My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Elixir Golem Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Tombstone Witch
Zap
Tombstone Witch
Barbarian Barrel
Knight Tombstone Elixir Golem Valkyrie Witch
The Log
Tombstone Elixir Golem Witch
Earthquake
Tombstone Elixir Golem Witch
Arrows
Tombstone Witch
Royal Delivery
Knight Elixir Golem Valkyrie Witch
Fireball
Tombstone Elixir Golem Witch
Poison
Tombstone Elixir Golem Witch
Lightning
Knight Tombstone Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Elixir Golem Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Knight Tombstone Elixir Golem Fireball Valkyrie Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Knight Tombstone

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Fireball Witch The Log
Tombstone
Elixir Golem
Fireball Mirror Witch The Log
Fireball
Mirror Knight Elixir Golem The Log
Valkyrie
Witch
Mirror
Fireball The Log Elixir Golem
Witch
Knight Elixir Golem Valkyrie
The Log
Mirror Knight Elixir Golem Fireball

Defense Synergies 2 11

Knight
Fireball Witch The Log
Tombstone
Fireball Mirror
Elixir Golem
Fireball
Mirror The Log Knight Tombstone Valkyrie
Valkyrie
Fireball Mirror Witch The Log
Mirror
Fireball Tombstone Valkyrie The Log
Witch
Knight Valkyrie The Log
The Log
Fireball Knight Valkyrie Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Fireball Valkyrie The Log
Knight Tombstone Valkyrie Witch The Log
Witch Knight Tombstone Valkyrie
Witch Knight Tombstone Valkyrie
Tombstone Fireball Valkyrie The Log
Fireball The Log Valkyrie
Tombstone Fireball Witch
Fireball Valkyrie The Log
Witch Tombstone
Knight Valkyrie
Valkyrie Witch Knight Tombstone Fireball The Log
Fireball Witch
Tombstone Knight Fireball Valkyrie Witch The Log
Fireball Valkyrie Tombstone Witch The Log
Knight Tombstone
Fireball The Log
Knight Tombstone Fireball Valkyrie Witch
Tombstone Fireball Valkyrie Knight Witch The Log
Valkyrie Witch The Log Knight Tombstone Fireball
Valkyrie Knight Fireball Witch The Log
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Tombstone Fireball Witch
Fireball Knight Valkyrie The Log
Tombstone Knight Valkyrie Witch The Log
Valkyrie Knight Fireball The Log
Knight Tombstone Valkyrie Witch
Fireball Witch
Knight Tombstone Fireball Valkyrie Witch
Knight Valkyrie
Knight Tombstone Fireball Valkyrie Witch The Log
Witch Tombstone
Knight Tombstone Valkyrie Witch
Fireball Valkyrie The Log
Knight Tombstone Fireball Valkyrie Witch
Fireball Valkyrie Witch
Tombstone Witch Knight Fireball Valkyrie The Log
Valkyrie Fireball Witch The Log
Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie The Log
Fireball The Log
Fireball The Log
Knight Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Witch
Witch The Log
Fireball The Log
Fireball The Log
Fireball
Knight Fireball Valkyrie The Log
Fireball
Knight Fireball The Log
Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
Fireball The Log
Fireball Valkyrie Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Witch
Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Fireball Witch
Fireball Witch
Fireball
Fireball The Log
Fireball
Fireball The Log
Tombstone Fireball Witch
Fireball Witch
The Log Fireball
Fireball Knight Valkyrie
The Log Fireball
Fireball
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log
Fireball

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