My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Princess
Zap
Firecracker Inferno Tower Goblin Barrel Princess
Barbarian Barrel
Ice Spirit Firecracker Inferno Tower Goblin Barrel Princess
The Log
Ice Spirit Firecracker Goblin Barrel Princess
Earthquake
Firecracker Inferno Tower Goblin Barrel
Arrows
Ice Spirit Firecracker Goblin Barrel Princess
Royal Delivery
Ice Spirit Firecracker Goblin Barrel Princess
Fireball
Firecracker Inferno Tower Goblin Barrel Princess
Poison
Firecracker Inferno Tower Princess
Lightning
Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Rocket The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Firecracker Goblin Barrel Princess Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Firecracker

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Goblin Barrel Firecracker Princess
Zap
Ice Spirit Firecracker The Log Princess
Firecracker
Zap Ice Spirit Goblin Barrel Princess
Inferno Tower
Rocket
Goblin Barrel
Ice Spirit Firecracker Princess
The Log
Zap Princess
Princess
Ice Spirit Zap Firecracker Goblin Barrel The Log

Defense Synergies 4 13

Ice Spirit
Zap Inferno Tower Firecracker Rocket The Log Princess
Zap
Ice Spirit Firecracker Inferno Tower The Log Princess
Firecracker
The Log Ice Spirit Zap Inferno Tower Princess
Inferno Tower
Ice Spirit The Log Zap Firecracker Princess
Rocket
Ice Spirit The Log
Goblin Barrel
The Log
Firecracker Inferno Tower Ice Spirit Zap Rocket Princess
Princess
Ice Spirit Zap Firecracker Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Firecracker Inferno Tower The Log
Inferno Tower Ice Spirit Zap Firecracker The Log
Inferno Tower Rocket
Inferno Tower Firecracker
Firecracker Rocket The Log Princess
The Log Zap Firecracker
Inferno Tower Rocket Ice Spirit Zap Firecracker Princess
Rocket Zap Inferno Tower The Log
Inferno Tower Princess
Ice Spirit Firecracker Inferno Tower
Zap Firecracker The Log Princess
Inferno Tower Zap Firecracker Princess
Inferno Tower Ice Spirit Zap Rocket The Log
Rocket Ice Spirit Zap Firecracker The Log Princess
Inferno Tower
Inferno Tower Rocket Ice Spirit Zap The Log
Firecracker Inferno Tower
Ice Spirit Zap Firecracker The Log
Zap The Log Ice Spirit Firecracker Princess
Inferno Tower
Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower
Zap Firecracker Rocket The Log
Ice Spirit Zap Inferno Tower Rocket The Log
Rocket Zap Inferno Tower The Log
Inferno Tower
Firecracker Rocket Ice Spirit Zap Princess
Rocket Inferno Tower
Inferno Tower
Zap Rocket Ice Spirit Firecracker Inferno Tower The Log
Inferno Tower
Inferno Tower
Rocket Zap The Log
Rocket Inferno Tower
Firecracker Princess
Inferno Tower Ice Spirit Zap Firecracker Rocket The Log
Zap Firecracker Inferno Tower The Log Princess
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Rocket The Log
Firecracker Zap The Log Princess
Rocket The Log
Firecracker Rocket The Log
Rocket Zap Firecracker The Log
Firecracker Ice Spirit Zap Rocket Princess
Firecracker The Log Princess
The Log Ice Spirit Zap Firecracker Princess
The Log Zap Firecracker
Rocket
Firecracker Rocket Zap The Log Princess
Zap Firecracker Rocket Princess
Rocket Firecracker The Log Princess
Firecracker Rocket Princess
Princess Zap Firecracker The Log
Rocket Zap Firecracker The Log Princess
Firecracker Rocket The Log Princess
Rocket
Rocket
Rocket Zap Firecracker The Log Princess
Rocket Zap Firecracker The Log Princess
Rocket The Log
Rocket Princess
Rocket The Log
Rocket Zap The Log
Zap Firecracker The Log Ice Spirit Princess
Firecracker The Log Zap Princess
Zap The Log Princess
Rocket Zap Firecracker The Log
Zap Firecracker Princess
Zap Rocket Ice Spirit Firecracker
Zap Rocket The Log
Zap Rocket Ice Spirit Firecracker Princess
Rocket Firecracker The Log Princess
Zap Ice Spirit Rocket Princess
Rocket Zap Firecracker Princess
The Log
Firecracker Rocket Princess
The Log Zap Firecracker Princess
Rocket Zap
Firecracker
Zap Ice Spirit Firecracker Rocket The Log Princess
Firecracker Zap Rocket Princess
Zap Firecracker Rocket The Log Princess

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