My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Electro Wizard Inferno Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Inferno Dragon
Giant Snowball
Wall Breakers Inferno Dragon
Zap
Wall Breakers Inferno Dragon
Barbarian Barrel
Wall Breakers Electro Wizard
The Log
Mini P.E.K.K.A Wall Breakers
Earthquake
Arrows
Wall Breakers
Royal Delivery
Mini P.E.K.K.A Wall Breakers P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Wall Breakers Electro Wizard Inferno Dragon
Poison
Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard Inferno Dragon Goblinstein
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Mini P.E.K.K.A Electro Wizard Inferno Dragon Goblinstein P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers The Log Mini P.E.K.K.A Electro Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
The Log Electro Wizard Mega Knight
Wall Breakers
The Log Electro Wizard Mega Knight
P.E.K.K.A
Electro Wizard The Log
The Log
Mini P.E.K.K.A Wall Breakers P.E.K.K.A Mega Knight
Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Wall Breakers Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Mini P.E.K.K.A Wall Breakers The Log Electro Wizard
Goblinstein

Defense Synergies 3 7

Mini P.E.K.K.A
The Log Electro Wizard
Wall Breakers
P.E.K.K.A
The Log Electro Wizard
The Log
Mini P.E.K.K.A P.E.K.K.A Electro Wizard Inferno Dragon Mega Knight
Electro Wizard
Mini P.E.K.K.A P.E.K.K.A The Log Inferno Dragon Mega Knight
Inferno Dragon
The Log Electro Wizard Mega Knight
Mega Knight
The Log Electro Wizard Inferno Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon The Log Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight Electro Wizard Inferno Dragon
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
The Log Electro Wizard Mega Knight
Electro Wizard Inferno Dragon
P.E.K.K.A The Log Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard The Log Mega Knight
Inferno Dragon Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight The Log Electro Wizard
Mega Knight Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mega Knight The Log Electro Wizard
The Log Electro Wizard Inferno Dragon Mega Knight
Mini P.E.K.K.A P.E.K.K.A Electro Wizard Inferno Dragon
Mega Knight Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight P.E.K.K.A Electro Wizard
Electro Wizard Mini P.E.K.K.A The Log Inferno Dragon Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight The Log Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Inferno Dragon Mega Knight
Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight Inferno Dragon
P.E.K.K.A Electro Wizard Mega Knight Mini P.E.K.K.A The Log Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Knight Mini P.E.K.K.A
P.E.K.K.A Mega Knight The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mega Knight
Electro Wizard Mini P.E.K.K.A P.E.K.K.A The Log Inferno Dragon
Mega Knight Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Electro Wizard
The Log
The Log
The Log Mega Knight
The Log
The Log
The Log
Mini P.E.K.K.A Electro Wizard
The Log Electro Wizard
The Log
The Log
The Log
The Log Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A The Log Electro Wizard Mega Knight
The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Mega Knight
Inferno Dragon
The Log Electro Wizard
The Log Mega Knight
The Log
Electro Wizard
Electro Wizard
Mini P.E.K.K.A
The Log Mega Knight
Electro Wizard
P.E.K.K.A Mega Knight
The Log
Electro Wizard
Electro Wizard
The Log
Mini P.E.K.K.A Electro Wizard Mega Knight
The Log
P.E.K.K.A Mega Knight
The Log Electro Wizard
Electro Wizard
The Log Electro Wizard Mega Knight
P.E.K.K.A Inferno Dragon
Mega Knight

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