My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers
Giant Snowball
Hog Rider Wall Breakers Little Prince
Zap
Wall Breakers Little Prince
Barbarian Barrel
Ice Spirit Tesla Wall Breakers Little Prince
The Log
Ice Spirit Hog Rider Wall Breakers Little Prince
Earthquake
Tesla Hog Rider
Arrows
Ice Spirit Wall Breakers Little Prince
Royal Delivery
Ice Spirit Hog Rider Wall Breakers Little Prince
Fireball
Tesla Hog Rider Wall Breakers Little Prince
Poison
Little Prince
Lightning
Tesla Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Wall Breakers The Log Little Prince Tesla Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Zap Wall Breakers The Log

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Wall Breakers Mega Knight
Zap
Ice Spirit Hog Rider Wall Breakers The Log Mega Knight Little Prince
Tesla
Hog Rider
Ice Spirit Zap The Log Mega Knight Little Prince
Wall Breakers
Ice Spirit Zap The Log Mega Knight
The Log
Hog Rider Zap Wall Breakers Mega Knight Little Prince
Mega Knight
Ice Spirit Zap Hog Rider Wall Breakers The Log
Little Prince
Zap Hog Rider The Log

Defense Synergies 3 10

Ice Spirit
Zap Tesla The Log Mega Knight Little Prince
Zap
Ice Spirit Mega Knight Tesla The Log Little Prince
Tesla
The Log Ice Spirit Zap Little Prince
Hog Rider
Wall Breakers
The Log
Tesla Ice Spirit Zap Mega Knight Little Prince
Mega Knight
Zap Ice Spirit The Log
Little Prince
Ice Spirit Zap Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla The Log
Ice Spirit Zap Tesla The Log Mega Knight
Tesla Mega Knight
Tesla Mega Knight
The Log Mega Knight
The Log Zap Tesla Mega Knight
Tesla Ice Spirit Zap Little Prince
Zap Tesla The Log Mega Knight
Tesla
Ice Spirit Tesla Mega Knight Little Prince
Zap Tesla The Log Mega Knight
Tesla Zap
Tesla Mega Knight Ice Spirit Zap The Log
Mega Knight Ice Spirit Zap Tesla The Log
Tesla Mega Knight
Ice Spirit Zap Tesla The Log Mega Knight
Tesla Mega Knight
Ice Spirit Tesla Mega Knight Zap The Log Little Prince
Zap The Log Ice Spirit Tesla Mega Knight Little Prince
Tesla
Mega Knight Tesla The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tesla
Zap Tesla The Log Mega Knight
Mega Knight Ice Spirit Zap The Log
Mega Knight Zap Tesla The Log
Tesla Mega Knight
Ice Spirit Zap Tesla
Tesla
Mega Knight Tesla
Zap Mega Knight Ice Spirit The Log
Tesla
Mega Knight Tesla
Mega Knight Zap The Log
Mega Knight Tesla
Tesla Mega Knight
Tesla Ice Spirit Zap The Log Little Prince
Mega Knight Zap Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
The Log
Zap The Log Mega Knight
Ice Spirit Zap
The Log
The Log Ice Spirit Zap
The Log Zap
Zap The Log
Zap
The Log
Zap The Log
Zap The Log
The Log Mega Knight
Zap The Log Mega Knight
Zap The Log Mega Knight Little Prince
The Log Mega Knight
The Log
Zap The Log
Zap The Log Ice Spirit Mega Knight Little Prince
The Log Zap
Zap The Log Mega Knight
Zap The Log
Zap Little Prince
Zap Ice Spirit
Zap The Log Mega Knight
Zap Ice Spirit
Mega Knight
The Log
Zap Ice Spirit
Zap
The Log
Mega Knight
The Log Zap
Zap
Mega Knight
Zap Ice Spirit The Log
Zap
Zap The Log Mega Knight Little Prince

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