My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Executioner Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Executioner Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Hog Rider
Zap
Inferno Tower
Barbarian Barrel
Ice Spirit Elite Barbarians Inferno Tower Executioner Ice Wizard Electro Wizard
The Log
Ice Spirit Elite Barbarians Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Elite Barbarians Hog Rider Executioner Ice Wizard Electro Wizard
Fireball
Elite Barbarians Hog Rider Inferno Tower Executioner Ice Wizard Electro Wizard
Poison
Inferno Tower Executioner Ice Wizard Electro Wizard
Lightning
Elite Barbarians Inferno Tower Executioner Ice Wizard Electro Wizard
Rocket
Elite Barbarians Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Ice Wizard Hog Rider Electro Wizard Inferno Tower Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Ice Wizard Hog Rider

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Elite Barbarians Executioner
Zap
Ice Spirit Elite Barbarians Hog Rider Electro Wizard Executioner Ice Wizard
Elite Barbarians
Zap Ice Spirit Hog Rider
Hog Rider
Ice Spirit Zap Elite Barbarians Executioner Electro Wizard
Inferno Tower
Executioner
Ice Spirit Zap Hog Rider
Ice Wizard
Zap
Electro Wizard
Zap Hog Rider

Defense Synergies 4 9

Ice Spirit
Zap Inferno Tower Elite Barbarians Executioner Ice Wizard Electro Wizard
Zap
Ice Spirit Electro Wizard Elite Barbarians Inferno Tower Executioner Ice Wizard
Elite Barbarians
Ice Spirit Zap
Hog Rider
Inferno Tower
Ice Spirit Electro Wizard Zap Ice Wizard
Executioner
Ice Spirit Zap
Ice Wizard
Ice Spirit Zap Inferno Tower
Electro Wizard
Zap Inferno Tower Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Executioner Electro Wizard
Elite Barbarians Inferno Tower Ice Spirit Zap Executioner Ice Wizard Electro Wizard
Inferno Tower Elite Barbarians Executioner Ice Wizard Electro Wizard
Elite Barbarians Inferno Tower Ice Wizard Electro Wizard
Elite Barbarians
Zap Executioner Ice Wizard Electro Wizard
Inferno Tower Electro Wizard Ice Spirit Zap Executioner Ice Wizard
Zap Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Ice Wizard
Elite Barbarians Ice Spirit Inferno Tower Ice Wizard Electro Wizard
Executioner Ice Wizard Electro Wizard Zap
Inferno Tower Executioner Zap Ice Wizard Electro Wizard
Inferno Tower Ice Spirit Zap Elite Barbarians Ice Wizard Electro Wizard
Executioner Ice Spirit Zap Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Ice Spirit Zap Elite Barbarians Electro Wizard
Elite Barbarians Inferno Tower Executioner Electro Wizard
Ice Spirit Zap Elite Barbarians Executioner Ice Wizard Electro Wizard
Zap Executioner Ice Spirit Ice Wizard Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Elite Barbarians Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Inferno Tower Electro Wizard
Electro Wizard Zap Elite Barbarians Executioner
Ice Spirit Zap Elite Barbarians Inferno Tower Electro Wizard
Zap Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Executioner
Executioner Ice Spirit Zap Ice Wizard Electro Wizard
Elite Barbarians Inferno Tower Ice Wizard Electro Wizard
Inferno Tower Elite Barbarians
Zap Electro Wizard Ice Spirit Elite Barbarians Inferno Tower
Inferno Tower
Elite Barbarians Inferno Tower
Zap Elite Barbarians Electro Wizard
Elite Barbarians Inferno Tower Executioner
Executioner
Elite Barbarians Inferno Tower Electro Wizard Ice Spirit Zap Executioner
Executioner Zap Elite Barbarians Inferno Tower Ice Wizard Electro Wizard
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner Ice Wizard Electro Wizard
Executioner Zap
Executioner Ice Spirit Zap Ice Wizard
Executioner
Ice Spirit Zap Executioner Ice Wizard
Zap
Elite Barbarians Electro Wizard
Zap Electro Wizard
Zap Executioner
Elite Barbarians Executioner
Zap Elite Barbarians
Zap Executioner
Executioner
Zap Executioner Electro Wizard
Zap
Zap
Zap Ice Spirit Executioner Ice Wizard
Zap Executioner Ice Wizard Electro Wizard
Zap
Zap
Elite Barbarians Zap Executioner Ice Wizard Electro Wizard
Zap Electro Wizard Ice Spirit
Elite Barbarians
Zap
Zap Ice Spirit Electro Wizard
Zap Electro Wizard Ice Spirit
Zap Executioner Ice Wizard Electro Wizard
Executioner Electro Wizard
Zap Executioner
Zap
Elite Barbarians Executioner
Zap Ice Spirit Elite Barbarians Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner Electro Wizard

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