My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch P.E.K.K.A Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Witch Little Prince
Zap
Skeleton Army Witch Little Prince
Barbarian Barrel
Knight Skeleton Army Witch Magic Archer Little Prince
The Log
Skeleton Army Witch Little Prince
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch Little Prince
Royal Delivery
Knight Skeleton Army Witch P.E.K.K.A Magic Archer Little Prince
Fireball
Skeleton Army Witch Magic Archer Little Prince
Poison
Skeleton Army Witch Magic Archer Little Prince
Lightning
Knight Witch Magic Archer Little Prince
Rocket
Witch Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Skeleton Army Little Prince Fireball Magic Archer Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Skeleton Army Little Prince

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Fireball Witch The Log Magic Archer Little Prince
Fireball
Knight The Log Magic Archer Little Prince
Skeleton Army
Witch
Knight P.E.K.K.A
P.E.K.K.A
Magic Archer Witch The Log
The Log
Knight Fireball P.E.K.K.A Magic Archer Little Prince
Magic Archer
P.E.K.K.A Knight Fireball The Log
Little Prince
Knight Fireball The Log

Defense Synergies 4 10

Knight
Magic Archer Little Prince Fireball Skeleton Army Witch The Log
Fireball
The Log Knight Little Prince
Skeleton Army
Knight The Log Magic Archer
Witch
Knight The Log
P.E.K.K.A
The Log
The Log
Fireball P.E.K.K.A Knight Skeleton Army Witch Magic Archer Little Prince
Magic Archer
Knight Skeleton Army The Log
Little Prince
Knight Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball The Log Magic Archer
Skeleton Army P.E.K.K.A Knight Witch The Log
Skeleton Army Witch P.E.K.K.A Knight
Skeleton Army Witch P.E.K.K.A Knight
Fireball Skeleton Army P.E.K.K.A The Log
Fireball Skeleton Army The Log Magic Archer
Fireball Witch Magic Archer Little Prince
Fireball P.E.K.K.A The Log Magic Archer
Witch P.E.K.K.A Skeleton Army
Knight Skeleton Army Little Prince
Skeleton Army Witch Knight Fireball The Log Magic Archer
Fireball Witch Magic Archer
Skeleton Army P.E.K.K.A Knight Fireball Witch The Log
Fireball Skeleton Army Witch P.E.K.K.A The Log Magic Archer
Skeleton Army P.E.K.K.A Knight
Skeleton Army Fireball P.E.K.K.A The Log
Knight Fireball Skeleton Army Witch P.E.K.K.A
Fireball Knight Skeleton Army Witch The Log Magic Archer Little Prince
Witch The Log Knight Fireball Magic Archer Little Prince
P.E.K.K.A
Skeleton Army Knight Fireball Witch P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Fireball Witch P.E.K.K.A
Fireball Knight The Log Magic Archer
Skeleton Army P.E.K.K.A Knight Witch The Log
Skeleton Army P.E.K.K.A Knight Fireball The Log
P.E.K.K.A Knight Skeleton Army Witch
Fireball Witch Magic Archer
Skeleton Army P.E.K.K.A Knight Fireball Witch
P.E.K.K.A Knight Skeleton Army
P.E.K.K.A Knight Fireball Skeleton Army Witch The Log Magic Archer
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Knight Witch
Skeleton Army P.E.K.K.A Fireball The Log
Skeleton Army P.E.K.K.A Knight Fireball Witch
Fireball Skeleton Army Witch Magic Archer
Skeleton Army Witch Knight Fireball P.E.K.K.A The Log Magic Archer Little Prince
Fireball Witch P.E.K.K.A The Log Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight The Log
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Knight Fireball The Log
Fireball The Log Magic Archer
Fireball Witch Magic Archer
Witch The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log
Fireball
Knight Fireball The Log Magic Archer
Fireball Magic Archer
Knight Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Fireball Witch The Log Magic Archer
Magic Archer Fireball The Log
Fireball
Fireball The Log Magic Archer
Fireball Witch The Log Magic Archer Little Prince
Fireball The Log Magic Archer
Fireball
The Log
Fireball The Log
The Log Fireball Witch Magic Archer Little Prince
Witch
Fireball The Log Witch Magic Archer
Fireball Witch The Log Magic Archer
Fireball The Log Magic Archer
Fireball Witch Magic Archer Little Prince
Fireball Witch
Fireball
Fireball The Log Magic Archer
Fireball Magic Archer
P.E.K.K.A
Fireball The Log Magic Archer
Fireball Skeleton Army Witch Magic Archer
Fireball Witch Magic Archer
The Log Fireball
Fireball Knight Magic Archer
The Log Fireball Magic Archer
Fireball
P.E.K.K.A
Fireball Witch The Log Magic Archer
Fireball Witch Magic Archer
Fireball Witch The Log Magic Archer Little Prince
P.E.K.K.A
Fireball

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