My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Lumberjack
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Elite Barbarians Valkyrie Lumberjack
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Fireball
Firecracker Elite Barbarians Lumberjack
Poison
Firecracker
Lightning
Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Firecracker Mini P.E.K.K.A Valkyrie Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Firecracker

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Elite Barbarians The Log Lumberjack
Firecracker
Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Elite Barbarians
Valkyrie Rage Knight Firecracker The Log Lumberjack
Mini P.E.K.K.A
Firecracker Valkyrie Rage The Log Lumberjack
Valkyrie
Elite Barbarians Lumberjack Firecracker Mini P.E.K.K.A
Rage
Elite Barbarians Mini P.E.K.K.A
The Log
Knight Elite Barbarians Mini P.E.K.K.A Lumberjack
Lumberjack
Valkyrie Knight Firecracker Elite Barbarians Mini P.E.K.K.A The Log

Defense Synergies 5 11

Knight
Firecracker Mini P.E.K.K.A The Log Lumberjack
Firecracker
Knight Valkyrie The Log Mini P.E.K.K.A Lumberjack
Elite Barbarians
Valkyrie Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Knight Firecracker Elite Barbarians Valkyrie
Valkyrie
Firecracker Elite Barbarians Mini P.E.K.K.A The Log Lumberjack
Rage
The Log
Firecracker Mini P.E.K.K.A Knight Elite Barbarians Valkyrie Lumberjack
Lumberjack
Knight Firecracker Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie The Log
Elite Barbarians Mini P.E.K.K.A Lumberjack Knight Firecracker Valkyrie The Log
Mini P.E.K.K.A Lumberjack Knight Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Lumberjack Knight Firecracker Valkyrie
Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie The Log Lumberjack
The Log Firecracker Valkyrie Lumberjack
Firecracker
Valkyrie The Log
Mini P.E.K.K.A Elite Barbarians Lumberjack
Knight Elite Barbarians Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Knight Firecracker The Log Lumberjack
Firecracker
Mini P.E.K.K.A Lumberjack Knight Elite Barbarians Valkyrie The Log
Valkyrie Firecracker Mini P.E.K.K.A The Log Lumberjack
Elite Barbarians Mini P.E.K.K.A Knight Lumberjack
Elite Barbarians Mini P.E.K.K.A The Log Lumberjack
Knight Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Knight Firecracker Elite Barbarians Valkyrie The Log Lumberjack
Valkyrie The Log Knight Firecracker Lumberjack
Mini P.E.K.K.A Elite Barbarians Lumberjack
Valkyrie Knight Firecracker Elite Barbarians Mini P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Lumberjack Elite Barbarians
Knight Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie The Log Lumberjack
Lumberjack Knight Elite Barbarians Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Lumberjack Knight Elite Barbarians The Log
Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Firecracker
Mini P.E.K.K.A Knight Elite Barbarians Valkyrie Lumberjack
Mini P.E.K.K.A Knight Elite Barbarians Valkyrie Lumberjack
Knight Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie The Log
Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Elite Barbarians Valkyrie The Log
Elite Barbarians Mini P.E.K.K.A Knight Valkyrie Lumberjack
Firecracker Valkyrie
Elite Barbarians Knight Firecracker Mini P.E.K.K.A Valkyrie The Log Lumberjack
Valkyrie Firecracker Elite Barbarians Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie The Log
Firecracker The Log
The Log
Knight Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Elite Barbarians Mini P.E.K.K.A Lumberjack
Firecracker Knight Valkyrie The Log
Firecracker
Knight Firecracker Elite Barbarians The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker The Log
Firecracker The Log
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log
Firecracker Valkyrie The Log
The Log
The Log
The Log
Firecracker The Log Valkyrie
Firecracker The Log
The Log
Firecracker The Log
Elite Barbarians Firecracker
Firecracker
Elite Barbarians Mini P.E.K.K.A
The Log
Firecracker
Firecracker The Log
Firecracker
The Log
Knight Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
The Log Firecracker
Firecracker Elite Barbarians
Firecracker Elite Barbarians The Log
Firecracker
Firecracker The Log
Firecracker

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