My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Wizard Balloon Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Battle Healer Balloon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Balloon Miner
Giant Snowball
Skeleton Barrel Balloon Miner
Zap
Skeleton Barrel Balloon
Barbarian Barrel
Knight Skeleton Barrel Wizard Royal Ghost
The Log
Skeleton Barrel
Earthquake
Arrows
Skeleton Barrel
Royal Delivery
Knight Skeleton Barrel Battle Healer Wizard Balloon Miner Royal Ghost
Fireball
Skeleton Barrel Battle Healer Wizard Balloon
Poison
Skeleton Barrel Battle Healer Wizard Balloon
Lightning
Knight Battle Healer Wizard Balloon
Rocket
Battle Healer Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Battle Healer Freeze Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Barrel Miner Royal Ghost Battle Healer Freeze Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Skeleton Barrel Miner Royal Ghost

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Balloon Wizard Miner
Skeleton Barrel
Knight Miner Battle Healer Freeze Balloon Royal Ghost
Battle Healer
Skeleton Barrel Balloon Royal Ghost
Wizard
Knight Balloon Miner Royal Ghost
Freeze
Balloon Skeleton Barrel
Balloon
Knight Freeze Miner Skeleton Barrel Battle Healer Wizard Royal Ghost
Miner
Skeleton Barrel Balloon Knight Wizard Royal Ghost
Royal Ghost
Skeleton Barrel Battle Healer Wizard Balloon Miner

Defense Synergies 0 4

Knight
Wizard
Skeleton Barrel
Battle Healer
Royal Ghost
Wizard
Knight Freeze Royal Ghost
Freeze
Wizard
Balloon
Miner
Royal Ghost
Battle Healer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Wizard
Knight Battle Healer
Knight Freeze
Knight
Battle Healer
Freeze Royal Ghost
Wizard Freeze
Skeleton Barrel Battle Healer
Knight Battle Healer Miner Royal Ghost
Knight Wizard Freeze Royal Ghost
Wizard
Knight Battle Healer Wizard Freeze
Wizard Freeze Royal Ghost
Knight
Freeze
Wizard Knight
Knight Battle Healer Wizard Royal Ghost
Wizard Freeze Knight Battle Healer Royal Ghost
Wizard Royal Ghost Knight Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Battle Healer Royal Ghost
Knight Skeleton Barrel Battle Healer Wizard Miner Royal Ghost
Knight Battle Healer
Knight Battle Healer
Knight Battle Healer
Wizard Skeleton Barrel Freeze
Knight Battle Healer
Knight Battle Healer
Freeze Knight
Knight
Knight Wizard
Wizard
Knight Battle Healer Freeze
Battle Healer Wizard Freeze Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Freeze Royal Ghost
Skeleton Barrel Miner Royal Ghost
Skeleton Barrel Miner
Knight Skeleton Barrel Freeze
Wizard
Wizard Skeleton Barrel Freeze
Wizard
Skeleton Barrel Wizard Freeze
Miner Skeleton Barrel Wizard
Miner Knight Skeleton Barrel Wizard
Wizard
Knight Skeleton Barrel Miner
Skeleton Barrel Freeze
Skeleton Barrel
Skeleton Barrel Wizard
Skeleton Barrel Wizard
Freeze
Skeleton Barrel Wizard
Skeleton Barrel Wizard Miner
Wizard
Skeleton Barrel
Freeze Wizard
Miner Skeleton Barrel Wizard Royal Ghost
Skeleton Barrel Wizard Miner
Miner Skeleton Barrel
Wizard
Skeleton Barrel Wizard Freeze
Wizard Miner
Freeze
Wizard
Skeleton Barrel Freeze
Wizard
Freeze
Miner Knight Wizard
Skeleton Barrel Wizard
Freeze
Skeleton Barrel Freeze Miner Royal Ghost
Wizard

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