My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Zappies Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Zappies Prince X-Bow Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince X-Bow Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Rascals Prince X-Bow Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Prince
Giant Snowball
Zappies Goblin Curse Princess
Zap
Zappies Goblin Curse Prince X-Bow Princess
Barbarian Barrel
Ice Spirit Rascals Zappies Goblin Curse X-Bow Princess
The Log
Ice Spirit Rascals Zappies Goblin Curse Prince X-Bow Princess
Earthquake
Zappies X-Bow
Arrows
Ice Spirit Rascals Zappies Goblin Curse Princess
Royal Delivery
Ice Spirit Rascals Zappies Prince Princess
Fireball
Rascals Zappies X-Bow Princess
Poison
Rascals Zappies Goblin Curse X-Bow Princess
Lightning
Prince X-Bow
Rocket
Rascals Prince X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Princess Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Princess Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Goblin Curse Prince Princess Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblin Curse Princess Zappies Rascals Prince Goblin Machine X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Goblin Curse Princess Zappies

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Rascals Goblin Curse Prince X-Bow Princess
Rascals
Ice Spirit Zappies Prince
Zappies
Rascals Prince
Goblin Curse
Ice Spirit
Prince
Ice Spirit Rascals Zappies Princess
X-Bow
Ice Spirit
Princess
Ice Spirit Prince
Goblin Machine

Defense Synergies 1 6

Ice Spirit
X-Bow Rascals Zappies Prince Princess
Rascals
Ice Spirit Princess
Zappies
Ice Spirit Prince
Goblin Curse
Prince
Ice Spirit Zappies
X-Bow
Ice Spirit
Princess
Ice Spirit Rascals
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies X-Bow
Ice Spirit Rascals Zappies Goblin Curse Prince X-Bow
Prince Rascals Zappies Goblin Curse
Prince Rascals Zappies Goblin Curse
Prince X-Bow Princess
Rascals Zappies X-Bow
Ice Spirit Rascals Zappies Goblin Curse X-Bow Princess
Rascals X-Bow
Zappies Rascals Goblin Curse Prince X-Bow Princess
Ice Spirit Rascals Zappies Prince
Goblin Curse Rascals Zappies X-Bow Princess
Rascals Zappies Goblin Curse Princess
Prince Ice Spirit Rascals Zappies Goblin Curse X-Bow
Ice Spirit Rascals Zappies Goblin Curse Prince X-Bow Princess
Rascals Zappies Goblin Curse Prince X-Bow
Ice Spirit Rascals Zappies Goblin Curse Prince X-Bow
Rascals Zappies Prince X-Bow
Ice Spirit Rascals Zappies Prince X-Bow
Ice Spirit Rascals Zappies Goblin Curse Princess
Zappies Goblin Curse Prince
Rascals Zappies Goblin Curse Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Zappies Prince X-Bow
Prince X-Bow
Zappies Ice Spirit Rascals Prince
Prince Rascals Zappies X-Bow
Rascals Zappies Goblin Curse Prince
Ice Spirit Rascals Zappies Goblin Curse Princess
Rascals Prince Zappies
Rascals Zappies Goblin Curse Prince
Ice Spirit Zappies Prince X-Bow
Zappies Goblin Curse
Rascals Zappies Prince
Prince
Rascals Prince Zappies Goblin Curse
Rascals Zappies Goblin Curse Princess
Rascals Zappies Ice Spirit Prince X-Bow
Rascals Zappies Goblin Curse Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rascals X-Bow
Goblin Curse X-Bow Princess
X-Bow
Rascals Prince
Goblin Curse
Ice Spirit Goblin Curse Princess
Princess
X-Bow Ice Spirit Goblin Curse Princess
X-Bow
Prince X-Bow
Prince X-Bow Princess
Goblin Curse Princess
Princess
X-Bow Princess
Princess Prince X-Bow
X-Bow Princess
X-Bow Princess
Prince X-Bow Princess
Goblin Curse X-Bow Princess
Prince X-Bow
Princess
Prince X-Bow
X-Bow
Goblin Curse Ice Spirit Princess
X-Bow Princess
Prince X-Bow Princess
Goblin Curse X-Bow
Goblin Curse X-Bow Princess
Ice Spirit Zappies
X-Bow
Ice Spirit Zappies Princess
Prince
Goblin Curse Princess
Ice Spirit Zappies Prince X-Bow Princess
Zappies Goblin Curse Princess
Rascals Prince Princess
Princess
Prince
Ice Spirit Rascals Zappies Princess
Zappies Princess
Prince X-Bow Princess

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