My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Battle Ram Wizard Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Inferno Dragon
Giant Snowball
Battle Ram Witch Inferno Dragon
Zap
Mortar Battle Ram Witch Inferno Dragon
Barbarian Barrel
Ice Spirit Mortar Valkyrie Battle Ram Wizard Witch
The Log
Ice Spirit Battle Ram Witch
Earthquake
Mortar Witch
Arrows
Ice Spirit Witch
Royal Delivery
Ice Spirit Valkyrie Battle Ram Wizard Witch Inferno Dragon
Fireball
Mortar Battle Ram Wizard Witch Inferno Dragon
Poison
Mortar Wizard Witch
Lightning
Mortar Valkyrie Battle Ram Wizard Witch Inferno Dragon
Rocket
Mortar Valkyrie Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Battle Ram Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Mortar Valkyrie Battle Ram Inferno Dragon Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit The Log Mortar Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Battle Ram Mortar Witch Inferno Dragon
Mortar
Ice Spirit The Log
Valkyrie
Ice Spirit Battle Ram Wizard Witch
Battle Ram
Ice Spirit The Log Valkyrie Witch
Wizard
Valkyrie
Witch
Ice Spirit Valkyrie Battle Ram
The Log
Battle Ram Mortar
Inferno Dragon
Ice Spirit

Defense Synergies 0 16

Ice Spirit
Mortar Valkyrie Wizard Witch The Log Inferno Dragon
Mortar
Ice Spirit Valkyrie Wizard The Log Inferno Dragon
Valkyrie
Ice Spirit Mortar Wizard Witch The Log
Battle Ram
Wizard
Ice Spirit Mortar Valkyrie The Log
Witch
Ice Spirit Valkyrie The Log
The Log
Ice Spirit Mortar Valkyrie Wizard Witch Inferno Dragon
Inferno Dragon
Ice Spirit Mortar The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Valkyrie Wizard The Log
Inferno Dragon Ice Spirit Mortar Valkyrie Witch The Log
Mortar Witch Valkyrie Inferno Dragon
Witch Inferno Dragon Mortar Valkyrie
Valkyrie The Log
The Log Valkyrie
Inferno Dragon Ice Spirit Mortar Wizard Witch
Valkyrie The Log
Witch Inferno Dragon Mortar
Ice Spirit Valkyrie
Valkyrie Witch Wizard The Log
Inferno Dragon Wizard Witch
Mortar Ice Spirit Valkyrie Wizard Witch The Log
Valkyrie Wizard Ice Spirit Mortar Witch The Log
Inferno Dragon Mortar
Ice Spirit Mortar The Log Inferno Dragon
Wizard Mortar Valkyrie Witch
Ice Spirit Mortar Valkyrie Wizard Witch The Log
Mortar Valkyrie Wizard Witch The Log Ice Spirit Inferno Dragon
Mortar Inferno Dragon
Valkyrie Wizard Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Mortar Valkyrie Wizard The Log Inferno Dragon
Ice Spirit Valkyrie Witch The Log
Valkyrie The Log
Valkyrie Witch Inferno Dragon
Wizard Ice Spirit Witch
Valkyrie Witch
Valkyrie Inferno Dragon
Ice Spirit Mortar Valkyrie Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Valkyrie Witch
Valkyrie The Log
Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Ice Spirit Mortar Valkyrie The Log Inferno Dragon
Valkyrie Wizard Witch The Log Inferno Dragon
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Valkyrie The Log
Mortar The Log
The Log
Valkyrie The Log
Wizard Mortar Valkyrie The Log
Wizard Ice Spirit Witch
Mortar Wizard Witch The Log
The Log Ice Spirit Wizard
The Log Mortar Wizard
Mortar Valkyrie Wizard The Log
Wizard
Mortar The Log
Mortar
Mortar The Log
Mortar Wizard Witch The Log
Mortar Wizard The Log
Mortar
Mortar Wizard The Log
Mortar Valkyrie Wizard Witch The Log
The Log
Wizard
The Log
Mortar The Log
The Log Ice Spirit Mortar Valkyrie Wizard Witch
Witch Inferno Dragon
Mortar The Log Wizard Witch
Mortar Wizard Witch The Log
Mortar The Log
Wizard Witch
Ice Spirit Wizard Witch
Mortar Wizard The Log
Ice Spirit
Wizard The Log
Ice Spirit Witch
Wizard Witch
The Log
Valkyrie Wizard
The Log Mortar Wizard
Ice Spirit Witch The Log
Witch
Mortar Witch The Log

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