My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Inferno Tower Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Giant Skeleton Lumberjack Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Giant Skeleton Lumberjack Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Giant Skeleton
Giant Snowball
Zappies Wall Breakers Lumberjack
Zap
Zappies Inferno Tower Wall Breakers
Barbarian Barrel
Zappies Inferno Tower Wall Breakers Giant Skeleton Lumberjack
The Log
Zappies Wall Breakers Giant Skeleton Lumberjack
Earthquake
Zappies Inferno Tower
Arrows
Zappies Wall Breakers
Royal Delivery
Zappies Wall Breakers Giant Skeleton Lumberjack
Fireball
Zappies Inferno Tower Wall Breakers Lumberjack
Poison
Zappies Inferno Tower
Lightning
Inferno Tower Lumberjack Archer Queen
Rocket
Inferno Tower Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Earthquake Zappies Lumberjack Inferno Tower Archer Queen Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Earthquake Zappies Lumberjack

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Wall Breakers Giant Skeleton
Zappies
Wall Breakers Giant Skeleton Lumberjack
Inferno Tower
Rocket
Wall Breakers
Earthquake Zappies
Giant Skeleton
Earthquake Zappies Lumberjack Archer Queen
Lumberjack
Zappies Giant Skeleton
Archer Queen
Giant Skeleton

Defense Synergies 0 6

Earthquake
Zappies Inferno Tower
Zappies
Earthquake Giant Skeleton Lumberjack
Inferno Tower
Earthquake Lumberjack
Rocket
Wall Breakers
Giant Skeleton
Zappies Lumberjack
Lumberjack
Zappies Inferno Tower Giant Skeleton
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Rocket Zappies Inferno Tower
Inferno Tower Lumberjack Zappies
Inferno Tower Rocket Lumberjack Zappies Giant Skeleton
Inferno Tower Lumberjack Zappies
Earthquake Rocket Giant Skeleton Lumberjack
Earthquake Zappies Lumberjack
Inferno Tower Rocket Zappies
Earthquake Rocket Inferno Tower Giant Skeleton
Zappies Inferno Tower Lumberjack Archer Queen
Zappies Inferno Tower Giant Skeleton Lumberjack
Earthquake Zappies Giant Skeleton Lumberjack
Inferno Tower Zappies
Inferno Tower Lumberjack Earthquake Zappies Rocket Giant Skeleton
Rocket Earthquake Zappies Lumberjack
Inferno Tower Zappies Lumberjack
Inferno Tower Rocket Zappies Lumberjack
Zappies Inferno Tower Lumberjack
Zappies Lumberjack
Earthquake Zappies Giant Skeleton Lumberjack
Zappies Inferno Tower Lumberjack
Earthquake Zappies Giant Skeleton Lumberjack
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zappies Inferno Tower Giant Skeleton
Rocket Lumberjack
Zappies Giant Skeleton Lumberjack Inferno Tower Rocket
Rocket Giant Skeleton Lumberjack Zappies Inferno Tower
Inferno Tower Giant Skeleton Zappies Lumberjack
Rocket Zappies
Rocket Zappies Inferno Tower Giant Skeleton Lumberjack
Inferno Tower Giant Skeleton Zappies Lumberjack
Rocket Giant Skeleton Zappies Inferno Tower
Inferno Tower Zappies
Zappies Inferno Tower Giant Skeleton Lumberjack
Rocket Giant Skeleton Archer Queen
Rocket Giant Skeleton Zappies Inferno Tower Lumberjack
Zappies
Zappies Inferno Tower Rocket Giant Skeleton Lumberjack Archer Queen
Earthquake Zappies Inferno Tower Giant Skeleton Archer Queen
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Rocket Giant Skeleton
Earthquake Rocket Giant Skeleton
Earthquake Rocket Giant Skeleton
Rocket Earthquake
Rocket
Earthquake
Earthquake
Rocket Lumberjack
Rocket Earthquake
Rocket Archer Queen
Earthquake Rocket
Earthquake Rocket
Earthquake
Earthquake Rocket
Earthquake Rocket
Earthquake Rocket
Rocket
Rocket Earthquake
Rocket Earthquake
Rocket Earthquake Giant Skeleton
Rocket
Rocket
Earthquake Rocket
Earthquake
Earthquake
Rocket
Rocket Zappies
Earthquake Rocket
Rocket Zappies
Giant Skeleton
Rocket Earthquake
Earthquake Zappies Rocket
Rocket Zappies Archer Queen
Rocket Lumberjack
Earthquake
Rocket Giant Skeleton Archer Queen
Archer Queen
Zappies Rocket Giant Skeleton Archer Queen
Zappies Rocket Archer Queen
Rocket Giant Skeleton Archer Queen
Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: