My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rune Giant Hunter Cannon Cart Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Rune Giant Cannon Cart Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Lumberjack
Zap
Cannon Cart
Barbarian Barrel
Ice Spirit Hunter Cannon Cart Lumberjack
The Log
Ice Spirit Hunter Cannon Cart Lumberjack
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Hunter Cannon Cart Lumberjack
Fireball
Hunter Cannon Cart Lumberjack
Poison
Hunter
Lightning
Hunter Cannon Cart Lumberjack
Rocket
Hunter Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Arrows Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Arrows Fireball Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Rune Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Arrows Fireball Rune Giant Hunter Lumberjack Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Arrows Fireball

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hunter Cannon Cart Lumberjack
Zap
Ice Spirit Arrows Fireball Cannon Cart Hunter Lumberjack
Arrows
Zap Fireball Cannon Cart Lumberjack
Fireball
Zap Arrows
Rune Giant
Hunter Lumberjack
Hunter
Ice Spirit Zap Rune Giant Cannon Cart Lumberjack
Cannon Cart
Zap Ice Spirit Arrows Hunter Lumberjack
Lumberjack
Ice Spirit Zap Arrows Rune Giant Hunter Cannon Cart

Defense Synergies 2 15

Ice Spirit
Zap Fireball Hunter Cannon Cart Lumberjack
Zap
Ice Spirit Fireball Arrows Hunter Cannon Cart Lumberjack
Arrows
Zap Fireball Cannon Cart Lumberjack
Fireball
Zap Ice Spirit Arrows Lumberjack
Rune Giant
Hunter
Ice Spirit Zap Cannon Cart Lumberjack
Cannon Cart
Ice Spirit Zap Arrows Hunter Lumberjack
Lumberjack
Ice Spirit Zap Arrows Fireball Hunter Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Fireball
Hunter Lumberjack Ice Spirit Zap Cannon Cart
Hunter Lumberjack Cannon Cart
Hunter Lumberjack Cannon Cart
Arrows Fireball Lumberjack
Arrows Fireball Zap Hunter Cannon Cart Lumberjack
Hunter Ice Spirit Zap Arrows Fireball
Zap Arrows Fireball Cannon Cart
Hunter Lumberjack
Ice Spirit Hunter Cannon Cart Lumberjack
Zap Arrows Fireball Hunter Cannon Cart Lumberjack
Arrows Hunter Zap Fireball
Hunter Lumberjack Ice Spirit Zap Fireball Cannon Cart
Fireball Ice Spirit Zap Arrows Hunter Cannon Cart Lumberjack
Hunter Cannon Cart Lumberjack
Ice Spirit Zap Fireball Hunter Lumberjack
Arrows Fireball Hunter Cannon Cart Lumberjack
Ice Spirit Arrows Fireball Zap Hunter Cannon Cart Lumberjack
Zap Arrows Hunter Ice Spirit Fireball Cannon Cart Lumberjack
Hunter Cannon Cart Lumberjack
Arrows Fireball Hunter Cannon Cart Lumberjack
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Cannon Cart
Fireball Zap Arrows Hunter Cannon Cart Lumberjack
Lumberjack Ice Spirit Zap Hunter Cannon Cart
Hunter Lumberjack Zap Fireball Cannon Cart
Hunter Cannon Cart Lumberjack
Arrows Fireball Ice Spirit Zap Hunter
Fireball Hunter Cannon Cart Lumberjack
Hunter Cannon Cart Lumberjack
Zap Ice Spirit Fireball Cannon Cart
Hunter Cannon Cart Lumberjack
Zap Arrows Fireball
Cannon Cart Fireball Hunter Lumberjack
Fireball Cannon Cart
Ice Spirit Zap Fireball Hunter Cannon Cart Lumberjack
Arrows Zap Fireball Hunter Cannon Cart
Zap Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Zap
Arrows Fireball Cannon Cart
Cannon Cart Arrows Fireball
Fireball Zap Arrows
Arrows Fireball Ice Spirit Zap Hunter
Arrows
Arrows Fireball Ice Spirit Zap Hunter
Arrows Fireball Zap
Fireball Lumberjack
Zap Arrows Fireball Cannon Cart
Fireball Zap Arrows
Fireball Hunter Cannon Cart
Arrows Fireball Cannon Cart
Zap Arrows Fireball Cannon Cart
Zap Arrows Fireball Hunter Cannon Cart
Arrows Fireball Cannon Cart
Arrows Fireball
Zap Arrows Fireball Hunter
Zap Arrows Fireball
Fireball
Arrows Fireball
Zap Arrows Fireball Cannon Cart
Zap Arrows Ice Spirit Fireball Hunter
Arrows Fireball Zap Hunter
Fireball Zap Arrows
Fireball Zap Arrows
Zap Arrows Fireball Hunter
Zap Ice Spirit Fireball
Fireball
Zap Arrows Fireball Hunter
Zap Ice Spirit Arrows Fireball
Arrows Fireball
Zap Ice Spirit Fireball Cannon Cart
Fireball Zap Arrows Hunter
Arrows Fireball
Fireball Hunter Cannon Cart Lumberjack
Arrows Zap Fireball
Zap Arrows Fireball
Cannon Cart
Zap Ice Spirit Fireball
Zap Fireball
Zap Fireball Cannon Cart
Cannon Cart
Fireball

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