Goblin Gang Goblin Cage Valkyrie
Archer Queen
The Log Ice Spirit Goblin Gang Goblin Cage Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Valkyrie The Log
Ice Spirit Goblin Gang Goblin Cage Valkyrie The Log
Goblin Gang Goblin Cage Valkyrie
Goblin Cage Goblin Gang Valkyrie
Fireball Goblin Cage Valkyrie The Log
Goblin Gang Fireball The Log Valkyrie
Ice Spirit Goblin Gang Fireball Goblin Cage
Fireball Goblin Cage Valkyrie The Log
Goblin Gang Goblin Cage Archer Queen
Goblin Gang Ice Spirit Valkyrie
Goblin Gang Valkyrie Fireball The Log
Goblin Gang Fireball
Goblin Cage Ice Spirit Goblin Gang Fireball Valkyrie The Log
Fireball Valkyrie Ice Spirit Goblin Gang Goblin Cage The Log
Goblin Gang Goblin Cage
Ice Spirit Goblin Gang Fireball Goblin Cage The Log
Goblin Gang Fireball Goblin Cage Valkyrie
Ice Spirit Fireball Goblin Cage Valkyrie Goblin Gang The Log
Goblin Cage Valkyrie The Log Ice Spirit Fireball
Goblin Cage
Goblin Gang Valkyrie Fireball The Log
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball Goblin Cage
Fireball Goblin Gang Valkyrie The Log
Goblin Gang Ice Spirit Goblin Cage Valkyrie The Log
Goblin Gang Valkyrie Fireball Goblin Cage The Log
Goblin Gang Goblin Cage Valkyrie
Fireball Ice Spirit Goblin Gang
Goblin Gang Fireball Goblin Cage Valkyrie
Goblin Cage Valkyrie
Goblin Cage Ice Spirit Fireball Valkyrie The Log
Goblin Gang Goblin Cage
Goblin Cage Valkyrie
Fireball Goblin Cage Valkyrie The Log Archer Queen
Goblin Gang Fireball Goblin Cage Valkyrie
Fireball Goblin Cage Valkyrie
Goblin Gang Ice Spirit Fireball Goblin Cage Valkyrie The Log Archer Queen
Valkyrie Fireball Goblin Cage The Log Archer Queen
Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Ice Spirit
The Log
Fireball The Log Ice Spirit
Fireball The Log
Goblin Gang Fireball
Fireball Valkyrie The Log
Fireball Archer Queen
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Fireball The Log
Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Ice Spirit Fireball Valkyrie
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Ice Spirit Fireball
Fireball
Fireball The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Goblin Gang Fireball
Fireball Archer Queen
The Log Fireball
Fireball Goblin Gang Valkyrie
The Log Fireball
Fireball Archer Queen
Archer Queen
Ice Spirit Goblin Gang Fireball The Log Archer Queen
Fireball Archer Queen
Fireball The Log Archer Queen
Fireball

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