My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Baby Dragon Balloon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Rascals Elite Barbarians Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Balloon
Giant Snowball
Goblin Gang Baby Dragon Balloon
Zap
Goblin Gang Balloon
Barbarian Barrel
Knight Goblin Gang Rascals Elite Barbarians
The Log
Goblin Gang Rascals Elite Barbarians
Earthquake
Goblin Gang
Arrows
Goblin Gang Rascals
Royal Delivery
Knight Goblin Gang Rascals Elite Barbarians Baby Dragon Balloon Bowler
Fireball
Goblin Gang Rascals Elite Barbarians Baby Dragon Balloon Bowler
Poison
Goblin Gang Rascals Balloon
Lightning
Knight Elite Barbarians Baby Dragon Balloon Bowler
Rocket
Rascals Elite Barbarians Balloon Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Fireball Baby Dragon Rascals Balloon Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Goblin Gang Fireball Baby Dragon

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Baby Dragon Balloon Elite Barbarians Fireball
Goblin Gang
Knight Baby Dragon Balloon Bowler
Rascals
Baby Dragon Balloon
Elite Barbarians
Knight Fireball
Fireball
Knight Elite Barbarians Baby Dragon
Baby Dragon
Knight Goblin Gang Rascals Fireball Balloon Bowler
Balloon
Knight Goblin Gang Rascals Baby Dragon
Bowler
Goblin Gang Baby Dragon

Defense Synergies 1 6

Knight
Goblin Gang Fireball Baby Dragon Bowler
Goblin Gang
Knight Rascals
Rascals
Goblin Gang Baby Dragon
Elite Barbarians
Fireball
Knight
Baby Dragon
Knight Rascals Bowler
Balloon
Bowler
Knight Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Fireball Baby Dragon
Elite Barbarians Knight Goblin Gang Rascals
Goblin Gang Bowler Knight Rascals Elite Barbarians
Elite Barbarians Knight Goblin Gang Rascals Bowler
Elite Barbarians Fireball Bowler
Goblin Gang Fireball Bowler Rascals Baby Dragon
Goblin Gang Rascals Fireball Baby Dragon
Bowler Rascals Fireball Baby Dragon
Goblin Gang Rascals Elite Barbarians
Knight Goblin Gang Elite Barbarians Rascals Bowler
Goblin Gang Knight Rascals Fireball Baby Dragon Bowler
Goblin Gang Rascals Fireball Baby Dragon
Bowler Knight Goblin Gang Rascals Elite Barbarians Fireball
Fireball Bowler Goblin Gang Rascals Baby Dragon
Elite Barbarians Knight Goblin Gang Rascals
Goblin Gang Rascals Elite Barbarians Fireball Bowler
Knight Goblin Gang Rascals Elite Barbarians Fireball Bowler
Fireball Knight Goblin Gang Rascals Elite Barbarians Baby Dragon Bowler
Baby Dragon Knight Rascals Fireball Bowler
Elite Barbarians
Goblin Gang Rascals Bowler Knight Elite Barbarians Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Rascals Elite Barbarians Fireball Bowler
Fireball Knight Goblin Gang Elite Barbarians Baby Dragon Bowler
Goblin Gang Knight Rascals Elite Barbarians Bowler
Goblin Gang Bowler Knight Rascals Elite Barbarians Fireball
Knight Goblin Gang Rascals Elite Barbarians Bowler
Fireball Goblin Gang Rascals Baby Dragon
Goblin Gang Rascals Knight Elite Barbarians Fireball Bowler
Knight Rascals Elite Barbarians
Knight Elite Barbarians Fireball Baby Dragon
Goblin Gang
Knight Rascals Elite Barbarians Bowler
Elite Barbarians Fireball Bowler
Rascals Elite Barbarians Bowler Knight Goblin Gang Fireball
Rascals Fireball Baby Dragon Bowler
Goblin Gang Rascals Elite Barbarians Knight Fireball Baby Dragon Bowler
Bowler Rascals Elite Barbarians Fireball Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Rascals Baby Dragon
Fireball Baby Dragon Bowler
Fireball Baby Dragon
Knight Rascals Fireball
Fireball Baby Dragon Bowler
Fireball Baby Dragon
Baby Dragon Bowler
Fireball Baby Dragon Bowler
Fireball
Goblin Gang Elite Barbarians Fireball Bowler
Knight Fireball Bowler
Fireball Baby Dragon
Knight Elite Barbarians Fireball Baby Dragon Bowler
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon Bowler
Fireball Baby Dragon Bowler
Fireball
Fireball Baby Dragon Bowler
Fireball Baby Dragon Bowler
Fireball Baby Dragon Bowler
Fireball
Bowler
Fireball Baby Dragon
Fireball Baby Dragon Bowler
Fireball Baby Dragon Bowler
Fireball Baby Dragon Bowler
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball
Elite Barbarians Fireball Bowler
Fireball
Fireball
Fireball Bowler
Goblin Gang Fireball
Fireball Baby Dragon
Fireball
Fireball Knight Goblin Gang Rascals Baby Dragon Bowler
Fireball Baby Dragon Bowler
Fireball
Elite Barbarians
Goblin Gang Rascals Elite Barbarians Fireball Baby Dragon Bowler
Fireball
Fireball Baby Dragon Bowler
Fireball Bowler

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