My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Good
Synergy
RIP
Versatility
Mediocre
F2P score
Godly!

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Spear Goblins Bomber

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Goblins Spear Goblins Heal Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Bomber Goblin Curse
Giant Snowball
Skeletons Goblins Spear Goblins Bomber Goblin Curse
Zap
Skeletons Goblins Spear Goblins Bomber Goblin Curse
Barbarian Barrel
Skeletons Electro Spirit Ice Spirit Goblins Spear Goblins Bomber Heal Spirit Goblin Curse
The Log
Skeletons Electro Spirit Ice Spirit Goblins Spear Goblins Bomber Heal Spirit Goblin Curse
Earthquake
Skeletons Spear Goblins Bomber
Arrows
Skeletons Electro Spirit Ice Spirit Goblins Spear Goblins Bomber Heal Spirit Goblin Curse
Royal Delivery
Skeletons Electro Spirit Ice Spirit Goblins Spear Goblins Bomber Heal Spirit
Fireball
Bomber
Poison
Spear Goblins Bomber Goblin Curse
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Bomber

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Spear Goblins Heal Spirit Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Ice Spirit Heal Spirit Goblins Spear Goblins Bomber Goblin Curse

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

4 Skeletons Electro Spirit Ice Spirit Heal Spirit

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Goblin Curse
Ice Spirit
Goblins Spear Goblins Bomber Goblin Curse
Goblins
Ice Spirit
Spear Goblins
Ice Spirit Heal Spirit Goblin Curse
Bomber
Ice Spirit Heal Spirit Goblin Curse
Heal Spirit
Spear Goblins Bomber
Goblin Curse
Electro Spirit Ice Spirit Spear Goblins Bomber

Defense Synergies 0 8

Skeletons
Electro Spirit Ice Spirit Spear Goblins Bomber
Electro Spirit
Skeletons
Ice Spirit
Skeletons Goblins Spear Goblins Bomber
Goblins
Ice Spirit Bomber
Spear Goblins
Skeletons Ice Spirit
Bomber
Skeletons Ice Spirit Goblins
Heal Spirit
Goblin Curse

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber
Skeletons Ice Spirit Goblins Goblin Curse
Skeletons Goblins Bomber Goblin Curse
Skeletons Goblins Goblin Curse
Bomber
Skeletons Electro Spirit Goblins Spear Goblins Bomber
Electro Spirit Ice Spirit Spear Goblins Goblin Curse
Electro Spirit
Skeletons Goblins Goblin Curse
Skeletons Ice Spirit Goblins Spear Goblins Bomber
Goblins Goblin Curse Skeletons Electro Spirit Spear Goblins Bomber
Spear Goblins Goblin Curse
Skeletons Ice Spirit Bomber Goblin Curse
Bomber Electro Spirit Ice Spirit Goblins Goblin Curse
Goblin Curse
Ice Spirit Goblin Curse
Skeletons Goblins Bomber
Ice Spirit Electro Spirit Goblins Spear Goblins Bomber
Electro Spirit Ice Spirit Spear Goblins Bomber Goblin Curse
Goblin Curse
Bomber Electro Spirit Goblins Spear Goblins Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblins Spear Goblins
Bomber
Skeletons Ice Spirit Goblins Spear Goblins
Skeletons Goblin Curse
Skeletons Electro Spirit Ice Spirit Goblin Curse
Skeletons Goblins Spear Goblins
Goblin Curse
Skeletons Electro Spirit Ice Spirit Goblins Spear Goblins
Skeletons Goblin Curse
Skeletons Goblin Curse
Bomber Goblin Curse
Skeletons Electro Spirit Ice Spirit Goblins Spear Goblins Bomber
Electro Spirit Bomber Goblin Curse
Electro Spirit Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Curse
Bomber Goblin Curse
Electro Spirit Ice Spirit Spear Goblins Goblin Curse
Bomber
Ice Spirit Goblin Curse
Goblins
Goblin Curse
Spear Goblins Bomber
Bomber
Bomber
Bomber Goblin Curse
Goblin Curse Electro Spirit Ice Spirit Bomber
Goblin Curse
Goblin Curse
Electro Spirit Ice Spirit
Bomber
Electro Spirit Ice Spirit
Goblin Curse
Electro Spirit Ice Spirit Spear Goblins
Goblin Curse
Bomber
Electro Spirit Ice Spirit

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