My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Prince P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Prince P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Witch
Zap
Witch Prince
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Mini P.E.K.K.A Witch Prince
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Witch Prince P.E.K.K.A
Fireball
Wizard Witch
Poison
Wizard Witch
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch Prince
Rocket
Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Prince P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Mini P.E.K.K.A Valkyrie Wizard Witch Prince P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Void Mini P.E.K.K.A Valkyrie Wizard

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Wizard Mega Knight
Valkyrie
Prince Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie Prince P.E.K.K.A Mega Knight
Void
Witch
Valkyrie Prince P.E.K.K.A Mega Knight
Prince
Valkyrie Mega Knight Wizard Witch
P.E.K.K.A
Valkyrie Wizard Witch
Mega Knight
Prince Mini P.E.K.K.A Wizard Witch

Defense Synergies 0 12

Mini P.E.K.K.A
Valkyrie Wizard Witch
Valkyrie
Mini P.E.K.K.A Wizard Witch Prince P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie Prince P.E.K.K.A Mega Knight
Void
Witch
Mini P.E.K.K.A Valkyrie Prince Mega Knight
Prince
Valkyrie Wizard Witch
P.E.K.K.A
Valkyrie Wizard
Mega Knight
Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Void
Mini P.E.K.K.A P.E.K.K.A Valkyrie Witch Prince Mega Knight
Mini P.E.K.K.A Witch Prince P.E.K.K.A Mega Knight Valkyrie Void
Mini P.E.K.K.A Witch Prince P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A Valkyrie Prince P.E.K.K.A Mega Knight
Valkyrie Mega Knight
Wizard Void Witch
Valkyrie Void P.E.K.K.A Mega Knight
Mini P.E.K.K.A Witch P.E.K.K.A Prince
Mini P.E.K.K.A Valkyrie Prince Mega Knight
Valkyrie Witch Wizard Mega Knight
Wizard Witch
Mini P.E.K.K.A Prince P.E.K.K.A Mega Knight Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Mini P.E.K.K.A Witch Prince P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Prince Mega Knight
Mini P.E.K.K.A Prince P.E.K.K.A Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Valkyrie Witch Prince P.E.K.K.A
Mega Knight Valkyrie Wizard Witch Prince
Valkyrie Wizard Witch Mega Knight
Mini P.E.K.K.A P.E.K.K.A Prince
Valkyrie Wizard Mega Knight Mini P.E.K.K.A Witch Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Void Witch Prince P.E.K.K.A
Void Mini P.E.K.K.A Valkyrie Wizard Prince Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Witch Prince
Mini P.E.K.K.A Valkyrie Prince P.E.K.K.A Mega Knight
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch Prince Mega Knight
Wizard Witch
Mini P.E.K.K.A Prince P.E.K.K.A Valkyrie Void Witch
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie Prince
Void P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Witch Prince
Witch P.E.K.K.A
P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Witch Prince
P.E.K.K.A Mega Knight Valkyrie Void Prince
Mini P.E.K.K.A Prince P.E.K.K.A Mega Knight Valkyrie Wizard Witch
Wizard Valkyrie Witch Mega Knight
Witch Mini P.E.K.K.A Valkyrie Prince P.E.K.K.A
Valkyrie Mega Knight Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie
Void
Void
Valkyrie Void Prince
Wizard Valkyrie Mega Knight
Wizard Witch
Wizard Witch
Wizard
Void Wizard
Mini P.E.K.K.A Void Prince
Void Valkyrie Wizard Prince
Void Wizard
Void
Void
Prince
Wizard Witch
Wizard Mega Knight
Mini P.E.K.K.A
Void Mini P.E.K.K.A Wizard Prince Mega Knight
Valkyrie Wizard Void Witch Mega Knight
Void Prince Mega Knight
Wizard Void
Void Prince
Void
Valkyrie Wizard Witch Mega Knight
Witch
Void Wizard Witch
Void Wizard Witch Prince Mega Knight
Void
Wizard Void Witch
Wizard Void Witch
Mini P.E.K.K.A Void
Void Wizard Mega Knight
Void
P.E.K.K.A Prince Mega Knight
Wizard
Void Witch Prince
Wizard Witch
Void Mini P.E.K.K.A Valkyrie Wizard Prince Mega Knight
Wizard
Void
Prince P.E.K.K.A Mega Knight
Witch
Void Witch
Void Witch Prince Mega Knight
Prince P.E.K.K.A
Wizard Void Mega Knight
Void

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