My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Prince
Giant Snowball
Goblin Barrel Guards Baby Dragon Witch
Zap
Goblin Barrel Guards Witch Prince
Barbarian Barrel
Knight Goblin Barrel Guards Witch
The Log
Goblin Barrel Guards Witch Prince
Earthquake
Goblin Barrel Guards Witch
Arrows
Goblin Barrel Guards Witch
Royal Delivery
Knight Goblin Barrel Guards Baby Dragon Witch Prince
Fireball
Goblin Barrel Baby Dragon Witch
Poison
Guards Witch
Lightning
Knight Baby Dragon Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Baby Dragon Poison Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Barrel Guards Fireball Baby Dragon Poison Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Barrel Guards Fireball

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Baby Dragon Fireball Poison Witch Prince
Fireball
Knight Baby Dragon
Goblin Barrel
Knight Prince Guards Baby Dragon
Guards
Goblin Barrel
Baby Dragon
Knight Fireball Goblin Barrel Poison Witch Prince
Poison
Knight Baby Dragon Prince
Witch
Knight Baby Dragon Prince
Prince
Goblin Barrel Knight Baby Dragon Poison Witch

Defense Synergies 0 11

Knight
Fireball Baby Dragon Poison Witch
Fireball
Knight
Goblin Barrel
Guards
Baby Dragon Poison Witch Prince
Baby Dragon
Knight Guards Witch Prince
Poison
Knight Guards
Witch
Knight Guards Baby Dragon Prince
Prince
Guards Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Baby Dragon
Knight Witch Prince
Witch Prince Knight
Witch Prince Knight Guards
Fireball Poison Prince
Fireball Guards Baby Dragon
Fireball Baby Dragon Poison Witch
Fireball Baby Dragon Poison
Witch Prince
Knight Guards Prince
Guards Poison Witch Knight Fireball Baby Dragon
Fireball Baby Dragon Poison Witch
Prince Knight Fireball Guards Witch
Fireball Guards Baby Dragon Poison Witch Prince
Knight Prince
Fireball Prince
Knight Fireball Poison Witch Prince
Fireball Knight Guards Baby Dragon Witch Prince
Baby Dragon Poison Witch Knight Fireball Guards
Prince
Knight Fireball Guards Baby Dragon Poison Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Fireball Witch Prince
Fireball Poison Knight Baby Dragon Prince
Guards Knight Witch Prince
Guards Prince Knight Fireball
Knight Guards Witch Prince
Fireball Poison Baby Dragon Witch
Guards Prince Knight Fireball Witch
Knight Prince
Knight Fireball Baby Dragon Poison Witch Prince
Witch Guards
Knight Guards Witch Prince
Fireball Guards Poison Prince
Prince Knight Fireball Guards Witch
Fireball Baby Dragon Witch
Guards Witch Knight Fireball Baby Dragon Poison Prince
Poison Fireball Baby Dragon Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Knight Guards Baby Dragon
Fireball Poison Baby Dragon
Fireball Baby Dragon Poison
Knight Fireball Guards Poison Prince
Fireball Poison Baby Dragon
Fireball Poison Baby Dragon Witch
Baby Dragon Poison Witch
Fireball Poison Baby Dragon
Fireball Poison
Fireball Guards Poison Prince
Poison Knight Fireball Prince
Fireball Poison Baby Dragon
Poison Knight Fireball Baby Dragon
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison Prince
Fireball Baby Dragon Poison Witch
Fireball Baby Dragon Poison
Fireball Poison
Fireball Baby Dragon Poison Prince
Fireball Baby Dragon Poison Witch
Fireball Baby Dragon Poison Prince
Fireball Poison
Prince
Fireball Baby Dragon Poison
Poison Fireball Baby Dragon Witch
Witch
Fireball Poison Baby Dragon Witch
Fireball Baby Dragon Poison Witch Prince
Fireball Poison Baby Dragon
Poison Fireball Baby Dragon Witch
Fireball Guards Poison Witch
Fireball
Poison Fireball
Fireball Poison
Prince
Fireball Poison
Fireball Guards Witch Prince
Fireball Poison Baby Dragon Witch
Fireball
Fireball Poison Knight Baby Dragon Prince
Fireball Baby Dragon Poison
Fireball Poison
Prince
Fireball Guards Baby Dragon Poison Witch
Fireball Poison Witch
Poison Fireball Baby Dragon Witch Prince
Prince
Fireball

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