My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Dart Goblin Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Dart Goblin Wall Breakers Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Wall Breakers Guards Ram Rider
Giant Snowball
Minions Skeleton Barrel Dart Goblin Wall Breakers Guards Ram Rider
Zap
Minions Skeleton Barrel Firecracker Dart Goblin Wall Breakers Guards Ram Rider
Barbarian Barrel
Knight Skeleton Barrel Firecracker Dart Goblin Wall Breakers Guards
The Log
Skeleton Barrel Firecracker Dart Goblin Wall Breakers Guards Ram Rider
Earthquake
Firecracker Guards
Arrows
Minions Skeleton Barrel Firecracker Dart Goblin Wall Breakers Guards
Royal Delivery
Knight Minions Skeleton Barrel Firecracker Dart Goblin Wall Breakers Guards Ram Rider
Fireball
Minions Skeleton Barrel Firecracker Dart Goblin Wall Breakers Ram Rider
Poison
Minions Skeleton Barrel Firecracker Dart Goblin Guards
Lightning
Knight Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Knight Minions Skeleton Barrel Firecracker Dart Goblin Guards Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Knight Minions Skeleton Barrel

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Skeleton Barrel Firecracker Dart Goblin Wall Breakers Ram Rider
Minions
Knight Skeleton Barrel Firecracker Wall Breakers Ram Rider
Skeleton Barrel
Knight Firecracker Minions Dart Goblin Wall Breakers Guards Ram Rider
Firecracker
Knight Skeleton Barrel Minions Dart Goblin Wall Breakers Ram Rider
Dart Goblin
Knight Skeleton Barrel Firecracker Wall Breakers Ram Rider
Wall Breakers
Knight Minions Skeleton Barrel Firecracker Dart Goblin
Guards
Skeleton Barrel Ram Rider
Ram Rider
Knight Minions Skeleton Barrel Firecracker Dart Goblin Guards

Defense Synergies 3 8

Knight
Minions Firecracker Dart Goblin
Minions
Knight Firecracker Dart Goblin Ram Rider
Skeleton Barrel
Dart Goblin
Firecracker
Knight Minions Dart Goblin Guards
Dart Goblin
Knight Minions Skeleton Barrel Firecracker Guards Ram Rider
Wall Breakers
Guards
Firecracker Dart Goblin
Ram Rider
Minions Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Skeleton Barrel Firecracker Dart Goblin Ram Rider
Knight Minions Firecracker Dart Goblin Ram Rider
Ram Rider Knight Minions Dart Goblin
Knight Minions Firecracker Dart Goblin Guards Ram Rider
Firecracker
Minions Firecracker Dart Goblin Guards
Minions Dart Goblin Ram Rider Firecracker
Skeleton Barrel Dart Goblin Ram Rider
Minions
Knight Guards Firecracker Dart Goblin
Minions Dart Goblin Guards Knight Firecracker Ram Rider
Minions Firecracker Dart Goblin Ram Rider
Knight Minions Guards Ram Rider
Minions Firecracker Dart Goblin Guards
Knight Ram Rider
Ram Rider
Knight Minions Firecracker
Knight Minions Firecracker Dart Goblin Guards Ram Rider
Knight Minions Firecracker Dart Goblin Guards Ram Rider
Dart Goblin Ram Rider
Knight Minions Firecracker Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards
Knight Skeleton Barrel Firecracker
Guards Knight Minions Ram Rider
Guards Knight Ram Rider
Knight Guards Ram Rider
Firecracker Minions Skeleton Barrel Dart Goblin Ram Rider
Guards Knight Minions Dart Goblin Ram Rider
Knight
Knight Minions Firecracker
Dart Goblin Guards
Knight Minions Dart Goblin Guards
Guards
Knight Guards Ram Rider
Firecracker Dart Goblin
Guards Knight Minions Firecracker Dart Goblin
Minions Firecracker Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker Dart Goblin Guards
Firecracker Skeleton Barrel Dart Goblin Ram Rider
Skeleton Barrel Dart Goblin
Knight Skeleton Barrel Firecracker Dart Goblin Guards
Firecracker
Firecracker Minions Skeleton Barrel Dart Goblin Ram Rider
Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin Ram Rider
Skeleton Barrel Firecracker Dart Goblin Ram Rider
Minions Guards
Firecracker Knight Skeleton Barrel Dart Goblin Ram Rider
Firecracker Dart Goblin
Knight Skeleton Barrel Firecracker Dart Goblin
Minions Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Minions
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Minions
Skeleton Barrel
Firecracker
Firecracker Skeleton Barrel Dart Goblin Ram Rider
Skeleton Barrel Ram Rider
Skeleton Barrel Firecracker Dart Goblin
Firecracker Dart Goblin
Minions Skeleton Barrel Firecracker Dart Goblin Guards
Dart Goblin
Firecracker
Firecracker
Skeleton Barrel Minions Dart Goblin Guards
Firecracker Dart Goblin Ram Rider
Knight Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Firecracker Dart Goblin
Minions Firecracker Dart Goblin Guards
Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Firecracker Dart Goblin

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