My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Giant Electro Wizard Phoenix Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Electro Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Phoenix
Giant Snowball
Cannon
Zap
Cannon
Barbarian Barrel
Knight Cannon Electro Wizard
The Log
Cannon
Earthquake
Cannon
Arrows
Royal Delivery
Knight Electro Wizard
Fireball
Cannon Electro Wizard
Poison
Cannon Electro Wizard Phoenix
Lightning
Knight Cannon Electro Wizard Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Cannon Tornado Void Electro Wizard Phoenix Golden Knight Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Cannon Tornado Void

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Electro Wizard
Cannon
Tornado
Electro Giant
Void
Electro Giant
Electro Giant
Tornado Golden Knight Void
Electro Wizard
Knight
Phoenix
Golden Knight
Electro Giant

Defense Synergies 2 7

Knight
Cannon Electro Wizard Tornado Phoenix
Cannon
Knight Electro Giant Electro Wizard
Tornado
Knight Electro Giant Electro Wizard
Void
Electro Giant
Cannon Tornado Golden Knight
Electro Wizard
Knight Cannon Tornado
Phoenix
Knight
Golden Knight
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Void Electro Wizard Golden Knight
Knight Cannon Electro Wizard Phoenix
Cannon Tornado Knight Void Electro Wizard
Cannon Knight Electro Wizard Phoenix
Tornado
Tornado Cannon Electro Wizard
Tornado Electro Wizard Cannon Void Phoenix
Cannon Void Electro Giant Electro Wizard Phoenix Golden Knight
Cannon Tornado Phoenix
Knight Tornado Cannon Electro Wizard Phoenix
Electro Wizard Knight Cannon Tornado Electro Giant
Tornado Electro Wizard Phoenix
Cannon Knight Electro Wizard
Cannon Tornado Electro Wizard Golden Knight
Knight Cannon Electro Wizard Phoenix
Tornado Cannon Electro Giant Electro Wizard
Knight Cannon Tornado Electro Wizard
Cannon Knight Tornado Electro Wizard Golden Knight
Tornado Knight Cannon Electro Wizard
Cannon Tornado Electro Wizard Phoenix
Knight Cannon Electro Giant Electro Wizard
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Void Electro Giant Electro Wizard
Void Electro Wizard Knight Phoenix
Knight Electro Wizard Golden Knight
Knight Tornado Electro Wizard Phoenix
Knight Cannon Phoenix
Electro Giant Tornado Electro Wizard
Knight Void Electro Wizard Phoenix
Knight Phoenix
Void Electro Wizard Knight Tornado Phoenix
Cannon Phoenix
Knight Phoenix Golden Knight
Tornado Void Electro Giant Electro Wizard Phoenix
Knight Cannon Golden Knight
Cannon Electro Giant
Electro Giant Electro Wizard Phoenix Knight Tornado Golden Knight
Cannon Electro Giant Electro Wizard Phoenix Golden Knight
Cannon Void Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight Golden Knight
Void Tornado Electro Wizard Golden Knight
Void
Knight Void
Electro Giant Tornado
Tornado
Tornado
Void Tornado Golden Knight
Tornado Void Electro Wizard
Void Knight Tornado Electro Wizard Golden Knight
Void Tornado
Knight Void Golden Knight
Void
Golden Knight
Tornado
Void Electro Wizard
Tornado Void Electro Giant Golden Knight
Void
Tornado Void
Void Tornado
Void
Tornado Electro Giant
Void Tornado Electro Wizard Golden Knight
Void Tornado Golden Knight
Void Tornado Golden Knight
Tornado Void Electro Giant Electro Wizard
Electro Wizard Void Electro Giant
Void
Void
Void Electro Wizard
Electro Wizard Void
Tornado Electro Wizard
Void Knight Electro Wizard
Void Tornado Electro Giant
Electro Giant Tornado Electro Wizard Golden Knight
Tornado Void Electro Wizard
Void Tornado Electro Giant Electro Wizard Golden Knight
Void
Void

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