My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Prince Electro Wizard Lumberjack Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Prince Lumberjack Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Mighty Miner
Giant Snowball
Lumberjack Mighty Miner
Zap
Prince Mighty Miner
Barbarian Barrel
Ice Spirit Knight Electro Wizard Lumberjack
The Log
Ice Spirit Prince Lumberjack
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Knight Prince Electro Wizard Lumberjack
Fireball
Electro Wizard Lumberjack Mighty Miner
Poison
Electro Wizard
Lightning
Knight Prince Electro Wizard Lumberjack Mighty Miner
Rocket
Prince Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Rage Prince Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage The Log Knight Electro Wizard Lumberjack Mighty Miner Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Rage The Log Knight

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Prince Lumberjack
Knight
Ice Spirit Prince The Log Electro Wizard Lumberjack
Rage
Prince Electro Wizard
Prince
Ice Spirit Knight Rage The Log Electro Wizard Lumberjack
The Log
Knight Prince Lumberjack
Electro Wizard
Knight Rage Prince Lumberjack
Lumberjack
Ice Spirit Knight Prince The Log Electro Wizard
Mighty Miner

Defense Synergies 2 11

Ice Spirit
Knight Prince The Log Electro Wizard Lumberjack
Knight
Electro Wizard Ice Spirit The Log Lumberjack
Rage
Prince
The Log Ice Spirit Electro Wizard
The Log
Prince Ice Spirit Knight Electro Wizard Lumberjack
Electro Wizard
Knight Ice Spirit Prince The Log Lumberjack
Lumberjack
Ice Spirit Knight The Log Electro Wizard
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log Electro Wizard
Lumberjack Ice Spirit Knight Prince The Log Electro Wizard
Prince Lumberjack Knight Electro Wizard
Prince Lumberjack Knight Electro Wizard
Prince The Log Lumberjack
The Log Electro Wizard Lumberjack
Electro Wizard Ice Spirit
The Log Electro Wizard
Mighty Miner Prince Lumberjack
Knight Ice Spirit Prince Electro Wizard Lumberjack
Electro Wizard Knight The Log Lumberjack
Electro Wizard
Prince Lumberjack Ice Spirit Knight The Log Electro Wizard
Ice Spirit Prince The Log Electro Wizard Lumberjack
Knight Prince Electro Wizard Lumberjack
Ice Spirit Prince The Log Electro Wizard Lumberjack
Knight Prince Electro Wizard Lumberjack
Ice Spirit Knight Prince The Log Electro Wizard Lumberjack
The Log Ice Spirit Knight Electro Wizard Lumberjack
Prince Electro Wizard Lumberjack
Knight Prince The Log Electro Wizard Lumberjack
Lumberjack Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Prince Electro Wizard
Electro Wizard Knight Prince The Log Lumberjack
Lumberjack Ice Spirit Knight Prince The Log Electro Wizard
Prince Lumberjack Knight The Log Electro Wizard
Knight Prince Lumberjack Mighty Miner
Ice Spirit Electro Wizard
Prince Knight Electro Wizard Lumberjack
Mighty Miner Knight Prince Lumberjack
Electro Wizard Ice Spirit Knight Prince The Log
Knight Prince Lumberjack
Prince The Log Electro Wizard
Prince Knight Lumberjack
Electro Wizard Ice Spirit Knight Prince The Log Lumberjack Mighty Miner
The Log Electro Wizard Mighty Miner
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log Electro Wizard
The Log
Knight Prince The Log
The Log
Ice Spirit
The Log
The Log Ice Spirit
The Log
Prince Electro Wizard Lumberjack
Knight Prince The Log Electro Wizard
Knight The Log
Prince The Log
The Log
The Log
Prince The Log Electro Wizard
The Log
Prince The Log
Prince The Log
The Log
The Log Ice Spirit
The Log Electro Wizard
Prince The Log
The Log
Electro Wizard
Electro Wizard Ice Spirit
The Log
Ice Spirit Electro Wizard
Mighty Miner Prince
The Log
Electro Wizard Ice Spirit Prince
Electro Wizard
The Log
Knight Prince Electro Wizard Lumberjack
The Log
Prince
Ice Spirit The Log Electro Wizard
Electro Wizard
Prince The Log Electro Wizard
Prince

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