My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Furnace Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Furnace Skeleton Army Lumberjack
Zap
Firecracker Furnace Skeleton Army
Barbarian Barrel
Knight Firecracker Furnace Skeleton Army Electro Wizard Lumberjack
The Log
Firecracker Furnace Skeleton Army Lumberjack
Earthquake
Firecracker Furnace Skeleton Army
Arrows
Firecracker Furnace Skeleton Army
Royal Delivery
Knight Firecracker Skeleton Army Electro Wizard Lumberjack
Fireball
Firecracker Furnace Skeleton Army Electro Wizard Lumberjack
Poison
Firecracker Furnace Skeleton Army Electro Wizard
Lightning
Knight Furnace Electro Wizard Lumberjack
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Firecracker Skeleton Army Furnace Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Firecracker

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Furnace The Log Electro Wizard Lumberjack
Firecracker
Knight Lumberjack
Furnace
Knight
Rage
Electro Wizard
Skeleton Army
The Log
Knight Lumberjack
Electro Wizard
Knight Rage Lumberjack
Lumberjack
Knight Firecracker The Log Electro Wizard

Defense Synergies 3 16

Knight
Firecracker Electro Wizard Furnace Skeleton Army The Log Lumberjack
Firecracker
Knight The Log Skeleton Army Electro Wizard Lumberjack
Furnace
Knight Skeleton Army Electro Wizard Lumberjack
Rage
Skeleton Army
Knight Firecracker Furnace The Log Electro Wizard Lumberjack
The Log
Firecracker Knight Skeleton Army Electro Wizard Lumberjack
Electro Wizard
Knight Firecracker Furnace Skeleton Army The Log Lumberjack
Lumberjack
Knight Firecracker Furnace Skeleton Army The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker The Log Electro Wizard
Skeleton Army Lumberjack Knight Firecracker Furnace The Log Electro Wizard
Furnace Skeleton Army Lumberjack Knight Electro Wizard
Skeleton Army Lumberjack Knight Firecracker Furnace Electro Wizard
Firecracker Skeleton Army The Log Lumberjack
Skeleton Army The Log Firecracker Furnace Electro Wizard Lumberjack
Furnace Electro Wizard Firecracker
The Log Electro Wizard
Furnace Skeleton Army Lumberjack
Knight Skeleton Army Firecracker Electro Wizard Lumberjack
Skeleton Army Electro Wizard Knight Firecracker Furnace The Log Lumberjack
Firecracker Furnace Electro Wizard
Furnace Skeleton Army Lumberjack Knight The Log Electro Wizard
Skeleton Army Firecracker Furnace The Log Electro Wizard Lumberjack
Skeleton Army Knight Furnace Electro Wizard Lumberjack
Skeleton Army Furnace The Log Electro Wizard Lumberjack
Knight Firecracker Furnace Skeleton Army Electro Wizard Lumberjack
Knight Firecracker Furnace Skeleton Army The Log Electro Wizard Lumberjack
Furnace The Log Knight Firecracker Electro Wizard Lumberjack
Electro Wizard Lumberjack
Skeleton Army Knight Firecracker Furnace The Log Electro Wizard Lumberjack
Skeleton Army Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Lumberjack Furnace Electro Wizard
Electro Wizard Knight Firecracker The Log Lumberjack
Skeleton Army Lumberjack Knight Furnace The Log Electro Wizard
Skeleton Army Lumberjack Knight The Log Electro Wizard
Knight Skeleton Army Lumberjack
Firecracker Furnace Electro Wizard
Skeleton Army Knight Furnace Electro Wizard Lumberjack
Knight Skeleton Army Lumberjack
Electro Wizard Knight Firecracker Skeleton Army The Log
Skeleton Army
Knight Lumberjack
Skeleton Army The Log Electro Wizard
Skeleton Army Knight Lumberjack
Firecracker Furnace Skeleton Army
Skeleton Army Electro Wizard Knight Firecracker Furnace The Log Lumberjack
Firecracker The Log Electro Wizard
Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log Electro Wizard
The Log
Knight Firecracker The Log
Firecracker Furnace The Log
Firecracker Furnace
Firecracker Furnace The Log
The Log Firecracker
The Log Firecracker
Electro Wizard Lumberjack
Firecracker Knight The Log Electro Wizard
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker Furnace The Log
Firecracker Furnace The Log
Firecracker Furnace The Log
Firecracker The Log Electro Wizard
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Furnace
Firecracker The Log Electro Wizard
The Log
Firecracker The Log
Firecracker Furnace Electro Wizard
Electro Wizard Firecracker
The Log
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard Skeleton Army
Firecracker Electro Wizard
The Log
Knight Firecracker Electro Wizard Lumberjack
The Log Firecracker
Firecracker
Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Electro Wizard
Firecracker

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